50,357 research outputs found
Evolutionary Networks for Multi-Behavioural Robot Control : A thesis presented in partial fulfilment of the requirements for the degree of Master of Science in Computer Science Massey University, Albany, New Zealand
Artificial Intelligence can be applied to a wide variety of real world problems, with
varying levels of complexity; nonetheless, real world problems often demand for
capabilities that are difficult, if not impossible to achieve using a single Artificial
Intelligence algorithm. This challenge gave rise to the development of hybrid systems
that put together a combination of complementary algorithms. Hybrid approaches
come at a cost however, as they introduce additional complications for the developer,
such as how the algorithms should interact and when the independent algorithms
should be executed. This research introduces a new algorithm called Cascading
Genetic Network Programming (CGNP), which contains significant changes to the
original Genetic Network Programming. This new algorithm has the facility to
include any Artificial Intelligence algorithm into its directed graph network, as either
a judgement or processing node. CGNP introduces a novel ability for a scalable
multiple layer network, of independent instances of the CGNP algorithm itself. This
facilitates problem subdivision, independent optimisation of these underlying layers
and the ability to develop varying levels of complexity, from individual motor control
to high level dynamic role allocation systems. Mechanisms are incorporated to
prevent the child networks from executing beyond their requirement, allowing the
parent to maintain control. The ability to optimise any data within each node
is added, allowing for general purpose node development and therefore allowing
node reuse in a wide variety of applications without modification. The abilities
of the Cascaded Genetic Network Programming algorithm are demonstrated and
proved through the development of a multi-behavioural robot soccer goal keeper, as
a testbed where an individual Artificial Intelligence system may not be sufficient.
The overall role is subdivided into three components and individually optimised
which allow the robot to pursue a target object or location, rotate towards a target
and provide basic functionality for defending a goal. These three components are
then used in a higher level network as independent nodes, to solve the overall multi-
behavioural goal keeper. Experiments show that the resulting controller defends the
goal with a success rate of 91%, after 12 hours training using a population of 400
and 60 generations
Discrete and fuzzy dynamical genetic programming in the XCSF learning classifier system
A number of representation schemes have been presented for use within
learning classifier systems, ranging from binary encodings to neural networks.
This paper presents results from an investigation into using discrete and fuzzy
dynamical system representations within the XCSF learning classifier system. In
particular, asynchronous random Boolean networks are used to represent the
traditional condition-action production system rules in the discrete case and
asynchronous fuzzy logic networks in the continuous-valued case. It is shown
possible to use self-adaptive, open-ended evolution to design an ensemble of
such dynamical systems within XCSF to solve a number of well-known test
problems
Learning Optimal Control of Synchronization in Networks of Coupled Oscillators using Genetic Programming-based Symbolic Regression
Networks of coupled dynamical systems provide a powerful way to model systems
with enormously complex dynamics, such as the human brain. Control of
synchronization in such networked systems has far reaching applications in many
domains, including engineering and medicine. In this paper, we formulate the
synchronization control in dynamical systems as an optimization problem and
present a multi-objective genetic programming-based approach to infer optimal
control functions that drive the system from a synchronized to a
non-synchronized state and vice-versa. The genetic programming-based controller
allows learning optimal control functions in an interpretable symbolic form.
The effectiveness of the proposed approach is demonstrated in controlling
synchronization in coupled oscillator systems linked in networks of increasing
order complexity, ranging from a simple coupled oscillator system to a
hierarchical network of coupled oscillators. The results show that the proposed
method can learn highly-effective and interpretable control functions for such
systems.Comment: Submitted to nonlinear dynamic
A Genetic Programming Approach to Designing Convolutional Neural Network Architectures
The convolutional neural network (CNN), which is one of the deep learning
models, has seen much success in a variety of computer vision tasks. However,
designing CNN architectures still requires expert knowledge and a lot of trial
and error. In this paper, we attempt to automatically construct CNN
architectures for an image classification task based on Cartesian genetic
programming (CGP). In our method, we adopt highly functional modules, such as
convolutional blocks and tensor concatenation, as the node functions in CGP.
The CNN structure and connectivity represented by the CGP encoding method are
optimized to maximize the validation accuracy. To evaluate the proposed method,
we constructed a CNN architecture for the image classification task with the
CIFAR-10 dataset. The experimental result shows that the proposed method can be
used to automatically find the competitive CNN architecture compared with
state-of-the-art models.Comment: This is the revised version of the GECCO 2017 paper. The code of our
method is available at https://github.com/sg-nm/cgp-cn
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