3,321 research outputs found
vSkyConf: Cloud-assisted Multi-party Mobile Video Conferencing
As an important application in the busy world today, mobile video
conferencing facilitates virtual face-to-face communication with friends,
families and colleagues, via their mobile devices on the move. However, how to
provision high-quality, multi-party video conferencing experiences over mobile
devices is still an open challenge. The fundamental reason behind is the lack
of computation and communication capacities on the mobile devices, to scale to
large conferencing sessions. In this paper, we present vSkyConf, a
cloud-assisted mobile video conferencing system to fundamentally improve the
quality and scale of multi-party mobile video conferencing. By novelly
employing a surrogate virtual machine in the cloud for each mobile user, we
allow fully scalable communication among the conference participants via their
surrogates, rather than directly. The surrogates exchange conferencing streams
among each other, transcode the streams to the most appropriate bit rates, and
buffer the streams for the most efficient delivery to the mobile recipients. A
fully decentralized, optimal algorithm is designed to decide the best paths of
streams and the most suitable surrogates for video transcoding along the paths,
such that the limited bandwidth is fully utilized to deliver streams of the
highest possible quality to the mobile recipients. We also carefully tailor a
buffering mechanism on each surrogate to cooperate with optimal stream
distribution. We have implemented vSkyConf based on Amazon EC2 and verified the
excellent performance of our design, as compared to the widely adopted unicast
solutions.Comment: 10 page
Desktop Sharing Portal
Desktop sharing technologies have existed since the late 80s. It is often used in scenarios where collaborative computing is beneficial to participants in the shared environment by the control of the more knowledgeable party. But the steps required in establishing a session is often cumbersome to many. Selection of a sharing method, obtaining sharing target’s network address, sharing tool’s desired ports, and firewall issues are major hurdles for a typical non-IT user. In this project, I have constructed a web-portal that helps collaborators to easily locate each other and initialize sharing sessions. The portal that I developed enables collaborated sessions to start as easily as browsing to a URL of the sharing service provider, with no need to download or follow installation instructions on either party’s end. In addition, I have added video conferencing and audio streaming capability to bring better collaborative and multimedia experience
Experimental Evaluation of a Video Capture Board for Networked Workstations
This thesis examines the architectural issues in the design of a video capture board intended for use in multimedia videoconferencing. The major issues examined are:
Control of reception and transmission of multimedia video streams,
(i) Quality of service and service provision
(ii) Compression requirements and solutions
(iii) Data buffering and card connection strategies
(iv) Handling multiple video streams
Results of measurements for prototype boards designed and constructed at Penn are also given
Improving The Efficiency Of Video Transmission In Computer Networks
In-depth examination of current techniques for enhancing the efficiency of video transmission over digital networks is provided in this study. Due to the growing need for high-quality video content, optimizing video transmission is an important area of research. This review categorizes and in-depth examines a range of methods proposed in the literature to enhance video transmission effectiveness. ABR, DNN architecture, adaptive streaming, Quality of Service (QoS), error resilience, congestion control, video compression, and hardware acceleration for video provisioning are just a few of the cutting-edge techniques that are covered in the discussion, which ranges from the more traditional to the cutting-edge. This essay provides a methodical evaluation of the numerous tactics that are available, along with an analysis of their guiding principles, advantages, and disadvantages. The paper also offers a comparative analysis of various approaches, highlighting trends, gaps, and potential future research directions in this crucial domain, all of which help to create more efficient video compression and transmission paradigms in computer networks
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Survey of traffic control schemes and error control schemes for ATM networks
Among the techniques proposed for B-ISDN transfer mode, ATM concept is considered to be the most promising transfer technique because of its flexibility and efficiency. This paper surveys and reviews a number of topics related to ATM networks. Those topics cover congestion control, provision of multiple classes of traffic, and error control. Due to the nature of ATM networks, those issues are far more challenging than in conventional networks. Sorne of the more promising solutions to those issues are surveyed, and the corresponding results on performance are summarized. Future research problems in ATM protocol aspect are also presented
A Novel Voice Priority Queue (VPQ) Schedule and Algorithm for VoIP over WLAN Network
The VoIP deployment on Wireless Local Area Networks (WLANs), which is based on IEEE 802.11 standards, is increasing. Currently, many schedulers have been introduced such as Weighted Fair Queueing (WFQ), Strict Priority (SP) General processor sharing (GPS), Deficit Round Robin (DRR), and Contention-Aware Temporally fair Scheduling (CATS). Unfortunately, the current scheduling techniques have some drawbacks on real-time applications and therefore will not be able to handle the VoIP packets in a proper way. The objective of this research is to propose a new scheduler system model for the VoIP application named final stage of Voice Priority Queue (VPQ) scheduler. The scheduler system model is to ensure efficiency by producing a higher throughput and fairness for VoIP packets. In this paper, only the final Stage of the VPQ packet scheduler and its algorithm are presented. Simulation topologies for VoIP traffic were implemented and analyzed using the Network Simulator (NS-2). The results show that this method can achieve a better and more accurate VoIP quality throughput and fairness index over WLANs
Distributed multimedia systems
A distributed multimedia system (DMS) is an integrated communication, computing, and information system that enables the processing, management, delivery, and presentation of synchronized multimedia information with quality-of-service guarantees. Multimedia information may include discrete media data, such as text, data, and images, and continuous media data, such as video and audio. Such a system enhances human communications by exploiting both visual and aural senses and provides the ultimate flexibility in work and entertainment, allowing one to collaborate with remote participants, view movies on demand, access on-line digital libraries from the desktop, and so forth. In this paper, we present a technical survey of a DMS. We give an overview of distributed multimedia systems, examine the fundamental concept of digital media, identify the applications, and survey the important enabling technologies.published_or_final_versio
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