3,820 research outputs found

    Calipso: Physics-based Image and Video Editing through CAD Model Proxies

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    We present Calipso, an interactive method for editing images and videos in a physically-coherent manner. Our main idea is to realize physics-based manipulations by running a full physics simulation on proxy geometries given by non-rigidly aligned CAD models. Running these simulations allows us to apply new, unseen forces to move or deform selected objects, change physical parameters such as mass or elasticity, or even add entire new objects that interact with the rest of the underlying scene. In Calipso, the user makes edits directly in 3D; these edits are processed by the simulation and then transfered to the target 2D content using shape-to-image correspondences in a photo-realistic rendering process. To align the CAD models, we introduce an efficient CAD-to-image alignment procedure that jointly minimizes for rigid and non-rigid alignment while preserving the high-level structure of the input shape. Moreover, the user can choose to exploit image flow to estimate scene motion, producing coherent physical behavior with ambient dynamics. We demonstrate Calipso's physics-based editing on a wide range of examples producing myriad physical behavior while preserving geometric and visual consistency.Comment: 11 page

    A novel haptic model and environment for maxillofacial surgical operation planning and manipulation

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    This paper presents a practical method and a new haptic model to support manipulations of bones and their segments during the planning of a surgical operation in a virtual environment using a haptic interface. To perform an effective dental surgery it is important to have all the operation related information of the patient available beforehand in order to plan the operation and avoid any complications. A haptic interface with a virtual and accurate patient model to support the planning of bone cuts is therefore critical, useful and necessary for the surgeons. The system proposed uses DICOM images taken from a digital tomography scanner and creates a mesh model of the filtered skull, from which the jaw bone can be isolated for further use. A novel solution for cutting the bones has been developed and it uses the haptic tool to determine and define the bone-cutting plane in the bone, and this new approach creates three new meshes of the original model. Using this approach the computational power is optimized and a real time feedback can be achieved during all bone manipulations. During the movement of the mesh cutting, a novel friction profile is predefined in the haptical system to simulate the force feedback feel of different densities in the bone

    XVoxel-Based Parametric Design Optimization of Feature Models

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    Parametric optimization is an important product design technique, especially in the context of the modern parametric feature-based CAD paradigm. Realizing its full potential, however, requires a closed loop between CAD and CAE (i.e., CAD/CAE integration) with automatic design modifications and simulation updates. Conventionally the approach of model conversion is often employed to form the loop, but this way of working is hard to automate and requires manual inputs. As a result, the overall optimization process is too laborious to be acceptable. To address this issue, a new method for parametric optimization is introduced in this paper, based on a unified model representation scheme called eXtended Voxels (XVoxels). This scheme hybridizes feature models and voxel models into a new concept of semantic voxels, where the voxel part is responsible for FEM solving, and the semantic part is responsible for high-level information to capture both design and simulation intents. As such, it can establish a direct mapping between design models and analysis models, which in turn enables automatic updates on simulation results for design modifications, and vice versa -- effectively a closed loop between CAD and CAE. In addition, robust and efficient geometric algorithms for manipulating XVoxel models and efficient numerical methods (based on the recent finite cell method) for simulating XVoxel models are provided. The presented method has been validated by a series of case studies of increasing complexity to demonstrate its effectiveness. In particular, a computational efficiency improvement of up to 55.8 times the existing FCM method has been seen.Comment: 22 page

    Shape optimisation with multiresolution subdivision surfaces and immersed finite elements

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    We develop a new optimisation technique that combines multiresolution subdivision surfaces for boundary description with immersed finite elements for the discretisation of the primal and adjoint problems of optimisation. Similar to wavelets multiresolution surfaces represent the domain boundary using a coarse control mesh and a sequence of detail vectors. Based on the multiresolution decomposition efficient and fast algorithms are available for reconstructing control meshes of varying fineness. During shape optimisation the vertex coordinates of control meshes are updated using the computed shape gradient information. By virtue of the multiresolution editing semantics, updating the coarse control mesh vertex coordinates leads to large-scale geometry changes and, conversely, updating the fine control mesh coordinates leads to small-scale geometry changes. In our computations we start by optimising the coarsest control mesh and refine it each time the cost function reaches a minimum. This approach effectively prevents the appearance of non-physical boundary geometry oscillations and control mesh pathologies, like inverted elements. Independent of the fineness of the control mesh used for optimisation, on the immersed finite element grid the domain boundary is always represented with a relatively fine control mesh of fixed resolution. With the immersed finite element method there is no need to maintain an analysis suitable domain mesh. In some of the presented two- and three-dimensional elasticity examples the topology derivative is used for creating new holes inside the domain.The partial support of the EPSRC through grant # EP/G008531/1 and EC through Marie Curie Actions (IAPP) program CASOPT project are gratefully acknowledged.This is the final version of the article. It was first available from Elsevier via http://dx.doi.org/10.1016/j.cma.2015.11.01

    Geometry definition and grid generation for a complete fighter aircraft

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    Recent advances in computing power and numerical solution procedures have enabled computational fluid dynamicists to attempt increasingly difficult problems. In particular, efforts are focusing on computations of complex three-dimensional flow fields about realistic aerodynamic bodies. To perform such computations, a very accurate and detailed description of the surface geometry must be provided, and a three-dimensional grid must be generated in the space around the body. The geometry must be supplied in a format compatible with the grid generation requirements, and must be verified to be free of inconsistencies. This paper presents a procedure for performing the geometry definition of a fighter aircraft that makes use of a commercial computer-aided design/computer-aided manufacturing system. Furthermore, visual representations of the geometry are generated using a computer graphics system for verification of the body definition. Finally, the three-dimensional grids for fighter-like aircraft are generated by means of an efficient new parabolic grid generation method. This method exhibits good control of grid quality
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