13,348 research outputs found

    Video Classification With CNNs: Using The Codec As A Spatio-Temporal Activity Sensor

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    We investigate video classification via a two-stream convolutional neural network (CNN) design that directly ingests information extracted from compressed video bitstreams. Our approach begins with the observation that all modern video codecs divide the input frames into macroblocks (MBs). We demonstrate that selective access to MB motion vector (MV) information within compressed video bitstreams can also provide for selective, motion-adaptive, MB pixel decoding (a.k.a., MB texture decoding). This in turn allows for the derivation of spatio-temporal video activity regions at extremely high speed in comparison to conventional full-frame decoding followed by optical flow estimation. In order to evaluate the accuracy of a video classification framework based on such activity data, we independently train two CNN architectures on MB texture and MV correspondences and then fuse their scores to derive the final classification of each test video. Evaluation on two standard datasets shows that the proposed approach is competitive to the best two-stream video classification approaches found in the literature. At the same time: (i) a CPU-based realization of our MV extraction is over 977 times faster than GPU-based optical flow methods; (ii) selective decoding is up to 12 times faster than full-frame decoding; (iii) our proposed spatial and temporal CNNs perform inference at 5 to 49 times lower cloud computing cost than the fastest methods from the literature.Comment: Accepted in IEEE Transactions on Circuits and Systems for Video Technology. Extension of ICIP 2017 conference pape

    Forecasting of commercial sales with large scale Gaussian Processes

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    This paper argues that there has not been enough discussion in the field of applications of Gaussian Process for the fast moving consumer goods industry. Yet, this technique can be important as it e.g., can provide automatic feature relevance determination and the posterior mean can unlock insights on the data. Significant challenges are the large size and high dimensionality of commercial data at a point of sale. The study reviews approaches in the Gaussian Processes modeling for large data sets, evaluates their performance on commercial sales and shows value of this type of models as a decision-making tool for management.Comment: 1o pages, 5 figure

    CARPe Posterum: A Convolutional Approach for Real-time Pedestrian Path Prediction

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    Pedestrian path prediction is an essential topic in computer vision and video understanding. Having insight into the movement of pedestrians is crucial for ensuring safe operation in a variety of applications including autonomous vehicles, social robots, and environmental monitoring. Current works in this area utilize complex generative or recurrent methods to capture many possible futures. However, despite the inherent real-time nature of predicting future paths, little work has been done to explore accurate and computationally efficient approaches for this task. To this end, we propose a convolutional approach for real-time pedestrian path prediction, CARPe. It utilizes a variation of Graph Isomorphism Networks in combination with an agile convolutional neural network design to form a fast and accurate path prediction approach. Notable results in both inference speed and prediction accuracy are achieved, improving FPS considerably in comparison to current state-of-the-art methods while delivering competitive accuracy on well-known path prediction datasets.Comment: AAAI-21 Camera Read

    V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map

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    Most of the existing deep learning-based methods for 3D hand and human pose estimation from a single depth map are based on a common framework that takes a 2D depth map and directly regresses the 3D coordinates of keypoints, such as hand or human body joints, via 2D convolutional neural networks (CNNs). The first weakness of this approach is the presence of perspective distortion in the 2D depth map. While the depth map is intrinsically 3D data, many previous methods treat depth maps as 2D images that can distort the shape of the actual object through projection from 3D to 2D space. This compels the network to perform perspective distortion-invariant estimation. The second weakness of the conventional approach is that directly regressing 3D coordinates from a 2D image is a highly non-linear mapping, which causes difficulty in the learning procedure. To overcome these weaknesses, we firstly cast the 3D hand and human pose estimation problem from a single depth map into a voxel-to-voxel prediction that uses a 3D voxelized grid and estimates the per-voxel likelihood for each keypoint. We design our model as a 3D CNN that provides accurate estimates while running in real-time. Our system outperforms previous methods in almost all publicly available 3D hand and human pose estimation datasets and placed first in the HANDS 2017 frame-based 3D hand pose estimation challenge. The code is available in https://github.com/mks0601/V2V-PoseNet_RELEASE.Comment: HANDS 2017 Challenge Frame-based 3D Hand Pose Estimation Winner (ICCV 2017), Published at CVPR 201
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