24,234 research outputs found

    The application of image processing to satellite navigation

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    Given the locations of several landmarks on a satellite acquired image and their true geographic coordinates, the position and orientation of the satellite can be determined. Two methods for automatically locating the image coordinates of specified landmarks are described. The first, a particularly fast sequential similarity detection algorithm for template matching was originally described by Nagel and Rosenfeld. The second method involves iteratively resampling the picture function in the vicinity of the anticipated landmark. A variety of other speedup methods is also described. An application to SMS imagery is envisioned

    Motion Detection in Low Resolution Grayscale Videos Using Fast Normalized Cross Correrelation on GP-GPU

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    Motion estimation (ME) has been widely used in many computer vision applications, such as object tracking, object detection, pattern recognition and video compression. The most popular block based similarity measures are the sum of absolute differences (SAD), the sum of squared differences (SSD) and the normalized cross correlation (NCC). Similarity measure obtained using NCC is more robust under varying illumination changes as compared to SAD and SSD. However NCC is computationally expensive and application of NCC using full or exhaustive search method further increases required computational time. Relatively efficient way of calculating the NCC is to pre-compute sum-tables to perform the normalization referred to as fast NCC (FCC). In this paper we propose real time implementation of full search FCC algorithm applied to gray scale videos using NVIDIA’s Compute Unified Device Architecture (CUDA). We present fine-grained optimization techniques for fully exploiting computational capacity of CUDA. Novel parallelization strategies adopted for extracting data parallelism substantially reduce computational time of exhaustive FCC. We show that by efficient utilization of global, shared and texture memories available on CUDA, we can obtain the speedup of the order of 10x as compared to the sequential implementation of FCC
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