2,885 research outputs found
Fast Detection of Community Structures using Graph Traversal in Social Networks
Finding community structures in social networks is considered to be a
challenging task as many of the proposed algorithms are computationally
expensive and does not scale well for large graphs. Most of the community
detection algorithms proposed till date are unsuitable for applications that
would require detection of communities in real-time, especially for massive
networks. The Louvain method, which uses modularity maximization to detect
clusters, is usually considered to be one of the fastest community detection
algorithms even without any provable bound on its running time. We propose a
novel graph traversal-based community detection framework, which not only runs
faster than the Louvain method but also generates clusters of better quality
for most of the benchmark datasets. We show that our algorithms run in O(|V | +
|E|) time to create an initial cover before using modularity maximization to
get the final cover.
Keywords - community detection; Influenced Neighbor Score; brokers; community
nodes; communitiesComment: 29 pages, 9 tables, and 13 figures. Accepted in "Knowledge and
Information Systems", 201
Network Community Detection on Metric Space
Community detection in a complex network is an important problem of much
interest in recent years. In general, a community detection algorithm chooses
an objective function and captures the communities of the network by optimizing
the objective function, and then, one uses various heuristics to solve the
optimization problem to extract the interesting communities for the user. In
this article, we demonstrate the procedure to transform a graph into points of
a metric space and develop the methods of community detection with the help of
a metric defined for a pair of points. We have also studied and analyzed the
community structure of the network therein. The results obtained with our
approach are very competitive with most of the well-known algorithms in the
literature, and this is justified over the large collection of datasets. On the
other hand, it can be observed that time taken by our algorithm is quite less
compared to other methods and justifies the theoretical findings
Fast community structure local uncovering by independent vertex-centred process
This paper addresses the task of community detection and proposes a local
approach based on a distributed list building, where each vertex broadcasts
basic information that only depends on its degree and that of its neighbours. A
decentralised external process then unveils the community structure. The
relevance of the proposed method is experimentally shown on both artificial and
real data.Comment: 2015 IEEE/ACM International Conference on Advances in Social Networks
Analysis and Mining, Aug 2015, Paris, France. Proceedings of the 2015
IEEE/ACM International Conference on Advances in Social Networks Analysis and
Minin
Scalable Online Betweenness Centrality in Evolving Graphs
Betweenness centrality is a classic measure that quantifies the importance of
a graph element (vertex or edge) according to the fraction of shortest paths
passing through it. This measure is notoriously expensive to compute, and the
best known algorithm runs in O(nm) time. The problems of efficiency and
scalability are exacerbated in a dynamic setting, where the input is an
evolving graph seen edge by edge, and the goal is to keep the betweenness
centrality up to date. In this paper we propose the first truly scalable
algorithm for online computation of betweenness centrality of both vertices and
edges in an evolving graph where new edges are added and existing edges are
removed. Our algorithm is carefully engineered with out-of-core techniques and
tailored for modern parallel stream processing engines that run on clusters of
shared-nothing commodity hardware. Hence, it is amenable to real-world
deployment. We experiment on graphs that are two orders of magnitude larger
than previous studies. Our method is able to keep the betweenness centrality
measures up to date online, i.e., the time to update the measures is smaller
than the inter-arrival time between two consecutive updates.Comment: 15 pages, 9 Figures, accepted for publication in IEEE Transactions on
Knowledge and Data Engineerin
Gunrock: A High-Performance Graph Processing Library on the GPU
For large-scale graph analytics on the GPU, the irregularity of data access
and control flow, and the complexity of programming GPUs have been two
significant challenges for developing a programmable high-performance graph
library. "Gunrock", our graph-processing system designed specifically for the
GPU, uses a high-level, bulk-synchronous, data-centric abstraction focused on
operations on a vertex or edge frontier. Gunrock achieves a balance between
performance and expressiveness by coupling high performance GPU computing
primitives and optimization strategies with a high-level programming model that
allows programmers to quickly develop new graph primitives with small code size
and minimal GPU programming knowledge. We evaluate Gunrock on five key graph
primitives and show that Gunrock has on average at least an order of magnitude
speedup over Boost and PowerGraph, comparable performance to the fastest GPU
hardwired primitives, and better performance than any other GPU high-level
graph library.Comment: 14 pages, accepted by PPoPP'16 (removed the text repetition in the
previous version v5
Gunrock: GPU Graph Analytics
For large-scale graph analytics on the GPU, the irregularity of data access
and control flow, and the complexity of programming GPUs, have presented two
significant challenges to developing a programmable high-performance graph
library. "Gunrock", our graph-processing system designed specifically for the
GPU, uses a high-level, bulk-synchronous, data-centric abstraction focused on
operations on a vertex or edge frontier. Gunrock achieves a balance between
performance and expressiveness by coupling high performance GPU computing
primitives and optimization strategies with a high-level programming model that
allows programmers to quickly develop new graph primitives with small code size
and minimal GPU programming knowledge. We characterize the performance of
various optimization strategies and evaluate Gunrock's overall performance on
different GPU architectures on a wide range of graph primitives that span from
traversal-based algorithms and ranking algorithms, to triangle counting and
bipartite-graph-based algorithms. The results show that on a single GPU,
Gunrock has on average at least an order of magnitude speedup over Boost and
PowerGraph, comparable performance to the fastest GPU hardwired primitives and
CPU shared-memory graph libraries such as Ligra and Galois, and better
performance than any other GPU high-level graph library.Comment: 52 pages, invited paper to ACM Transactions on Parallel Computing
(TOPC), an extended version of PPoPP'16 paper "Gunrock: A High-Performance
Graph Processing Library on the GPU
Principled Multilayer Network Embedding
Multilayer network analysis has become a vital tool for understanding
different relationships and their interactions in a complex system, where each
layer in a multilayer network depicts the topological structure of a group of
nodes corresponding to a particular relationship. The interactions among
different layers imply how the interplay of different relations on the topology
of each layer. For a single-layer network, network embedding methods have been
proposed to project the nodes in a network into a continuous vector space with
a relatively small number of dimensions, where the space embeds the social
representations among nodes. These algorithms have been proved to have a better
performance on a variety of regular graph analysis tasks, such as link
prediction, or multi-label classification. In this paper, by extending a
standard graph mining into multilayer network, we have proposed three methods
("network aggregation," "results aggregation" and "layer co-analysis") to
project a multilayer network into a continuous vector space. From the
evaluation, we have proved that comparing with regular link prediction methods,
"layer co-analysis" achieved the best performance on most of the datasets,
while "network aggregation" and "results aggregation" also have better
performance than regular link prediction methods
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