209 research outputs found

    Neural Control of Interlimb Coordination and Gait Timing in Bipeds and Quadrupeds

    Full text link
    1) A large body of behavioral data conceming animal and human gaits and gait transitions is simulated as emergent properties of a central pattern generator (CPG) model. The CPG model incorporates neurons obeying Hodgkin-Huxley type dynamics that interact via an on-center off-surround anatomy whose excitatory signals operate on a faster time scale than their inhibitory signals. A descending cornmand or arousal signal called a GO signal activates the gaits and controL their transitions. The GO signal and the CPG model are compared with neural data from globus pallidus and spinal cord, among other brain structures. 2) Data from human bimanual finger coordination tasks are simulated in which anti-phase oscillations at low frequencies spontaneously switch to in-phase oscillations at high frequencies, in-phase oscillations can be performed both at low and high frequencies, phase fluctuations occur at the anti-phase in-phase transition, and a "seagull effect" of larger errors occurs at intermediate phases. When driven by environmental patterns with intermediate phase relationships, the model's output exhibits a tendency to slip toward purely in-phase and anti-phase relationships as observed in humans subjects. 3) Quadruped vertebrate gaits, including the amble, the walk, all three pairwise gaits (trot, pace, and gallop) and the pronk are simulated. Rapid gait transitions are simulated in the order--walk, trot, pace, and gallop--that occurs in the cat, along with the observed increase in oscillation frequency. 4) Precise control of quadruped gait switching is achieved in the model by using GO-dependent modulation of the model's inhibitory interactions. This generates a different functional connectivity in a single CPG at different arousal levels. Such task-specific modulation of functional connectivity in neural pattern generators has been experimentally reported in invertebrates. Phase-dependent modulation of reflex gain has been observed in cats. A role for state-dependent modulation is herein predicted to occur in vertebrates for precise control of phase transitions from one gait to another. 5) The primary human gaits (the walk and the run) and elephant gaits (the amble and the walk) are sirnulated. Although these two gaits are qualitatively different, they both have the same limb order and may exhibit oscillation frequencies that overlap. The CPG model simulates the walk and the run by generating oscillations which exhibit the same phase relationships. but qualitatively different waveform shapes, at different GO signal levels. The fraction of each cycle that activity is above threshold quantitatively distinguishes the two gaits, much as the duty cycles of the feet are longer in the walk than in the run. 6) A key model properly concerns the ability of a single model CPG, that obeys a fixed set of opponent processing equations to generate both in-phase and anti-phase oscillations at different arousal levels. Phase transitions from either in-phase to anti-phase oscillations, or from anti-phase to in-phase oscillations, can occur in different parameter ranges, as the GO signal increases.Air Force Office of Scientific Research (90-0128, F49620-92-J-0225, 90-0175); National Science Foundation (IRI-90-24877); Office of Naval Research (N00014-92-J-1309); Army Research Office (DAAL03-88-K-0088); Advanced Research Projects Agency (90-0083

    Gait Parameter Tuning Using Bayesian Optimization for an Alligator Inspired Amphibious Robot

    Get PDF
    This paper reports a sample-efficient Bayesian optimization approach for tuning the locomotion parameters of an in-house developed twelve degrees of freedom alligator-inspired amphibious robot. An optimization framework is used wherein the objective is to maximize the mean robot speed obtained via physical experiments performed on terrains with varying friction and inclinations and in the aquatic environment for swimming locomotion. We obtained an improvement in the mean robot speed by a factor of up to 6.38 using the developed approach over randomly generated locomotion parameters in 15 iterations. &nbsp

    FUZZY BASED SELF-TRANSFORMING ROBOT

    Get PDF
    ABSTRACT Self-transforming robot is a robot which transforms its shape according to the hindrance occurring in the path where the robots are being moved. Such robots have been recognized as very attractive design in exhibiting the reliable transformation according to the situations. Military and defense application needs a robot should possess arbitrary movements like human. In some scenarios transformations are made by biological inspired control strategies using Central Pattern Generators (CPG). CPG is used in the locomotion control of snake robots, quadruped robots, to humanoid robots. This paper presents a Fuzzy system for the Self-transforming robot which possess alteration in its original shape to exhibit a human-like behavior while passing over the particular location. Quadrupedal locomotion on rough terrain and unpredictable environments is still a challenge, where the proposed system will provide the good adaptability in rough terrain. It allows the modulation of locomotion by simple control signal. The necessary conditions for the stable dynamic walking on irregular terrain in common are proposed. Extensive simulations are carried out to validate the performance of the proposed Fuzzy system using LABVIEW. Arbitrary parameters such as distance, angle and orientation of the obstacles are provided as input to the fuzzy system which gives the required speed modulation on the motoric module

    Motion Planning for Quadrupedal Locomotion:Coupled Planning, Terrain Mapping and Whole-Body Control

    Get PDF
    Planning whole-body motions while taking into account the terrain conditions is a challenging problem for legged robots since the terrain model might produce many local minima. Our coupled planning method uses stochastic and derivatives-free search to plan both foothold locations and horizontal motions due to the local minima produced by the terrain model. It jointly optimizes body motion, step duration and foothold selection, and it models the terrain as a cost-map. Due to the novel attitude planning method, the horizontal motion plans can be applied to various terrain conditions. The attitude planner ensures the robot stability by imposing limits to the angular acceleration. Our whole-body controller tracks compliantly trunk motions while avoiding slippage, as well as kinematic and torque limits. Despite the use of a simplified model, which is restricted to flat terrain, our approach shows remarkable capability to deal with a wide range of noncoplanar terrains. The results are validated by experimental trials and comparative evaluations in a series of terrains of progressively increasing complexity

    Incorporating prior knowledge into deep neural network controllers of legged robots

    Get PDF

    Versatile Multi-Contact Planning and Control for Legged Loco-Manipulation

    Full text link
    Loco-manipulation planning skills are pivotal for expanding the utility of robots in everyday environments. These skills can be assessed based on a system's ability to coordinate complex holistic movements and multiple contact interactions when solving different tasks. However, existing approaches have been merely able to shape such behaviors with hand-crafted state machines, densely engineered rewards, or pre-recorded expert demonstrations. Here, we propose a minimally-guided framework that automatically discovers whole-body trajectories jointly with contact schedules for solving general loco-manipulation tasks in pre-modeled environments. The key insight is that multi-modal problems of this nature can be formulated and treated within the context of integrated Task and Motion Planning (TAMP). An effective bilevel search strategy is achieved by incorporating domain-specific rules and adequately combining the strengths of different planning techniques: trajectory optimization and informed graph search coupled with sampling-based planning. We showcase emergent behaviors for a quadrupedal mobile manipulator exploiting both prehensile and non-prehensile interactions to perform real-world tasks such as opening/closing heavy dishwashers and traversing spring-loaded doors. These behaviors are also deployed on the real system using a two-layer whole-body tracking controller

    Exploring Passive Dynamics in Legged Locomotion

    Full text link
    A common observation among legged animals is that they move their limbs differently as they change their speed. The observed distinct patterns of limb movement are usually referred to as different gaits. Experiments with humans and mammals have shown that switching between different gaits as locomotion speed changes, enables energetically more economical locomotion. However, it still remains unclear why animals with very different morphologies use similar gaits, where these gaits come from, and how they are related. This dissertation approaches these questions by exploring the natural passive dynamic motions of a range of simplified mechanical models of legged locomotion. Recent research has shown that a simple bipedal model with compliant legs and a single set of parameters can match ground reaction forces of both human walking and running. As first contribution of this dissertation, this concept is extended to quadrupeds. A unified model is developed to reproduce many quadrupedal gaits by only varying the initial states of a motion. In addition, the model parameters are optimized to match the experimental data of real horses, as measured by an instrumented treadmill. It is shown that the proposed model is able to not only create similar kinematic motion trajectories, but can also explain the ground reaction forces of real horses moving with different gaits. In order to reveal the mechanical contribution to gaits, the simplistic bipedal and quadrupedal models are then augmented to have passive swing leg motions by including torsional springs at the hip joints. Through a numerical continuation of periodic motions, this work shows that a wide range of gaits emerges from a simple bouncing-in-place motion starting with different footfall patterns. For both, bipedal and quadrupedal models, these gaits arise along one-dimensional manifolds of solutions with varying total energy. Through breaking temporal and spatial symmetries of the periodic motions, these manifolds bifurcate into distinct branches with various footfall sequences. That is, passive gaits are obtained as different oscillatory motions of a single mechanical system with a single set of parameters. By reproducing a variety of gaits as a manifestation of the passive dynamics of unified models, this work provides insights into the underlying dynamics of legged locomotion and may help design of more economical controllers for legged machines.PHDMechanical EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttps://deepblue.lib.umich.edu/bitstream/2027.42/147585/1/ganzheny_1.pd
    • …
    corecore