8,090 research outputs found
Generating Focussed Molecule Libraries for Drug Discovery with Recurrent Neural Networks
In de novo drug design, computational strategies are used to generate novel
molecules with good affinity to the desired biological target. In this work, we
show that recurrent neural networks can be trained as generative models for
molecular structures, similar to statistical language models in natural
language processing. We demonstrate that the properties of the generated
molecules correlate very well with the properties of the molecules used to
train the model. In order to enrich libraries with molecules active towards a
given biological target, we propose to fine-tune the model with small sets of
molecules, which are known to be active against that target.
Against Staphylococcus aureus, the model reproduced 14% of 6051 hold-out test
molecules that medicinal chemists designed, whereas against Plasmodium
falciparum (Malaria) it reproduced 28% of 1240 test molecules. When coupled
with a scoring function, our model can perform the complete de novo drug design
cycle to generate large sets of novel molecules for drug discovery.Comment: 17 pages, 17 figure
Music Generation by Deep Learning - Challenges and Directions
In addition to traditional tasks such as prediction, classification and
translation, deep learning is receiving growing attention as an approach for
music generation, as witnessed by recent research groups such as Magenta at
Google and CTRL (Creator Technology Research Lab) at Spotify. The motivation is
in using the capacity of deep learning architectures and training techniques to
automatically learn musical styles from arbitrary musical corpora and then to
generate samples from the estimated distribution. However, a direct application
of deep learning to generate content rapidly reaches limits as the generated
content tends to mimic the training set without exhibiting true creativity.
Moreover, deep learning architectures do not offer direct ways for controlling
generation (e.g., imposing some tonality or other arbitrary constraints).
Furthermore, deep learning architectures alone are autistic automata which
generate music autonomously without human user interaction, far from the
objective of interactively assisting musicians to compose and refine music.
Issues such as: control, structure, creativity and interactivity are the focus
of our analysis. In this paper, we select some limitations of a direct
application of deep learning to music generation, analyze why the issues are
not fulfilled and how to address them by possible approaches. Various examples
of recent systems are cited as examples of promising directions.Comment: 17 pages. arXiv admin note: substantial text overlap with
arXiv:1709.01620. Accepted for publication in Special Issue on Deep learning
for music and audio, Neural Computing & Applications, Springer Nature, 201
The Fast and the Flexible: training neural networks to learn to follow instructions from small data
Learning to follow human instructions is a long-pursued goal in artificial
intelligence. The task becomes particularly challenging if no prior knowledge
of the employed language is assumed while relying only on a handful of examples
to learn from. Work in the past has relied on hand-coded components or manually
engineered features to provide strong inductive biases that make learning in
such situations possible. In contrast, here we seek to establish whether this
knowledge can be acquired automatically by a neural network system through a
two phase training procedure: A (slow) offline learning stage where the network
learns about the general structure of the task and a (fast) online adaptation
phase where the network learns the language of a new given speaker. Controlled
experiments show that when the network is exposed to familiar instructions but
containing novel words, the model adapts very efficiently to the new
vocabulary. Moreover, even for human speakers whose language usage can depart
significantly from our artificial training language, our network can still make
use of its automatically acquired inductive bias to learn to follow
instructions more effectively
Pedestrian Attribute Recognition: A Survey
Recognizing pedestrian attributes is an important task in computer vision
community due to it plays an important role in video surveillance. Many
algorithms has been proposed to handle this task. The goal of this paper is to
review existing works using traditional methods or based on deep learning
networks. Firstly, we introduce the background of pedestrian attributes
recognition (PAR, for short), including the fundamental concepts of pedestrian
attributes and corresponding challenges. Secondly, we introduce existing
benchmarks, including popular datasets and evaluation criterion. Thirdly, we
analyse the concept of multi-task learning and multi-label learning, and also
explain the relations between these two learning algorithms and pedestrian
attribute recognition. We also review some popular network architectures which
have widely applied in the deep learning community. Fourthly, we analyse
popular solutions for this task, such as attributes group, part-based,
\emph{etc}. Fifthly, we shown some applications which takes pedestrian
attributes into consideration and achieve better performance. Finally, we
summarized this paper and give several possible research directions for
pedestrian attributes recognition. The project page of this paper can be found
from the following website:
\url{https://sites.google.com/view/ahu-pedestrianattributes/}.Comment: Check our project page for High Resolution version of this survey:
https://sites.google.com/view/ahu-pedestrianattributes
SCREEN: Learning a Flat Syntactic and Semantic Spoken Language Analysis Using Artificial Neural Networks
In this paper, we describe a so-called screening approach for learning robust
processing of spontaneously spoken language. A screening approach is a flat
analysis which uses shallow sequences of category representations for analyzing
an utterance at various syntactic, semantic and dialog levels. Rather than
using a deeply structured symbolic analysis, we use a flat connectionist
analysis. This screening approach aims at supporting speech and language
processing by using (1) data-driven learning and (2) robustness of
connectionist networks. In order to test this approach, we have developed the
SCREEN system which is based on this new robust, learned and flat analysis.
In this paper, we focus on a detailed description of SCREEN's architecture,
the flat syntactic and semantic analysis, the interaction with a speech
recognizer, and a detailed evaluation analysis of the robustness under the
influence of noisy or incomplete input. The main result of this paper is that
flat representations allow more robust processing of spontaneous spoken
language than deeply structured representations. In particular, we show how the
fault-tolerance and learning capability of connectionist networks can support a
flat analysis for providing more robust spoken-language processing within an
overall hybrid symbolic/connectionist framework.Comment: 51 pages, Postscript. To be published in Journal of Artificial
Intelligence Research 6(1), 199
Domain transfer for deep natural language generation from abstract meaning representations
Stochastic natural language generation systems that are trained from labelled datasets are often domainspecific in their annotation and in their mapping from semantic input representations to lexical-syntactic outputs. As a result, learnt models fail to generalize across domains, heavily restricting their usability beyond single applications. In this article, we focus on the problem of domain adaptation for natural language generation. We show how linguistic knowledge from a source domain, for which labelled data is available, can be adapted to a target domain by reusing training data across domains. As a key to this, we propose to employ abstract meaning representations as a common semantic representation across domains. We model natural language generation as a long short-term memory recurrent neural network encoderdecoder, in which one recurrent neural network learns a latent representation of a semantic input, and a second recurrent neural network learns to decode it to a sequence of words. We show that the learnt representations can be transferred across domains and can be leveraged effectively to improve training on new unseen domains. Experiments in three different domains and with six datasets demonstrate that the lexical-syntactic constructions learnt in one domain can be transferred to new domains and achieve up to 75-100% of the performance of in-domain training. This is based on objective metrics such as BLEU and semantic error rate and a subjective human rating study. Training a policy from prior knowledge from a different domain is consistently better than pure in-domain training by up to 10%
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