129 research outputs found
Watch Your Step! Terrain Traversability for Robot Control
Watch your step! Or perhaps, watch your wheels. Whatever the robot is, if it puts its feet, tracks, or wheels in the wrong place, it might get hurt; and as robots are quickly going from structured and completely known environments towards uncertain and unknown terrain, the surface assessment becomes an essential requirement. As a result, future mobile robots cannot neglect the evaluation of terrainâs structure, according to their driving capabilities. With the objective of filling this gap, the focus of this study was laid on terrain analysis methods, which can be used for robot control with particular reference to autonomous vehicles and mobile robots. Giving an overview of theory related to this topic, the investigation not only covers hardware, such as visual sensors or laser scanners, but also space descriptions, such as digital elevation models and point descriptors, introducing new aspects and characterization of terrain assessment. During the discussion, a wide number of examples and methodologies are exposed according to different tools and sensors, including the description of a recent method of terrain assessment using normal vectors analysis. Indeed, normal vectors has demonstrated great potentialities in the field of terrain irregularity assessment in both onâroad and offâroad environments
System of Terrain Analysis, Energy Estimation and Path Planning for Planetary Exploration by Robot Teams
NASAâs long term plans involve a return to manned moon missions, and eventually sending humans to mars. The focus of this project is the use of autonomous mobile robotics to enhance these endeavors. This research details the creation of a system of terrain classification, energy of traversal estimation and low cost path planning for teams of inexpensive and potentially expendable robots.
The first stage of this project was the creation of a model which estimates the energy requirements of the traversal of varying terrain types for a six wheel rocker-bogie rover. The wheel/soil interaction model uses Shiblyâs modified Bekker equations and incorporates a new simplified rocker-bogie model for estimating wheel loads. In all but a single trial the relative energy requirements for each soil type were correctly predicted by the model.
A path planner for complete coverage intended to minimize energy consumption was designed and tested. It accepts as input terrain maps detailing the energy consumption required to move to each adjacent location. Exploration is performed via a cost function which determines the robotâs next move. This system was successfully tested for multiple robots by means of a shared exploration map. At peak efficiency, the energy consumed by our path planner was only 56% that used by the best case back and forth coverage pattern.
After performing a sensitivity analysis of Shiblyâs equations to determine which soil parameters most affected energy consumption, a neural network terrain classifier was designed and tested. The terrain classifier defines all traversable terrain as one of three soil types and then assigns an assumed set of soil parameters. The classifier performed well over all, but had some difficulty distinguishing large rocks from sand.
This work presents a system which successfully classifies terrain imagery into one of three soil types, assesses the energy requirements of terrain traversal for these soil types and plans efficient paths of complete coverage for the imaged area. While there are further efforts that can be made in all areas, the work achieves its stated goals
Towards an Autonomous Walking Robot for Planetary Surfaces
In this paper, recent progress in the development of
the DLR Crawler - a six-legged, actively compliant walking
robot prototype - is presented. The robot implements
a walking layer with a simple tripod and a more complex
biologically inspired gait. Using a variety of proprioceptive
sensors, different reflexes for reactively crossing obstacles
within the walking height are realised. On top of
the walking layer, a navigation layer provides the ability
to autonomously navigate to a predefined goal point in
unknown rough terrain using a stereo camera. A model
of the environment is created, the terrain traversability is
estimated and an optimal path is planned. The difficulty
of the path can be influenced by behavioral parameters.
Motion commands are sent to the walking layer and the
gait pattern is switched according to the estimated terrain
difficulty. The interaction between walking layer and navigation
layer was tested in different experimental setups
Building Fuzzy Elevation Maps from a Ground-based 3D Laser Scan for Outdoor Mobile Robots
Mandow, A; Cantador, T.J.; Reina, A.J.; MartĂnez, J.L.; Morales, J.; GarcĂa-Cerezo, A. "Building Fuzzy Elevation Maps from a Ground-based 3D Laser Scan for Outdoor Mobile Robots," Robot2015: Second Iberian Robotics Conference, Advances in Robotics, (2016) Advances in Intelligent Systems and Computing, vol. 418. This is a self-archiving copy of the authorâs accepted manuscript. The final publication is available at Springer via
http://link.springer.com/book/10.1007/978-3-319-27149-1.The paper addresses terrain modeling for mobile robots with fuzzy elevation maps by improving computational
speed and performance over previous work on fuzzy terrain identification from a three-dimensional (3D) scan. To this end,
spherical sub-sampling of the raw scan is proposed to select training data that does not filter out salient obstacles. Besides,
rule structure is systematically defined by considering triangular sets with an unevenly distributed standard fuzzy partition
and zero order Sugeno-type consequents. This structure, which favors a faster training time and reduces the number of rule
parameters, also serves to compute a fuzzy reliability mask for the continuous fuzzy surface. The paper offers a case study
using a Hokuyo-based 3D rangefinder to model terrain with and without outstanding obstacles. Performance regarding error
and model size is compared favorably with respect to a solution that uses quadric-based surface simplification (QSlim).This work was partially supported by the Spanish CICYT project DPI 2011-22443, the Andalusian project PE-2010 TEP-6101, and Universidad de MĂĄlaga-AndalucĂa Tech
A Rule-Based Fuzzy Traversability Index for Mobile Robot Navigation
©2001 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.Presented at the 2001 IEEE International Conference on Robotics and Automation, Seoul, Korea, May 21-26, 2001.DOI: 10.1109/ROBOT.2001.933088This paper presents a rule-based fuzzy traversability index that quantifies the ease-of-traversal of a terrain by a mobile robot based on real-time measurements of terrain characteristics retrieved from imagery data. These characteristics include, but are not limited to slope, roughness, hardness, and discontinuity. The proposed representation of terrain traversability incorporates an intuitive, linguistic approach for expressing terrain characteristics that is robust with respect to imprecision and uncertainty in the terrain measurements. The terrain assessment method is tested and validated with a set of real-world imagery data. These tests demonstrate the capability of the terrain classification algorithm for perceiving hazards associated with terrain traversal
Compact Modeling Technique for Outdoor Navigation
16 pages, 46 figures.In this paper, a new methodology to build compact local maps in real time for outdoor robot navigation is presented. The environment information is obtained from a 3-D scanner laser. The navigation model, which is called traversable region model, is based on a Voronoi diagram technique, but adapted to large outdoor environments. The model obtained with this methodology allows a definition of safe trajectories that depend on the robot's capabilities and the terrain properties, and it will represent, in a topogeometric way, the environment as local and global maps. The application presented is validated in real outdoor environments with the robot called GOLIAT.This work was supported by the Spanish Government through the MICYT project DPI2003-01170.Publicad
Behavior-Based Robot Navigation on Challenging Terrain: A Fuzzy Logic Approach
©2002 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.DOI: 10.1109/TRA.2002.1019461This paper presents a new strategy for behavior-based navigation of field mobile robots on challenging terrain, using a fuzzy logic approach and a novel measure of terrain traversability. A key feature of the proposed approach is real-time assessment of terrain characteristics and incorporation of this information in the robot navigation strategy. Three terrain characteristics that strongly affect its traversability, namely, roughness, slope, and discontinuity, are extracted from video images obtained by on-board cameras. This traversability data is used to infer, in real time, the terrain Fuzzy Rule-Based Traversability Index, which succinctly quantifies the ease of traversal of the regional terrain by the mobile robot. A new traverse-terrain behavior is introduced that uses the regional traversability index to guide the robot to the safest and the most traversable terrain region. The regional traverse-terrain behavior is complemented by two other behaviors, local avoid-obstacle and global seek-goal. The recommendations of these three behaviors are integrated through adjustable weighting factors to generate the final motion command for the robot. The weighting factors are adjusted automatically, based on the situational context of the robot. The terrain assessment and robot navigation algorithms Are implemented on a Pioneer commercial robot and field-test studies are conducted. These studies demonstrate that the robot possesses intelligent decision-making capabilities that are brought to bear in negotiating hazardous terrain conditions during the robot motion
Reinforcement and Curriculum Learning for Off-Road Navigation of an UGV with a 3D LiDAR
This paper presents the use of deep Reinforcement Learning (RL) for autonomous navigation
of an Unmanned Ground Vehicle (UGV) with an onboard three-dimensional (3D) Light Detection
and Ranging (LiDAR) sensor in off-road environments. For training, both the robotic simulator
Gazebo and the Curriculum Learning paradigm are applied. Furthermore, an ActorâCritic Neural
Network (NN) scheme is chosen with a suitable state and a custom reward function. To employ the
3D LiDAR data as part of the input state of the NNs, a virtual two-dimensional (2D) traversability
scanner is developed. The resulting Actor NN has been successfully tested in both real and simulated
experiments and favorably compared with a previous reactive navigation approach on the same UGV.Partial funding for open access charge: Universidad de MĂĄlag
An intelligent terrain-based navigation system for planetary rovers
©2001 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.DOI: 10.1109/100.973242A fuzzy logic framework for onboard terrain analysis and guidance towards traversable regions. An onboard terrain-based navigation system for mobile robots operating on natural terrain is presented. This system utilizes a fuzzy-logic framework for onboard analysis of the terrain and develops a set of fuzzy navigation rules that guide the rover toward the safest and the most traversable regions. The overall navigation strategy deals with uncertain knowledge about the environment and uses the onboard terrain analysis to enable the rover to select easy-to-traverse paths to the goal autonomously. The navigation system is tested and validated with a set of physical rover experiments and demonstrates the autonomous capability of the system
Supervised learning of natural-terrain traversability with synthetic 3D laser scans
Autonomous navigation of ground vehicles on natural environments requires looking for traversable terrain continuously. This paper develops traversability classifiers for the three-dimensional (3D) point clouds acquired by the mobile robot Andabata on non-slippery solid ground. To this end, different supervised learning techniques from the Python library Scikit-learn are employed. Training and validation are performed with synthetic 3D laser scans that were labelled point by point automatically with the robotic simulator Gazebo. Good prediction results are obtained for most of the developed classifiers, which have also been tested successfully on real 3D laser scans acquired by Andabata in motion.Andalusian project UMA18-FEDERJA-090 and Spanish project RTI2018-093421-B-I0
- âŠ