24 research outputs found

    Grounded Models of Semantic Representation

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    A popular tradition of studying semantic representation has been driven by the assumption that word meaning can be learned from the linguistic environment, despite ample evidence suggesting that language is grounded in perception and action. In this paper we present a comparative study of models that represent word meaning based on linguistic and perceptual data. Linguistic information is approximated by naturally occurring corpora and sensorimotor experience by feature norms (i.e., attributes native speakers consider important in describing the meaning of a word). The models differ in terms of the mechanisms by which they integrate the two modalities. Experimental results show that a closer correspondence to human data can be obtained by uncovering latent information shared among the textual and perceptual modalities rather than arriving at semantic knowledge by concatenating the two.

    Learning Multimodal Word Representation via Dynamic Fusion Methods

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    Multimodal models have been proven to outperform text-based models on learning semantic word representations. Almost all previous multimodal models typically treat the representations from different modalities equally. However, it is obvious that information from different modalities contributes differently to the meaning of words. This motivates us to build a multimodal model that can dynamically fuse the semantic representations from different modalities according to different types of words. To that end, we propose three novel dynamic fusion methods to assign importance weights to each modality, in which weights are learned under the weak supervision of word association pairs. The extensive experiments have demonstrated that the proposed methods outperform strong unimodal baselines and state-of-the-art multimodal models.Comment: To be appear in AAAI-1

    Learning Multi-Modal Word Representation Grounded in Visual Context

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    Representing the semantics of words is a long-standing problem for the natural language processing community. Most methods compute word semantics given their textual context in large corpora. More recently, researchers attempted to integrate perceptual and visual features. Most of these works consider the visual appearance of objects to enhance word representations but they ignore the visual environment and context in which objects appear. We propose to unify text-based techniques with vision-based techniques by simultaneously leveraging textual and visual context to learn multimodal word embeddings. We explore various choices for what can serve as a visual context and present an end-to-end method to integrate visual context elements in a multimodal skip-gram model. We provide experiments and extensive analysis of the obtained results

    Language Grounding through Social Interactions and Curiosity-Driven Multi-Goal Learning

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    International audienceAutonomous reinforcement learning agents, like children, do not have access to predefined goals and reward functions. They must discover potential goals, learn their own reward functions and engage in their own learning trajectory. Children, however, benefit from exposure to language, helping to organize and mediate their thought. We propose LE2 (Language Enhanced Exploration), a learning algorithm leveraging intrinsic motivations and natural language (NL) interactions with a descriptive social partner (SP). Using NL descriptions from the SP, it can learn an NL-conditioned reward function to formulate goals for intrinsically motivated goal exploration and learn a goal-conditioned policy. By exploring, collecting descriptions from the SP and jointly learning the reward function and the policy, the agent grounds NL descriptions into real behavioral goals. From simple goals discovered early to more complex goals discovered by experimenting on simpler ones, our agent autonomously builds its own behavioral repertoire. This naturally occurring curriculum is supplemented by an active learning curriculum resulting from the agent's intrinsic motivations. Experiments are presented with a simulated robotic arm that interacts with several objects including tools

    Multimodal Grounding for Language Processing

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    This survey discusses how recent developments in multimodal processing facilitate conceptual grounding of language. We categorize the information flow in multimodal processing with respect to cognitive models of human information processing and analyze different methods for combining multimodal representations. Based on this methodological inventory, we discuss the benefit of multimodal grounding for a variety of language processing tasks and the challenges that arise. We particularly focus on multimodal grounding of verbs which play a crucial role for the compositional power of language.Comment: The paper has been published in the Proceedings of the 27 Conference of Computational Linguistics. Please refer to this version for citations: https://www.aclweb.org/anthology/papers/C/C18/C18-1197

    Unsupervised Bilingual Lexicon Induction from Mono-lingual Multimodal Data

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    Bilingual lexicon induction, translating words from the source language to the target language, is a long-standing natural language processing task. Recent endeavors prove that it is promising to employ images as pivot to learn the lexicon induction without reliance on parallel corpora. However, these vision-based approaches simply associate words with entire images, which are constrained to translate concrete words and require object-centered images. We humans can understand words better when they are within a sentence with context. Therefore, in this paper, we propose to utilize images and their associated captions to address the limitations of previous approaches. We propose a multi-lingual caption model trained with different mono-lingual multimodal data to map words in different languages into joint spaces. Two types of word representation are induced from the multi-lingual caption model: linguistic features and localized visual features. The linguistic feature is learned from the sentence contexts with visual semantic constraints, which is beneficial to learn translation for words that are less visual-relevant. The localized visual feature is attended to the region in the image that correlates to the word, so that it alleviates the image restriction for salient visual representation. The two types of features are complementary for word translation. Experimental results on multiple language pairs demonstrate the effectiveness of our proposed method, which substantially outperforms previous vision-based approaches without using any parallel sentences or supervision of seed word pairs.Comment: Accepted by AAAI 201

    Language Grounding through Social Interactions and Curiosity-Driven Multi-Goal Learning

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    International audienceAutonomous reinforcement learning agents, like children, do not have access to predefined goals and reward functions. They must discover potential goals, learn their own reward functions and engage in their own learning trajectory. Children, however, benefit from exposure to language, helping to organize and mediate their thought. We propose LE2 (Language Enhanced Exploration), a learning algorithm leveraging intrinsic motivations and natural language (NL) interactions with a descriptive social partner (SP). Using NL descriptions from the SP, it can learn an NL-conditioned reward function to formulate goals for intrinsically motivated goal exploration and learn a goal-conditioned policy. By exploring, collecting descriptions from the SP and jointly learning the reward function and the policy, the agent grounds NL descriptions into real behavioral goals. From simple goals discovered early to more complex goals discovered by experimenting on simpler ones, our agent autonomously builds its own behavioral repertoire. This naturally occurring curriculum is supplemented by an active learning curriculum resulting from the agent's intrinsic motivations. Experiments are presented with a simulated robotic arm that interacts with several objects including tools

    Multimodal Grounding for Language Processing

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