235,215 research outputs found
Fully-automatic inverse tone mapping algorithm based on dynamic mid-level tone mapping
High Dynamic Range (HDR) displays can show images with higher color contrast levels and peak luminosities than the common Low Dynamic Range (LDR) displays. However, most existing video content is recorded and/or graded in LDR format. To show LDR content on HDR displays, it needs to be up-scaled using a so-called inverse tone mapping algorithm. Several techniques for inverse tone mapping have been proposed in the last years, going from simple approaches based on global and local operators to more advanced algorithms such as neural networks. Some of the drawbacks of existing techniques for inverse tone mapping are the need for human intervention, the high computation time for more advanced algorithms, limited low peak brightness, and the lack of the preservation of the artistic intentions. In this paper, we propose a fully-automatic inverse tone mapping operator based on mid-level mapping capable of real-time video processing. Our proposed algorithm allows expanding LDR images into HDR images with peak brightness over 1000 nits, preserving the artistic intentions inherent to the HDR domain. We assessed our results using the full-reference objective quality metrics HDR-VDP-2.2 and DRIM, and carrying out a subjective pair-wise comparison experiment. We compared our results with those obtained with the most recent methods found in the literature. Experimental results demonstrate that our proposed method outperforms the current state-of-the-art of simple inverse tone mapping methods and its performance is similar to other more complex and time-consuming advanced techniques
Re-designing Dynamic Content Delivery in the Light of a Virtualized Infrastructure
We explore the opportunities and design options enabled by novel SDN and NFV
technologies, by re-designing a dynamic Content Delivery Network (CDN) service.
Our system, named MOSTO, provides performance levels comparable to that of a
regular CDN, but does not require the deployment of a large distributed
infrastructure. In the process of designing the system, we identify relevant
functions that could be integrated in the future Internet infrastructure. Such
functions greatly simplify the design and effectiveness of services such as
MOSTO. We demonstrate our system using a mixture of simulation, emulation,
testbed experiments and by realizing a proof-of-concept deployment in a
planet-wide commercial cloud system.Comment: Extended version of the paper accepted for publication in JSAC
special issue on Emerging Technologies in Software-Driven Communication -
November 201
A Neural Multi-sequence Alignment TeCHnique (NeuMATCH)
The alignment of heterogeneous sequential data (video to text) is an
important and challenging problem. Standard techniques for this task, including
Dynamic Time Warping (DTW) and Conditional Random Fields (CRFs), suffer from
inherent drawbacks. Mainly, the Markov assumption implies that, given the
immediate past, future alignment decisions are independent of further history.
The separation between similarity computation and alignment decision also
prevents end-to-end training. In this paper, we propose an end-to-end neural
architecture where alignment actions are implemented as moving data between
stacks of Long Short-term Memory (LSTM) blocks. This flexible architecture
supports a large variety of alignment tasks, including one-to-one, one-to-many,
skipping unmatched elements, and (with extensions) non-monotonic alignment.
Extensive experiments on semi-synthetic and real datasets show that our
algorithm outperforms state-of-the-art baselines.Comment: Accepted at CVPR 2018 (Spotlight). arXiv file includes the paper and
the supplemental materia
Fully Dynamic Single-Source Reachability in Practice: An Experimental Study
Given a directed graph and a source vertex, the fully dynamic single-source
reachability problem is to maintain the set of vertices that are reachable from
the given vertex, subject to edge deletions and insertions. It is one of the
most fundamental problems on graphs and appears directly or indirectly in many
and varied applications. While there has been theoretical work on this problem,
showing both linear conditional lower bounds for the fully dynamic problem and
insertions-only and deletions-only upper bounds beating these conditional lower
bounds, there has been no experimental study that compares the performance of
fully dynamic reachability algorithms in practice. Previous experimental
studies in this area concentrated only on the more general all-pairs
reachability or transitive closure problem and did not use real-world dynamic
graphs.
In this paper, we bridge this gap by empirically studying an extensive set of
algorithms for the single-source reachability problem in the fully dynamic
setting. In particular, we design several fully dynamic variants of well-known
approaches to obtain and maintain reachability information with respect to a
distinguished source. Moreover, we extend the existing insertions-only or
deletions-only upper bounds into fully dynamic algorithms. Even though the
worst-case time per operation of all the fully dynamic algorithms we evaluate
is at least linear in the number of edges in the graph (as is to be expected
given the conditional lower bounds) we show in our extensive experimental
evaluation that their performance differs greatly, both on generated as well as
on real-world instances
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