642 research outputs found

    Linear-Time Algorithms for Maximum-Weight Induced Matchings and Minimum Chain Covers in Convex Bipartite Graphs

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    A bipartite graph G=(U,V,E)G=(U,V,E) is convex if the vertices in VV can be linearly ordered such that for each vertex u∈Uu\in U, the neighbors of uu are consecutive in the ordering of VV. An induced matching HH of GG is a matching such that no edge of EE connects endpoints of two different edges of HH. We show that in a convex bipartite graph with nn vertices and mm weighted edges, an induced matching of maximum total weight can be computed in O(n+m)O(n+m) time. An unweighted convex bipartite graph has a representation of size O(n)O(n) that records for each vertex u∈Uu\in U the first and last neighbor in the ordering of VV. Given such a compact representation, we compute an induced matching of maximum cardinality in O(n)O(n) time. In convex bipartite graphs, maximum-cardinality induced matchings are dual to minimum chain covers. A chain cover is a covering of the edge set by chain subgraphs, that is, subgraphs that do not contain induced matchings of more than one edge. Given a compact representation, we compute a representation of a minimum chain cover in O(n)O(n) time. If no compact representation is given, the cover can be computed in O(n+m)O(n+m) time. All of our algorithms achieve optimal running time for the respective problem and model. Previous algorithms considered only the unweighted case, and the best algorithm for computing a maximum-cardinality induced matching or a minimum chain cover in a convex bipartite graph had a running time of O(n2)O(n^2)

    Chordal Decomposition in Rank Minimized Semidefinite Programs with Applications to Subspace Clustering

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    Semidefinite programs (SDPs) often arise in relaxations of some NP-hard problems, and if the solution of the SDP obeys certain rank constraints, the relaxation will be tight. Decomposition methods based on chordal sparsity have already been applied to speed up the solution of sparse SDPs, but methods for dealing with rank constraints are underdeveloped. This paper leverages a minimum rank completion result to decompose the rank constraint on a single large matrix into multiple rank constraints on a set of smaller matrices. The re-weighted heuristic is used as a proxy for rank, and the specific form of the heuristic preserves the sparsity pattern between iterations. Implementations of rank-minimized SDPs through interior-point and first-order algorithms are discussed. The problem of subspace clustering is used to demonstrate the computational improvement of the proposed method.Comment: 6 pages, 6 figure

    Cooperative Games with Bounded Dependency Degree

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    Cooperative games provide a framework to study cooperation among self-interested agents. They offer a number of solution concepts describing how the outcome of the cooperation should be shared among the players. Unfortunately, computational problems associated with many of these solution concepts tend to be intractable---NP-hard or worse. In this paper, we incorporate complexity measures recently proposed by Feige and Izsak (2013), called dependency degree and supermodular degree, into the complexity analysis of cooperative games. We show that many computational problems for cooperative games become tractable for games whose dependency degree or supermodular degree are bounded. In particular, we prove that simple games admit efficient algorithms for various solution concepts when the supermodular degree is small; further, we show that computing the Shapley value is always in FPT with respect to the dependency degree. Finally, we note that, while determining the dependency among players is computationally hard, there are efficient algorithms for special classes of games.Comment: 10 pages, full version of accepted AAAI-18 pape
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