296,156 research outputs found
Shape computations without compositions
Parametric CAD supports design explorations through generative methods which compose and transform geometric elements. This paper argues that elementary shape computations do not always correspond to valid compositional shape structures. In many design cases generative rules correspond to compositional structures, but for relatively simple shapes and rules it is not always possible to assign a corresponding compositional structure of parts which account for all operations of the computation. This problem is brought into strong relief when design processes generate multiple compositions according to purpose, such as product structure, assembly, manufacture, etc. Is it possible to specify shape computations which generate just these compositions of parts or are there additional emergent shapes and features? In parallel, combining two compositions would require the associated combined computations to yield a valid composition. Simple examples are presented which throw light on the issues in integrating different product descriptions (i.e. compositions) within parametric CAD
Generative Creativity: Adversarial Learning for Bionic Design
Bionic design refers to an approach of generative creativity in which a
target object (e.g. a floor lamp) is designed to contain features of biological
source objects (e.g. flowers), resulting in creative biologically-inspired
design. In this work, we attempt to model the process of shape-oriented bionic
design as follows: given an input image of a design target object, the model
generates images that 1) maintain shape features of the input design target
image, 2) contain shape features of images from the specified biological source
domain, 3) are plausible and diverse. We propose DesignGAN, a novel
unsupervised deep generative approach to realising bionic design. Specifically,
we employ a conditional Generative Adversarial Networks architecture with
several designated losses (an adversarial loss, a regression loss, a cycle loss
and a latent loss) that respectively constrict our model to meet the
corresponding aforementioned requirements of bionic design modelling. We
perform qualitative and quantitative experiments to evaluate our method, and
demonstrate that our proposed approach successfully generates creative images
of bionic design
Architectural authorship in generative design
The emergence of evolutionary digital design methods, relying on the creative generation of novel forms, has transformed the design process altogether and consequently the role of the architect. These methods are more than the means to aid and enhance the design process or to perfect the representation of finite architectural projects. The architectural design philosophy is gradually transcending to a hybrid of art, engineering, computer programming and biology. Within this framework, the emergence of designs relies on the architect- machine interaction and the authorship that each of the two shares.
This work aims to explore the changes within the
design process and to define the authorial control of a
new breed of architects- programmers and architects-users on architecture and its design representation. For the investigation of these problems, this thesis is to be based on an experiment conducted by the author in order to test the interaction of architects with different digital design methods and their authorial control over the final product. Eventually, the results will be compared and evaluated in relation to the theoretic views. Ultimately, the architect will establish his authorial role
Design space reduction in optimization using generative topographic mapping
Dimension reduction in design optimization is an extensively researched area. The need arises in design problems dealing with very high dimensions, which increase the computational burden of the design process because the sample space required for the design search varies exponentially with the dimensions. This work describes the application of a latent variable method called Generative Topographic Mapping (GTM) in dimension reduction of a data set by transformation into a low-dimensional latent space. The attraction it presents is that the variables are not removed, but only transformed and hence there is no risk of missing out on information relating to all the variables. The method has been tested on the Branin test function initially and then on an aircraft wing weight problem. Ongoing work involves finding a suitable update strategy for adding infill points to the trained GTM in order to converge to the global optimum effectively. Three update methods tested on GTM so far are discussed
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