2,952 research outputs found
Global Search with Bernoulli Alternation Kernel for Task-oriented Grasping Informed by Simulation
We develop an approach that benefits from large simulated datasets and takes
full advantage of the limited online data that is most relevant. We propose a
variant of Bayesian optimization that alternates between using informed and
uninformed kernels. With this Bernoulli Alternation Kernel we ensure that
discrepancies between simulation and reality do not hinder adapting robot
control policies online. The proposed approach is applied to a challenging
real-world problem of task-oriented grasping with novel objects. Our further
contribution is a neural network architecture and training pipeline that use
experience from grasping objects in simulation to learn grasp stability scores.
We learn task scores from a labeled dataset with a convolutional network, which
is used to construct an informed kernel for our variant of Bayesian
optimization. Experiments on an ABB Yumi robot with real sensor data
demonstrate success of our approach, despite the challenge of fulfilling task
requirements and high uncertainty over physical properties of objects.Comment: To appear in 2nd Conference on Robot Learning (CoRL) 201
Intuitive Hand Teleoperation by Novice Operators Using a Continuous Teleoperation Subspace
Human-in-the-loop manipulation is useful in when autonomous grasping is not
able to deal sufficiently well with corner cases or cannot operate fast enough.
Using the teleoperator's hand as an input device can provide an intuitive
control method but requires mapping between pose spaces which may not be
similar. We propose a low-dimensional and continuous teleoperation subspace
which can be used as an intermediary for mapping between different hand pose
spaces. We present an algorithm to project between pose space and teleoperation
subspace. We use a non-anthropomorphic robot to experimentally prove that it is
possible for teleoperation subspaces to effectively and intuitively enable
teleoperation. In experiments, novice users completed pick and place tasks
significantly faster using teleoperation subspace mapping than they did using
state of the art teleoperation methods.Comment: ICRA 2018, 7 pages, 7 figures, 2 table
Robotic Pick-and-Place of Novel Objects in Clutter with Multi-Affordance Grasping and Cross-Domain Image Matching
This paper presents a robotic pick-and-place system that is capable of
grasping and recognizing both known and novel objects in cluttered
environments. The key new feature of the system is that it handles a wide range
of object categories without needing any task-specific training data for novel
objects. To achieve this, it first uses a category-agnostic affordance
prediction algorithm to select and execute among four different grasping
primitive behaviors. It then recognizes picked objects with a cross-domain
image classification framework that matches observed images to product images.
Since product images are readily available for a wide range of objects (e.g.,
from the web), the system works out-of-the-box for novel objects without
requiring any additional training data. Exhaustive experimental results
demonstrate that our multi-affordance grasping achieves high success rates for
a wide variety of objects in clutter, and our recognition algorithm achieves
high accuracy for both known and novel grasped objects. The approach was part
of the MIT-Princeton Team system that took 1st place in the stowing task at the
2017 Amazon Robotics Challenge. All code, datasets, and pre-trained models are
available online at http://arc.cs.princeton.eduComment: Project webpage: http://arc.cs.princeton.edu Summary video:
https://youtu.be/6fG7zwGfIk
Grasping unknown objects in clutter by superquadric representation
© 20xx IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.In this paper, a quick and efficient method is presented for grasping unknown objects in clutter. The grasping method relies on real-time superquadric (SQ) representation of partial view objects and incomplete object modelling, well suited for unknown symmetric objects in cluttered scenarios which is followed by optimized antipodal grasping. The incomplete object models are processed through a mirroring algorithm that assumes symmetry to first create an approximate complete model and then fit for SQ representation. The grasping algorithm is designed for maximum force balance and stability, taking advantage of the quick retrieval of dimension and surface curvature information from the SQ parameters. The pose of the SQs with respect to the direction of gravity is calculated and used together with the parameters of the SQs and specification of the gripper, to select the best direction of approach and contact points. The SQ fitting method has been tested on custom datasets containing objects in isolation as well as in clutter. The grasping algorithm is evaluated on a PR2 robot and real time results are presented. Initial results indicate that though the method is based on simplistic shape information, it outperforms other learning based grasping algorithms that also work in clutter in terms of time-efficiency and accuracy.Peer ReviewedPostprint (author's final draft
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