4 research outputs found

    The Play Your Process Method for Business Process-Based Digital Game Design

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    Serious games have been understood as a useful tool to engage, educate and train individuals in many areas. They are also suitable for the business processes management area where it is expected that business-process-based digital games can bring together players (process actors) to better understand and learn organizational business processes. This paper presents a game design method for the development of serious games which aims to provide business process understanding to players, as well as to allow them to reflect on process challenges and difficulties. The design of serious business process games requires game designers to have business process modeling skills and instructions on how to represent business process elements in the game context. This research was conducted using the Design Science Research Methodology, and addresses the challenge of providing a method for the design of serious business process games. The method receives business process models as input and comprises steps to (i) map business process elements into game design elements, game design and development, and (ii) evaluate games with game designers, process actors, and game players. In order to validate the method, a set of games was built and evaluated with players. The designed games were evaluated as to adequate quality, although fun and entertainment can still be improved, and players´ understanding regarding process increase after games are playe

    Requirements for modelling tools for teaching

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    Modelling is an important activity in software development and it is essential that students learn the relevant skills. Modelling relies on dedicated tools and these can be complex to install, configure, and use—distracting students from learning key modelling concepts and creating accidental complexity for teachers. To address these challenges, we believe that modelling tools specifically aimed at use in teaching are required. Based on discussions at a working session organised at MODELS 2023 and the results from an internationally shared questionnaire, we report on requirements for such modelling tools for teaching. We also present examples of existing modelling tools for teaching and how they address some of the requirements identified
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