51 research outputs found

    Le code à effacement Mojette : Applications dans les réseaux et dans le Cloud

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    Dans ce travail, je présente l'intérêt du code correcteur à effacement Mojette pour des architectures de stockage distribuées tolérantes aux pannes. De manière générale, l'approche par code permet de réduire d'un facteur 2 le volume de données stockées par rapport à l'approche standard par réplication qui consiste à copier la donnée en autant de fois que l'on suppose de pannes. De manière spécifique, le code à effacement Mojette présente les performances requises pour la lecture et l'écriture de données chaudes i.e très régulièrement sollicitées. Ces performances en entrées/sorties permettent par exemple l'exécution de machines virtuelles sur des données distribuées par le système de fichier RozoFS. En outre, j'effectue un rappel de mes contributions dans le domaine des réseaux auto-organisés de type P2P et ad hoc mobile en présentant respectivement les protocoles P2PWeb et MP-OLSR. L'ensemble de ce travail est le fruit de 5 encadrements doctoraux et de 3 projets collaboratifs majeurs

    MediaSync: Handbook on Multimedia Synchronization

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    This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users' perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences

    Fast and Scalable Architectures and Algorithms for the Computation of the Forward and Inverse Discrete Periodic Radon Transform with Applications to 2D Convolutions and Cross-Correlations

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    The Discrete Radon Transform (DRT) is an essential component of a wide range of applications in image processing, e.g. image denoising, image restoration, texture analysis, line detection, encryption, compressive sensing and reconstructing objects from projections in computed tomography and magnetic resonance imaging. A popular method to obtain the DRT, or its inverse, involves the use of the Fast Fourier Transform, with the inherent approximation/rounding errors and increased hardware complexity due the need for floating point arithmetic implementations. An alternative implementation of the DRT is through the use of the Discrete Periodic Radon Transform (DPRT). The DPRT also exhibits discrete properties of the continuous-space Radon Transform, including the Fourier Slice Theorem and the convolution property. Unfortunately, the use of the DPRT has been limited by the need to compute a large number of additions O(N^3) and the need for a large number of memory accesses. This PhD dissertation introduces a fast and scalable approach for computing the forward and inverse DPRT that is based on the use of: (i) a parallel array of fixed-point adder trees, (ii) circular shift registers to remove the need for accessing external memory components when selecting the input data for the adder trees, and (iii) an image block-based approach to DPRT computation that can fit the proposed architecture to available resources, and as a result, for an NxN image (N prime), the proposed approach can compute up to N^2 additions per clock cycle. Compared to previous approaches, the scalable approach provides the fastest known implementations for different amounts of computational resources. For the fastest case, I introduce optimized architectures that can compute the DPRT and its inverse in just 2N +ceil(log2 N)+1 and 2N +3(log2 N)+B+2 clock cycles respectively, where B is the number of bits used to represent each input pixel. In comparison, the prior state of the art method required N^2 +N +1 clock cycles for computing the forward DPRT. For systems with limited resources, the resource usage can be reduced to O(N) with a running time of ceil(N/2)(N + 9) + N + 2 for the forward DPRT and ceil(N/2)(N + 2) + 3ceil(log2 N) + B + 4 for the inverse. The results also have important applications in the computation of fast convolutions and cross-correlations for large and non-separable kernels. For this purpose, I introduce fast algorithms and scalable architectures to compute 2-D Linear convolutions/cross-correlations using the convolution property of the DPRT and fixed point arithmetic to simplify the 2-D problem into a 1-D problem. Also an alternative system is proposed for non-separable kernels with low rank using the LU decomposition. As a result, for implementations with enough resources, for a an image and convolution kernel of size PxP, linear convolutions/cross correlations can be computed in just 6N + 4 log2 N + 17 clock cycles for N = 2P-1. Finally, I also propose parallel algorithms to compute the forward and inverse DPRT using Graphic Processing Units (GPUs) and CPUs with multiple cores. The proposed algorithms are implemented in a GPU Nvidia Maxwell GM204 with 2048 cores@1367MHz, 348KB L1 cache (24KB per multiprocessor), 2048KB L2 cache (512KB per memory controller), 4GB device memory, and compared against a serial implementation on a CPU Intel Xeon E5-2630 with 8 physical cores (16 logical processors via hyper-threading)@3.2GHz, L1 cache 512K (32KB Instruction cache, 32KB data cache, per core), L2 cache 2MB (256KB per core), L3 cache 20MB (Shared among all cores), 32GB of system memory. For the CPU, there is a tenfold speedup using 16 logical cores versus a single-core serial implementation. For the GPU, there is a 715-fold speedup compared to the serial implementation. For real-time applications, for an 1021x1021 image, the forward DPRT takes 11.5ms and 11.4ms for the inverse

    Европейский и национальный контексты в научных исследованиях

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    В настоящем электронном сборнике «Европейский и национальный контексты в научных исследованиях. Технология» представлены работы молодых ученых по геодезии и картографии, химической технологии и машиностроению, информационным технологиям, строительству и радиотехнике. Предназначены для работников образования, науки и производства. Будут полезны студентам, магистрантам и аспирантам университетов.=In this Electronic collected materials “National and European dimension in research. Technology” works in the fields of geodesy, chemical technology, mechanical engineering, information technology, civil engineering, and radio-engineering are presented. It is intended for trainers, researchers and professionals. It can be useful for university graduate and post-graduate students

    16th SC@RUG 2019 proceedings 2018-2019

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    16th SC@RUG 2019 proceedings 2018-2019

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