58,054 research outputs found
Maximum Weight Matching via Max-Product Belief Propagation
Max-product "belief propagation" is an iterative, local, message-passing
algorithm for finding the maximum a posteriori (MAP) assignment of a discrete
probability distribution specified by a graphical model. Despite the
spectacular success of the algorithm in many application areas such as
iterative decoding, computer vision and combinatorial optimization which
involve graphs with many cycles, theoretical results about both correctness and
convergence of the algorithm are known in few cases (Weiss-Freeman Wainwright,
Yeddidia-Weiss-Freeman, Richardson-Urbanke}.
In this paper we consider the problem of finding the Maximum Weight Matching
(MWM) in a weighted complete bipartite graph. We define a probability
distribution on the bipartite graph whose MAP assignment corresponds to the
MWM. We use the max-product algorithm for finding the MAP of this distribution
or equivalently, the MWM on the bipartite graph. Even though the underlying
bipartite graph has many short cycles, we find that surprisingly, the
max-product algorithm always converges to the correct MAP assignment as long as
the MAP assignment is unique. We provide a bound on the number of iterations
required by the algorithm and evaluate the computational cost of the algorithm.
We find that for a graph of size , the computational cost of the algorithm
scales as , which is the same as the computational cost of the best
known algorithm. Finally, we establish the precise relation between the
max-product algorithm and the celebrated {\em auction} algorithm proposed by
Bertsekas. This suggests possible connections between dual algorithm and
max-product algorithm for discrete optimization problems.Comment: In the proceedings of the 2005 IEEE International Symposium on
Information Theor
Algorithms for Fast Aggregated Convergecast in Sensor Networks
Fast and periodic collection of aggregated data
is of considerable interest for mission-critical and continuous
monitoring applications in sensor networks. In the many-to-one
communication paradigm, referred to as convergecast, we focus
on applications wherein data packets are aggregated at each hop
en-route to the sink along a tree-based routing topology, and
address the problem of minimizing the convergecast schedule
length by utilizing multiple frequency channels. The primary
hindrance in minimizing the schedule length is the presence of
interfering links. We prove that it is NP-complete to determine
whether all the interfering links in an arbitrary network can
be removed using at most a constant number of frequencies.
We give a sufficient condition on the number of frequencies for
which all the interfering links can be removed, and propose a
polynomial time algorithm that minimizes the schedule length
in this case. We also prove that minimizing the schedule length
for a given number of frequencies on an arbitrary network is
NP-complete, and describe a greedy scheme that gives a constant
factor approximation on unit disk graphs. When the routing tree
is not given as an input to the problem, we prove that a constant
factor approximation is still achievable for degree-bounded trees.
Finally, we evaluate our algorithms through simulations and
compare their performance under different network parameters
Multi-agent pathfinding for unmanned aerial vehicles
Unmanned aerial vehicles (UAVs), commonly known as drones, have become more and
more prevalent in recent years. In particular, governmental organizations and companies
around the world are starting to research how UAVs can be used to perform tasks such
as package deliver, disaster investigation and surveillance of key assets such as pipelines,
railroads and bridges. NASA is currently in the early stages of developing an air traffic
control system specifically designed to manage UAV operations in low-altitude airspace.
Companies such as Amazon and Rakuten are testing large-scale drone deliver services in
the USA and Japan.
To perform these tasks, safe and conflict-free routes for concurrently operating UAVs must
be found. This can be done using multi-agent pathfinding (mapf) algorithms, although
the correct choice of algorithms is not clear. This is because many state of the art mapf
algorithms have only been tested in 2D space in maps with many obstacles, while UAVs
operate in 3D space in open maps with few obstacles. In addition, when an unexpected
event occurs in the airspace and UAVs are forced to deviate from their original routes
while inflight, new conflict-free routes must be found. Planning for these unexpected
events is commonly known as contingency planning. With manned aircraft, contingency
plans can be created in advance or on a case-by-case basis while inflight. The scale at
which UAVs operate, combined with the fact that unexpected events may occur anywhere
at any time make both advanced planning and planning on a case-by-case basis impossible.
Thus, a new approach is needed. Online multi-agent pathfinding (online mapf) looks to
be a promising solution. Online mapf utilizes traditional mapf algorithms to perform path
planning in real-time. That is, new routes for UAVs are found while inflight.
The primary contribution of this thesis is to present one possible approach to UAV
contingency planning using online multi-agent pathfinding algorithms, which can be used
as a baseline for future research and development. It also provides an in-depth overview
and analysis of offline mapf algorithms with the goal of determining which ones are likely
to perform best when applied to UAVs. Finally, to further this same goal, a few different
mapf algorithms are experimentally tested and analyzed
Fast Algorithms for Parameterized Problems with Relaxed Disjointness Constraints
In parameterized complexity, it is a natural idea to consider different
generalizations of classic problems. Usually, such generalization are obtained
by introducing a "relaxation" variable, where the original problem corresponds
to setting this variable to a constant value. For instance, the problem of
packing sets of size at most into a given universe generalizes the Maximum
Matching problem, which is recovered by taking . Most often, the
complexity of the problem increases with the relaxation variable, but very
recently Abasi et al. have given a surprising example of a problem ---
-Simple -Path --- that can be solved by a randomized algorithm with
running time . That is, the complexity of the
problem decreases with . In this paper we pursue further the direction
sketched by Abasi et al. Our main contribution is a derandomization tool that
provides a deterministic counterpart of the main technical result of Abasi et
al.: the algorithm for -Monomial
Detection, which is the problem of finding a monomial of total degree and
individual degrees at most in a polynomial given as an arithmetic circuit.
Our technique works for a large class of circuits, and in particular it can be
used to derandomize the result of Abasi et al. for -Simple -Path. On our
way to this result we introduce the notion of representative sets for
multisets, which may be of independent interest. Finally, we give two more
examples of problems that were already studied in the literature, where the
same relaxation phenomenon happens. The first one is a natural relaxation of
the Set Packing problem, where we allow the packed sets to overlap at each
element at most times. The second one is Degree Bounded Spanning Tree,
where we seek for a spanning tree of the graph with a small maximum degree
Hierarchical and High-Girth QC LDPC Codes
We present a general approach to designing capacity-approaching high-girth
low-density parity-check (LDPC) codes that are friendly to hardware
implementation. Our methodology starts by defining a new class of
"hierarchical" quasi-cyclic (HQC) LDPC codes that generalizes the structure of
quasi-cyclic (QC) LDPC codes. Whereas the parity check matrices of QC LDPC
codes are composed of circulant sub-matrices, those of HQC LDPC codes are
composed of a hierarchy of circulant sub-matrices that are in turn constructed
from circulant sub-matrices, and so on, through some number of levels. We show
how to map any class of codes defined using a protograph into a family of HQC
LDPC codes. Next, we present a girth-maximizing algorithm that optimizes the
degrees of freedom within the family of codes to yield a high-girth HQC LDPC
code. Finally, we discuss how certain characteristics of a code protograph will
lead to inevitable short cycles, and show that these short cycles can be
eliminated using a "squashing" procedure that results in a high-girth QC LDPC
code, although not a hierarchical one. We illustrate our approach with designed
examples of girth-10 QC LDPC codes obtained from protographs of one-sided
spatially-coupled codes.Comment: Submitted to IEEE Transactions on Information THeor
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