46,517 research outputs found

    Fast tomographic inspection of cylindrical objects

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    This paper presents a method for improved analysis of objects with an axial symmetry using X-ray Computed Tomography (CT). Cylindrical coordinates about an axis fixed to the object form the most natural base to check certain characteristics of objects that contain such symmetry, as often occurs with industrial parts. The sampling grid corresponds with the object, allowing for down-sampling hence reducing the reconstruction time. This is necessary for in-line applications and fast quality inspection. With algebraic reconstruction it permits the use of a pre-computed initial volume perfectly suited to fit a series of scans where same-type objects can have different positions and orientations, as often encountered in an industrial setting. Weighted back-projection can also be included when some regions are more likely subject to change, to improve stability. Building on a Cartesian grid reconstruction code, the feasibility of reusing the existing ray-tracers is checked against other researches in the same field.Comment: 13 pages, 13 figures. submitted to Journal Of Nondestructive Evaluation (https://www.springer.com/journal/10921

    The Evolution of First Person Vision Methods: A Survey

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    The emergence of new wearable technologies such as action cameras and smart-glasses has increased the interest of computer vision scientists in the First Person perspective. Nowadays, this field is attracting attention and investments of companies aiming to develop commercial devices with First Person Vision recording capabilities. Due to this interest, an increasing demand of methods to process these videos, possibly in real-time, is expected. Current approaches present a particular combinations of different image features and quantitative methods to accomplish specific objectives like object detection, activity recognition, user machine interaction and so on. This paper summarizes the evolution of the state of the art in First Person Vision video analysis between 1997 and 2014, highlighting, among others, most commonly used features, methods, challenges and opportunities within the field.Comment: First Person Vision, Egocentric Vision, Wearable Devices, Smart Glasses, Computer Vision, Video Analytics, Human-machine Interactio
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