5,275 research outputs found

    Improving the performance of cascade correlation neural networks on multimodal functions

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    Intrinsic qualities of the cascade correlation algorithm make it a popular choice for many researchers wishing to utilize neural networks. Problems arise when the outputs required are highly multimodal over the input domain. The mean squared error of the approximation increases significantly as the number of modes increases. By applying ensembling and early stopping, we show that this error can be reduced by a factor of three. We also present a new technique based on subdivision that we call patchworking. When used in combination with early stopping and ensembling the mean improvement in error is over 10 in some cases

    Incremental construction of LSTM recurrent neural network

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    Long Short--Term Memory (LSTM) is a recurrent neural network that uses structures called memory blocks to allow the net remember significant events distant in the past input sequence in order to solve long time lag tasks, where other RNN approaches fail. Throughout this work we have performed experiments using LSTM networks extended with growing abilities, which we call GLSTM. Four methods of training growing LSTM has been compared. These methods include cascade and fully connected hidden layers as well as two different levels of freezing previous weights in the cascade case. GLSTM has been applied to a forecasting problem in a biomedical domain, where the input/output behavior of five controllers of the Central Nervous System control has to be modelled. We have compared growing LSTM results against other neural networks approaches, and our work applying conventional LSTM to the task at hand.Postprint (published version

    A study of early stopping, ensembling, and patchworking for cascade correlation neural networks

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    The constructive topology of the cascade correlation algorithm makes it a popular choice for many researchers wishing to utilize neural networks. However, for multimodal problems, the mean squared error of the approximation increases significantly as the number of modes increases. The components of this error will comprise both bias and variance and we provide formulae for estimating these values from mean squared errors alone. We achieve a near threefold reduction in the overall error by using early stopping and ensembling. Also described is a new subdivision technique that we call patchworking. Patchworking, when used in combination with early stopping and ensembling, can achieve an order of magnitude improvement in the error. Also presented is an approach for validating the quality of a neural network’s training, without the explicit use of a testing dataset

    DeepPose: Human Pose Estimation via Deep Neural Networks

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    We propose a method for human pose estimation based on Deep Neural Networks (DNNs). The pose estimation is formulated as a DNN-based regression problem towards body joints. We present a cascade of such DNN regressors which results in high precision pose estimates. The approach has the advantage of reasoning about pose in a holistic fashion and has a simple but yet powerful formulation which capitalizes on recent advances in Deep Learning. We present a detailed empirical analysis with state-of-art or better performance on four academic benchmarks of diverse real-world images.Comment: IEEE Conference on Computer Vision and Pattern Recognition, 201

    SymbolDesign: A User-centered Method to Design Pen-based Interfaces and Extend the Functionality of Pointer Input Devices

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    A method called "SymbolDesign" is proposed that can be used to design user-centered interfaces for pen-based input devices. It can also extend the functionality of pointer input devices such as the traditional computer mouse or the Camera Mouse, a camera-based computer interface. Users can create their own interfaces by choosing single-stroke movement patterns that are convenient to draw with the selected input device and by mapping them to a desired set of commands. A pattern could be the trace of a moving finger detected with the Camera Mouse or a symbol drawn with an optical pen. The core of the SymbolDesign system is a dynamically created classifier, in the current implementation an artificial neural network. The architecture of the neural network automatically adjusts according to the complexity of the classification task. In experiments, subjects used the SymbolDesign method to design and test the interfaces they created, for example, to browse the web. The experiments demonstrated good recognition accuracy and responsiveness of the user interfaces. The method provided an easily-designed and easily-used computer input mechanism for people without physical limitations, and, with some modifications, has the potential to become a computer access tool for people with severe paralysis.National Science Foundation (IIS-0093367, IIS-0308213, IIS-0329009, EIA-0202067

    Performance Evaluation of Channel Decoding With Deep Neural Networks

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    With the demand of high data rate and low latency in fifth generation (5G), deep neural network decoder (NND) has become a promising candidate due to its capability of one-shot decoding and parallel computing. In this paper, three types of NND, i.e., multi-layer perceptron (MLP), convolution neural network (CNN) and recurrent neural network (RNN), are proposed with the same parameter magnitude. The performance of these deep neural networks are evaluated through extensive simulation. Numerical results show that RNN has the best decoding performance, yet at the price of the highest computational overhead. Moreover, we find there exists a saturation length for each type of neural network, which is caused by their restricted learning abilities.Comment: 6 pages, 11 figures, Latex; typos corrected; IEEE ICC 2018 to appea

    Deep Regionlets for Object Detection

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    In this paper, we propose a novel object detection framework named "Deep Regionlets" by establishing a bridge between deep neural networks and conventional detection schema for accurate generic object detection. Motivated by the abilities of regionlets for modeling object deformation and multiple aspect ratios, we incorporate regionlets into an end-to-end trainable deep learning framework. The deep regionlets framework consists of a region selection network and a deep regionlet learning module. Specifically, given a detection bounding box proposal, the region selection network provides guidance on where to select regions to learn the features from. The regionlet learning module focuses on local feature selection and transformation to alleviate local variations. To this end, we first realize non-rectangular region selection within the detection framework to accommodate variations in object appearance. Moreover, we design a "gating network" within the regionlet leaning module to enable soft regionlet selection and pooling. The Deep Regionlets framework is trained end-to-end without additional efforts. We perform ablation studies and conduct extensive experiments on the PASCAL VOC and Microsoft COCO datasets. The proposed framework outperforms state-of-the-art algorithms, such as RetinaNet and Mask R-CNN, even without additional segmentation labels.Comment: Accepted to ECCV 201
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