3,517 research outputs found
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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Systematizing Decentralization and Privacy: Lessons from 15 Years of Research and Deployments
Decentralized systems are a subset of distributed systems where multiple
authorities control different components and no authority is fully trusted by
all. This implies that any component in a decentralized system is potentially
adversarial. We revise fifteen years of research on decentralization and
privacy, and provide an overview of key systems, as well as key insights for
designers of future systems. We show that decentralized designs can enhance
privacy, integrity, and availability but also require careful trade-offs in
terms of system complexity, properties provided, and degree of
decentralization. These trade-offs need to be understood and navigated by
designers. We argue that a combination of insights from cryptography,
distributed systems, and mechanism design, aligned with the development of
adequate incentives, are necessary to build scalable and successful
privacy-preserving decentralized systems
SPAD: a distributed middleware architecture for QoS enhanced alternate path discovery
In the next generation Internet, the network will evolve from a plain communication medium into one that provides endless services to the users. These services will be composed of multiple cooperative distributed application elements. We name these services overlay applications. The cooperative application elements within an overlay application will build a dynamic communication mesh, namely an overlay association. The Quality of Service (QoS) perceived by the users of an overlay application greatly depends on the QoS experienced on the communication paths of the corresponding overlay association. In this paper, we present SPAD (Super-Peer Alternate path Discovery), a distributed middleware architecture that aims at providing enhanced QoS between end-points within an overlay association. To achieve this goal, SPAD provides a complete scheme to discover and utilize composite alternate end-to end paths with better QoS than the path given by the default IP routing mechanisms
Exploiting the power of multiplicity: a holistic survey of network-layer multipath
The Internet is inherently a multipath network: For an underlying network with only a single path, connecting various nodes would have been debilitatingly fragile. Unfortunately, traditional Internet technologies have been designed around the restrictive assumption of a single working path between a source and a destination. The lack of native multipath support constrains network performance even as the underlying network is richly connected and has redundant multiple paths. Computer networks can exploit the power of multiplicity, through which a diverse collection of paths is resource pooled as a single resource, to unlock the inherent redundancy of the Internet. This opens up a new vista of opportunities, promising increased throughput (through concurrent usage of multiple paths) and increased reliability and fault tolerance (through the use of multiple paths in backup/redundant arrangements). There are many emerging trends in networking that signify that the Internet's future will be multipath, including the use of multipath technology in data center computing; the ready availability of multiple heterogeneous radio interfaces in wireless (such as Wi-Fi and cellular) in wireless devices; ubiquity of mobile devices that are multihomed with heterogeneous access networks; and the development and standardization of multipath transport protocols such as multipath TCP. The aim of this paper is to provide a comprehensive survey of the literature on network-layer multipath solutions. We will present a detailed investigation of two important design issues, namely, the control plane problem of how to compute and select the routes and the data plane problem of how to split the flow on the computed paths. The main contribution of this paper is a systematic articulation of the main design issues in network-layer multipath routing along with a broad-ranging survey of the vast literature on network-layer multipathing. We also highlight open issues and identify directions for future work
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An Emergent Architecture for Scaling Decentralized Communication Systems (DCS)
With recent technological advancements now accelerating the mobile and wireless Internet solution space, a ubiquitous computing Internet is well within the research and industrial community's design reach - a decentralized system design, which is not solely driven by static physical models and sound engineering principals, but more dynamically, perhaps sub-optimally at initial deployment and socially-influenced in its evolution. To complement today's Internet system, this thesis proposes a Decentralized Communication System (DCS) architecture with the following characteristics: flat physical topologies with numerous compute oriented and communication intensive nodes in the network with many of these nodes operating in multiple functional roles; self-organizing virtual structures formed through alternative mobility scenarios and capable of serving ad hoc networking formations; emergent operations and control with limited dependency on centralized control and management administration. Today, decentralized systems are not commercially scalable or viable for broad adoption in the same way we have to come to rely on the Internet or telephony systems. The premise in this thesis is that DCS can reach high levels of resilience, usefulness, scale that the industry has come to experience with traditional centralized systems by exploiting the following properties: (i.) network density and topological diversity; (ii.) self-organization and emergent attributes; (iii.) cooperative and dynamic infrastructure; and (iv.) node role diversity. This thesis delivers key contributions towards advancing the current state of the art in decentralized systems. First, we present the vision and a conceptual framework for DCS. Second, the thesis demonstrates that such a framework and concept architecture is feasible by prototyping a DCS platform that exhibits the above properties or minimally, demonstrates that these properties are feasible through prototyped network services. Third, this work expands on an alternative approach to network clustering using hierarchical virtual clusters (HVC) to facilitate self-organizing network structures. With increasing network complexity, decentralized systems can generally lead to unreliable and irregular service quality, especially given unpredictable node mobility and traffic dynamics. The HVC framework is an architectural strategy to address organizational disorder associated with traditional decentralized systems. The proposed HVC architecture along with the associated promotional methodology organizes distributed control and management services by leveraging alternative organizational models (e.g., peer-to-peer (P2P), centralized or tiered) in hierarchical and virtual fashion. Through simulation and analytical modeling, we demonstrate HVC efficiencies in DCS structural scalability and resilience by comparing static and dynamic HVC node configurations against traditional physical configurations based on P2P, centralized or tiered structures. Next, an emergent management architecture for DCS exploiting HVC for self-organization, introduces emergence as an operational approach to scaling DCS services for state management and policy control. In this thesis, emergence scales in hierarchical fashion using virtual clustering to create multiple tiers of local and global separation for aggregation, distribution and network control. Emergence is an architectural objective, which HVC introduces into the proposed self-management design for scaling and stability purposes. Since HVC expands the clustering model hierarchically and virtually, a clusterhead (CH) node, positioned as a proxy for a specific cluster or grouped DCS nodes, can also operate in a micro-capacity as a peer member of an organized cluster in a higher tier. As the HVC promotional process continues through the hierarchy, each tier of the hierarchy exhibits emergent behavior. With HVC as the self-organizing structural framework, a multi-tiered, emergent architecture enables the decentralized management strategy to improve scaling objectives that traditionally challenge decentralized systems. The HVC organizational concept and the emergence properties align with and the view of the human brain's neocortex layering structure of sensory storage, prediction and intelligence. It is the position in this thesis, that for DCS to scale and maintain broad stability, network control and management must strive towards an emergent or natural approach. While today's models for network control and management have proven to lack scalability and responsiveness based on pure centralized models, it is unlikely that singular organizational models can withstand the operational complexities associated with DCS. In this work, we integrate emergence and learning-based methods in a cooperative computing manner towards realizing DCS self-management. However, unlike many existing work in these areas which break down with increased network complexity and dynamics, the proposed HVC framework is utilized to offset these issues through effective separation, aggregation and asynchronous processing of both distributed state and policy. Using modeling techniques, we demonstrate that such architecture is feasible and can improve the operational robustness of DCS. The modeling emphasis focuses on demonstrating the operational advantages of an HVC-based organizational strategy for emergent management services (i.e., reachability, availability or performance). By integrating the two approaches, the DCS architecture forms a scalable system to address the challenges associated with traditional decentralized systems. The hypothesis is that the emergent management system architecture will improve the operational scaling properties of DCS-based applications and services. Additionally, we demonstrate structural flexibility of HVC as an underlying service infrastructure to build and deploy DCS applications and layered services. The modeling results demonstrate that an HVC-based emergent management and control system operationally outperforms traditional structural organizational models. In summary, this thesis brings together the above contributions towards delivering a scalable, decentralized system for Internet mobile computing and communications
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