8,182 research outputs found
S4Net: Single Stage Salient-Instance Segmentation
We consider an interesting problem-salient instance segmentation in this
paper. Other than producing bounding boxes, our network also outputs
high-quality instance-level segments. Taking into account the
category-independent property of each target, we design a single stage salient
instance segmentation framework, with a novel segmentation branch. Our new
branch regards not only local context inside each detection window but also its
surrounding context, enabling us to distinguish the instances in the same scope
even with obstruction. Our network is end-to-end trainable and runs at a fast
speed (40 fps when processing an image with resolution 320x320). We evaluate
our approach on a publicly available benchmark and show that it outperforms
other alternative solutions. We also provide a thorough analysis of the design
choices to help readers better understand the functions of each part of our
network. The source code can be found at
\url{https://github.com/RuochenFan/S4Net}
Improvised Salient Object Detection and Manipulation
In case of salient subject recognition, computer algorithms have been heavily
relied on scanning of images from top-left to bottom-right systematically and
apply brute-force when attempting to locate objects of interest. Thus, the
process turns out to be quite time consuming. Here a novel approach and a
simple solution to the above problem is discussed. In this paper, we implement
an approach to object manipulation and detection through segmentation map,
which would help to desaturate or, in other words, wash out the background of
the image. Evaluation for the performance is carried out using the Jaccard
index against the well-known Ground-truth target box technique.Comment: 7 page
Segmenting Foreground Objects from a Dynamic Textured Background via a Robust Kalman Filter
The algorithm presented in this paper aims to segment the foreground objects in video (e.g., people) given time-varying, textured backgrounds. Examples of time-varying backgrounds include waves on water, clouds moving, trees waving in the wind, automobile traffic, moving crowds, escalators, etc. We have developed a novel foreground-background segmentation algorithm that explicitly accounts for the non-stationary nature and clutter-like appearance of many dynamic textures. The dynamic texture is modeled by an Autoregressive Moving Average Model (ARMA). A robust Kalman filter algorithm iteratively estimates the intrinsic appearance of the dynamic texture, as well as the regions of the foreground objects. Preliminary experiments with this method have demonstrated promising results
Real-time, long-term hand tracking with unsupervised initialization
This paper proposes a complete tracking system that is capable of long-term, real-time hand tracking with unsupervised initialization and error recovery. Initialization is steered by a three-stage hand detector, combining spatial and temporal information. Hand hypotheses are generated by a random forest detector in the first stage, whereas a simple linear classifier eliminates false positive detections. Resulting detections are tracked by particle filters that gather temporal statistics in order to make a final decision. The detector is scale and rotation invariant, and can detect hands in any pose in unconstrained environments. The resulting discriminative confidence map is combined with a generative particle filter based observation model to enable robust, long-term hand tracking in real-time. The proposed solution is evaluated using several challenging, publicly available datasets, and is shown to clearly outperform other state of the art object tracking methods
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