469,279 research outputs found

    List Processing in Real Time on a Serial Computer

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    Key Words and Phrases: real-time, compacting, garbage collection, list processing, virtual memory, file or database management, storage management, storage allocation, LISP, CDR-coding, reference counting. CR Categories: 3.50, 3.60, 373, 3.80, 4.13, 24.32, 433, 4.35, 4.49 This report describes research done at the Artificial Intelligence Laboratory of the Massachusetts Institute of Technology. Support for the laboratory's artificial intelligence research is provided in part by the Advanced Research Projects Agency of the Department of Defense under Office of Naval Research contract N00014-75-C-0522.A real-time list processing system is one in which the time required by each elementary list operation (CONS, CAR, CDR, RPLACA, RPLACD, EQ, and ATOM in LISP) is bounded by a (small) constant. Classical list processing systems such as LISP do not have this property because a call to CONS may invoke the garbage collector which requires time proportional to the number of accessible cells to finish. The space requirement of a classical LISP system with N accessible cells under equilibrium conditions is (1.5+μ)N or (1+μ)N, depending upon whether a stack is required for the garbage collector, where μ>0 is typically less than 2. A list processing system is presented which: 1) is real-time--i.e. T(CONS) is bounded by a constant independent of the number of cells in use; 2) requires space (2+2μ)N, i.e. not more than twice that of a classical system; 3) runs on a serial computer without a time-sharing clock; 4) handles directed cycles in the data structures; 5) is fast--the average time for each operation is about the same as with normal garbage collection; 6) compacts--minimizes the working set; 7) keeps the free pool in one contiguous block--objects of nonuniform size pose no problem; 8) uses one phase incremental collection--no separate mark, sweep, relocate phases; 9) requires no garbage collector stack; 10) requires no "mark bits", per se; 11) is simple--suitable for microcoded implementation. Extensions of the system to handle a user program stack, compact list representation ("CDR-coding"), arrays of non-uniform size, and hash linking are discussed. CDR-coding is shown to reduce memory requirements for N LISP cells to ≈(I+μ)N. Our system is also compared with another approach to the real-time storage management problem, reference counting, and reference counting is shown to be neither competitive with our system when speed of allocation is critical, nor compatible, in the sense that a system with both forms of garbage collection is worse than our pure one.MIT Artificial Intelligence Laboratory Department of Defense Advanced Research Projects Agenc

    Deceit: A flexible distributed file system

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    Deceit, a distributed file system (DFS) being developed at Cornell, focuses on flexible file semantics in relation to efficiency, scalability, and reliability. Deceit servers are interchangeable and collectively provide the illusion of a single, large server machine to any clients of the Deceit service. Non-volatile replicas of each file are stored on a subset of the file servers. The user is able to set parameters on a file to achieve different levels of availability, performance, and one-copy serializability. Deceit also supports a file version control mechanism. In contrast with many recent DFS efforts, Deceit can behave like a plain Sun Network File System (NFS) server and can be used by any NFS client without modifying any client software. The current Deceit prototype uses the ISIS Distributed Programming Environment for all communication and process group management, an approach that reduces system complexity and increases system robustness

    Enhanced Management of Personal Astronomical Data with FITSManager

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    Although the roles of data centers and computing centers are becoming more and more important, and on-line research is becoming the mainstream for astronomy, individual research based on locally hosted data is still very common. With the increase of personal storage capacity, it is easy to find hundreds to thousands of FITS files in the personal computer of an astrophysicist. Because Flexible Image Transport System (FITS) is a professional data format initiated by astronomers and used mainly in the small community, data management toolkits for FITS files are very few. Astronomers need a powerful tool to help them manage their local astronomical data. Although Virtual Observatory (VO) is a network oriented astronomical research environment, its applications and related technologies provide useful solutions to enhance the management and utilization of astronomical data hosted in an astronomer's personal computer. FITSManager is such a tool to provide astronomers an efficient management and utilization of their local data, bringing VO to astronomers in a seamless and transparent way. FITSManager provides fruitful functions for FITS file management, like thumbnail, preview, type dependent icons, header keyword indexing and search, collaborated working with other tools and online services, and so on. The development of the FITSManager is an effort to fill the gap between management and analysis of astronomical data.Comment: 12 pages, 9 figures, Accepted for publication in New Astronom

    Event Indexing Systems for Efficient Selection and Analysis of HERA Data

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    The design and implementation of two software systems introduced to improve the efficiency of offline analysis of event data taken with the ZEUS Detector at the HERA electron-proton collider at DESY are presented. Two different approaches were made, one using a set of event directories and the other using a tag database based on a commercial object-oriented database management system. These are described and compared. Both systems provide quick direct access to individual collision events in a sequential data store of several terabytes, and they both considerably improve the event analysis efficiency. In particular the tag database provides a very flexible selection mechanism and can dramatically reduce the computing time needed to extract small subsamples from the total event sample. Gains as large as a factor 20 have been obtained.Comment: Accepted for publication in Computer Physics Communication

    GPUs as Storage System Accelerators

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    Massively multicore processors, such as Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditional CPUs. This drop in the cost of computation, as any order-of-magnitude drop in the cost per unit of performance for a class of system components, triggers the opportunity to redesign systems and to explore new ways to engineer them to recalibrate the cost-to-performance relation. This project explores the feasibility of harnessing GPUs' computational power to improve the performance, reliability, or security of distributed storage systems. In this context, we present the design of a storage system prototype that uses GPU offloading to accelerate a number of computationally intensive primitives based on hashing, and introduce techniques to efficiently leverage the processing power of GPUs. We evaluate the performance of this prototype under two configurations: as a content addressable storage system that facilitates online similarity detection between successive versions of the same file and as a traditional system that uses hashing to preserve data integrity. Further, we evaluate the impact of offloading to the GPU on competing applications' performance. Our results show that this technique can bring tangible performance gains without negatively impacting the performance of concurrently running applications.Comment: IEEE Transactions on Parallel and Distributed Systems, 201

    Towards distributed architecture for collaborative cloud services in community networks

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    Internet and communication technologies have lowered the costs for communities to collaborate, leading to new services like user-generated content and social computing, and through collaboration, collectively built infrastructures like community networks have also emerged. Community networks get formed when individuals and local organisations from a geographic area team up to create and run a community-owned IP network to satisfy the community’s demand for ICT, such as facilitating Internet access and providing services of local interest. The consolidation of today’s cloud technologies offers now the possibility of collectively built community clouds, building upon user-generated content and user-provided networks towards an ecosystem of cloud services. To address the limitation and enhance utility of community networks, we propose a collaborative distributed architecture for building a community cloud system that employs resources contributed by the members of the community network for provisioning infrastructure and software services. Such architecture needs to be tailored to the specific social, economic and technical characteristics of the community networks for community clouds to be successful and sustainable. By real deployments of clouds in community networks and evaluation of application performance, we show that community clouds are feasible. Our result may encourage collaborative innovative cloud-based services made possible with the resources of a community.Peer ReviewedPostprint (author’s final draft
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