3,820 research outputs found
Calipso: Physics-based Image and Video Editing through CAD Model Proxies
We present Calipso, an interactive method for editing images and videos in a
physically-coherent manner. Our main idea is to realize physics-based
manipulations by running a full physics simulation on proxy geometries given by
non-rigidly aligned CAD models. Running these simulations allows us to apply
new, unseen forces to move or deform selected objects, change physical
parameters such as mass or elasticity, or even add entire new objects that
interact with the rest of the underlying scene. In Calipso, the user makes
edits directly in 3D; these edits are processed by the simulation and then
transfered to the target 2D content using shape-to-image correspondences in a
photo-realistic rendering process. To align the CAD models, we introduce an
efficient CAD-to-image alignment procedure that jointly minimizes for rigid and
non-rigid alignment while preserving the high-level structure of the input
shape. Moreover, the user can choose to exploit image flow to estimate scene
motion, producing coherent physical behavior with ambient dynamics. We
demonstrate Calipso's physics-based editing on a wide range of examples
producing myriad physical behavior while preserving geometric and visual
consistency.Comment: 11 page
A novel haptic model and environment for maxillofacial surgical operation planning and manipulation
This paper presents a practical method and a new haptic model to support manipulations of bones and their segments during the planning of a surgical operation in a virtual environment using a haptic interface. To perform an effective dental surgery it is important to have all the operation related information of the patient available beforehand in order to plan the operation and avoid any complications. A haptic interface with a virtual and accurate patient model to support the planning of bone cuts is therefore critical, useful and necessary for the surgeons. The system proposed uses DICOM images taken from a digital tomography scanner and creates a mesh model of the filtered skull, from which the jaw bone can be isolated for further use. A novel solution for cutting the bones has been developed and it uses the haptic tool to determine and define the bone-cutting plane in the bone, and this new approach creates three new meshes of the original model. Using this approach the computational power is optimized and a real time feedback can be achieved during all bone manipulations. During the movement of the mesh cutting, a novel friction profile is predefined in the haptical system to simulate the force feedback feel of different densities in the bone
XVoxel-Based Parametric Design Optimization of Feature Models
Parametric optimization is an important product design technique, especially
in the context of the modern parametric feature-based CAD paradigm. Realizing
its full potential, however, requires a closed loop between CAD and CAE (i.e.,
CAD/CAE integration) with automatic design modifications and simulation
updates. Conventionally the approach of model conversion is often employed to
form the loop, but this way of working is hard to automate and requires manual
inputs. As a result, the overall optimization process is too laborious to be
acceptable. To address this issue, a new method for parametric optimization is
introduced in this paper, based on a unified model representation scheme called
eXtended Voxels (XVoxels). This scheme hybridizes feature models and voxel
models into a new concept of semantic voxels, where the voxel part is
responsible for FEM solving, and the semantic part is responsible for
high-level information to capture both design and simulation intents. As such,
it can establish a direct mapping between design models and analysis models,
which in turn enables automatic updates on simulation results for design
modifications, and vice versa -- effectively a closed loop between CAD and CAE.
In addition, robust and efficient geometric algorithms for manipulating XVoxel
models and efficient numerical methods (based on the recent finite cell method)
for simulating XVoxel models are provided. The presented method has been
validated by a series of case studies of increasing complexity to demonstrate
its effectiveness. In particular, a computational efficiency improvement of up
to 55.8 times the existing FCM method has been seen.Comment: 22 page
Shape optimisation with multiresolution subdivision surfaces and immersed finite elements
We develop a new optimisation technique that combines multiresolution
subdivision surfaces for boundary description with immersed finite elements for
the discretisation of the primal and adjoint problems of optimisation. Similar
to wavelets multiresolution surfaces represent the domain boundary using a
coarse control mesh and a sequence of detail vectors. Based on the
multiresolution decomposition efficient and fast algorithms are available for
reconstructing control meshes of varying fineness. During shape optimisation
the vertex coordinates of control meshes are updated using the computed shape
gradient information. By virtue of the multiresolution editing semantics,
updating the coarse control mesh vertex coordinates leads to large-scale
geometry changes and, conversely, updating the fine control mesh coordinates
leads to small-scale geometry changes. In our computations we start by
optimising the coarsest control mesh and refine it each time the cost function
reaches a minimum. This approach effectively prevents the appearance of
non-physical boundary geometry oscillations and control mesh pathologies, like
inverted elements. Independent of the fineness of the control mesh used for
optimisation, on the immersed finite element grid the domain boundary is always
represented with a relatively fine control mesh of fixed resolution. With the
immersed finite element method there is no need to maintain an analysis
suitable domain mesh. In some of the presented two- and three-dimensional
elasticity examples the topology derivative is used for creating new holes
inside the domain.The partial support of the EPSRC through grant # EP/G008531/1 and EC through Marie Curie Actions (IAPP) program CASOPT project are gratefully acknowledged.This is the final version of the article. It was first available from Elsevier via http://dx.doi.org/10.1016/j.cma.2015.11.01
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3D printed ventricular septal defect patch: a primer for the 2015 Radiological Society of North America (RSNA) hands-on course in 3D printing.
Hand-held three dimensional models of the human anatomy and pathology, tailored-made protheses, and custom-designed implants can be derived from imaging modalities, most commonly Computed Tomography (CT). However, standard DICOM format images cannot be 3D printed; instead, additional image post-processing is required to transform the anatomy of interest into Standard Tessellation Language (STL) format is needed. This conversion, and the subsequent 3D printing of the STL file, requires a series of steps. Initial post-processing involves the segmentation-demarcation of the desired for 3D printing parts and creating of an initial STL file. Then, Computer Aided Design (CAD) software is used, particularly for wrapping, smoothing and trimming. Devices and implants that can also be 3D printed, can be designed using this software environment. The purpose of this article is to provide a tutorial on 3D Printing with the test case of complex congenital heart disease (CHD). While the infant was born with double outlet right ventricle (DORV), this hands-on guide to be featured at the 2015 annual meeting of the Radiological Society of North America Hands-on Course in 3D Printing focused on the additional finding of a ventricular septal defect (VSD). The process of segmenting the heart chambers and the great vessels will be followed by optimization of the model using CAD software. A virtual patch that accurately matches the patient's VSD will be designed and both models will be prepared for 3D printing
Geometry definition and grid generation for a complete fighter aircraft
Recent advances in computing power and numerical solution procedures have enabled computational fluid dynamicists to attempt increasingly difficult problems. In particular, efforts are focusing on computations of complex three-dimensional flow fields about realistic aerodynamic bodies. To perform such computations, a very accurate and detailed description of the surface geometry must be provided, and a three-dimensional grid must be generated in the space around the body. The geometry must be supplied in a format compatible with the grid generation requirements, and must be verified to be free of inconsistencies. This paper presents a procedure for performing the geometry definition of a fighter aircraft that makes use of a commercial computer-aided design/computer-aided manufacturing system. Furthermore, visual representations of the geometry are generated using a computer graphics system for verification of the body definition. Finally, the three-dimensional grids for fighter-like aircraft are generated by means of an efficient new parabolic grid generation method. This method exhibits good control of grid quality
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