649 research outputs found
RGBDTAM: A Cost-Effective and Accurate RGB-D Tracking and Mapping System
Simultaneous Localization and Mapping using RGB-D cameras has been a fertile
research topic in the latest decade, due to the suitability of such sensors for
indoor robotics. In this paper we propose a direct RGB-D SLAM algorithm with
state-of-the-art accuracy and robustness at a los cost. Our experiments in the
RGB-D TUM dataset [34] effectively show a better accuracy and robustness in CPU
real time than direct RGB-D SLAM systems that make use of the GPU. The key
ingredients of our approach are mainly two. Firstly, the combination of a
semi-dense photometric and dense geometric error for the pose tracking (see
Figure 1), which we demonstrate to be the most accurate alternative. And
secondly, a model of the multi-view constraints and their errors in the mapping
and tracking threads, which adds extra information over other approaches. We
release the open-source implementation of our approach 1 . The reader is
referred to a video with our results 2 for a more illustrative visualization of
its performance
Probabilistic RGB-D Odometry based on Points, Lines and Planes Under Depth Uncertainty
This work proposes a robust visual odometry method for structured
environments that combines point features with line and plane segments,
extracted through an RGB-D camera. Noisy depth maps are processed by a
probabilistic depth fusion framework based on Mixtures of Gaussians to denoise
and derive the depth uncertainty, which is then propagated throughout the
visual odometry pipeline. Probabilistic 3D plane and line fitting solutions are
used to model the uncertainties of the feature parameters and pose is estimated
by combining the three types of primitives based on their uncertainties.
Performance evaluation on RGB-D sequences collected in this work and two public
RGB-D datasets: TUM and ICL-NUIM show the benefit of using the proposed depth
fusion framework and combining the three feature-types, particularly in scenes
with low-textured surfaces, dynamic objects and missing depth measurements.Comment: Major update: more results, depth filter released as opensource, 34
page
Deep Lidar CNN to Understand the Dynamics of Moving Vehicles
Perception technologies in Autonomous Driving are experiencing their golden
age due to the advances in Deep Learning. Yet, most of these systems rely on
the semantically rich information of RGB images. Deep Learning solutions
applied to the data of other sensors typically mounted on autonomous cars (e.g.
lidars or radars) are not explored much. In this paper we propose a novel
solution to understand the dynamics of moving vehicles of the scene from only
lidar information. The main challenge of this problem stems from the fact that
we need to disambiguate the proprio-motion of the 'observer' vehicle from that
of the external 'observed' vehicles. For this purpose, we devise a CNN
architecture which at testing time is fed with pairs of consecutive lidar
scans. However, in order to properly learn the parameters of this network,
during training we introduce a series of so-called pretext tasks which also
leverage on image data. These tasks include semantic information about
vehicleness and a novel lidar-flow feature which combines standard image-based
optical flow with lidar scans. We obtain very promising results and show that
including distilled image information only during training, allows improving
the inference results of the network at test time, even when image data is no
longer used.Comment: Presented in IEEE ICRA 2018. IEEE Copyrights: Personal use of this
material is permitted. Permission from IEEE must be obtained for all other
uses. (V2 just corrected comments on arxiv submission
Robust Real-time RGB-D Visual Odometry in Dynamic Environments via Rigid Motion Model
In the paper, we propose a robust real-time visual odometry in dynamic
environments via rigid-motion model updated by scene flow. The proposed
algorithm consists of spatial motion segmentation and temporal motion tracking.
The spatial segmentation first generates several motion hypotheses by using a
grid-based scene flow and clusters the extracted motion hypotheses, separating
objects that move independently of one another. Further, we use a dual-mode
motion model to consistently distinguish between the static and dynamic parts
in the temporal motion tracking stage. Finally, the proposed algorithm
estimates the pose of a camera by taking advantage of the region classified as
static parts. In order to evaluate the performance of visual odometry under the
existence of dynamic rigid objects, we use self-collected dataset containing
RGB-D images and motion capture data for ground-truth. We compare our algorithm
with state-of-the-art visual odometry algorithms. The validation results
suggest that the proposed algorithm can estimate the pose of a camera robustly
and accurately in dynamic environments
Robust Dense Mapping for Large-Scale Dynamic Environments
We present a stereo-based dense mapping algorithm for large-scale dynamic
urban environments. In contrast to other existing methods, we simultaneously
reconstruct the static background, the moving objects, and the potentially
moving but currently stationary objects separately, which is desirable for
high-level mobile robotic tasks such as path planning in crowded environments.
We use both instance-aware semantic segmentation and sparse scene flow to
classify objects as either background, moving, or potentially moving, thereby
ensuring that the system is able to model objects with the potential to
transition from static to dynamic, such as parked cars. Given camera poses
estimated from visual odometry, both the background and the (potentially)
moving objects are reconstructed separately by fusing the depth maps computed
from the stereo input. In addition to visual odometry, sparse scene flow is
also used to estimate the 3D motions of the detected moving objects, in order
to reconstruct them accurately. A map pruning technique is further developed to
improve reconstruction accuracy and reduce memory consumption, leading to
increased scalability. We evaluate our system thoroughly on the well-known
KITTI dataset. Our system is capable of running on a PC at approximately 2.5Hz,
with the primary bottleneck being the instance-aware semantic segmentation,
which is a limitation we hope to address in future work. The source code is
available from the project website (http://andreibarsan.github.io/dynslam).Comment: Presented at IEEE International Conference on Robotics and Automation
(ICRA), 201
Event-based Vision: A Survey
Event cameras are bio-inspired sensors that differ from conventional frame
cameras: Instead of capturing images at a fixed rate, they asynchronously
measure per-pixel brightness changes, and output a stream of events that encode
the time, location and sign of the brightness changes. Event cameras offer
attractive properties compared to traditional cameras: high temporal resolution
(in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low
power consumption, and high pixel bandwidth (on the order of kHz) resulting in
reduced motion blur. Hence, event cameras have a large potential for robotics
and computer vision in challenging scenarios for traditional cameras, such as
low-latency, high speed, and high dynamic range. However, novel methods are
required to process the unconventional output of these sensors in order to
unlock their potential. This paper provides a comprehensive overview of the
emerging field of event-based vision, with a focus on the applications and the
algorithms developed to unlock the outstanding properties of event cameras. We
present event cameras from their working principle, the actual sensors that are
available and the tasks that they have been used for, from low-level vision
(feature detection and tracking, optic flow, etc.) to high-level vision
(reconstruction, segmentation, recognition). We also discuss the techniques
developed to process events, including learning-based techniques, as well as
specialized processors for these novel sensors, such as spiking neural
networks. Additionally, we highlight the challenges that remain to be tackled
and the opportunities that lie ahead in the search for a more efficient,
bio-inspired way for machines to perceive and interact with the world
ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wild
Estimating the pose of a moving camera from monocular video is a challenging
problem, especially due to the presence of moving objects in dynamic
environments, where the performance of existing camera pose estimation methods
are susceptible to pixels that are not geometrically consistent. To tackle this
challenge, we present a robust dense indirect structure-from-motion method for
videos that is based on dense correspondence initialized from pairwise optical
flow. Our key idea is to optimize long-range video correspondence as dense
point trajectories and use it to learn robust estimation of motion
segmentation. A novel neural network architecture is proposed for processing
irregular point trajectory data. Camera poses are then estimated and optimized
with global bundle adjustment over the portion of long-range point trajectories
that are classified as static. Experiments on MPI Sintel dataset show that our
system produces significantly more accurate camera trajectories compared to
existing state-of-the-art methods. In addition, our method is able to retain
reasonable accuracy of camera poses on fully static scenes, which consistently
outperforms strong state-of-the-art dense correspondence based methods with
end-to-end deep learning, demonstrating the potential of dense indirect methods
based on optical flow and point trajectories. As the point trajectory
representation is general, we further present results and comparisons on
in-the-wild monocular videos with complex motion of dynamic objects. Code is
available at https://github.com/bytedance/particle-sfm.Comment: ECCV 2022. Project page: http://b1ueber2y.me/projects/ParticleSfM
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