980 research outputs found
Fast Frechet Distance Between Curves With Long Edges
Computing the Fr\'echet distance between two polygonal curves takes roughly
quadratic time. In this paper, we show that for a special class of curves the
Fr\'echet distance computations become easier. Let and be two polygonal
curves in with and vertices, respectively. We prove four
results for the case when all edges of both curves are long compared to the
Fr\'echet distance between them: (1) a linear-time algorithm for deciding the
Fr\'echet distance between two curves, (2) an algorithm that computes the
Fr\'echet distance in time, (3) a linear-time
-approximation algorithm, and (4) a data structure that supports
-time decision queries, where is the number of vertices of
the query curve and the number of vertices of the preprocessed curve
Progressive Simplification of Polygonal Curves
Simplifying polygonal curves at different levels of detail is an important
problem with many applications. Existing geometric optimization algorithms are
only capable of minimizing the complexity of a simplified curve for a single
level of detail. We present an -time algorithm that takes a polygonal
curve of n vertices and produces a set of consistent simplifications for m
scales while minimizing the cumulative simplification complexity. This
algorithm is compatible with distance measures such as the Hausdorff, the
Fr\'echet and area-based distances, and enables simplification for continuous
scaling in time. To speed up this algorithm in practice, we present
new techniques for constructing and representing so-called shortcut graphs.
Experimental evaluation of these techniques on trajectory data reveals a
significant improvement of using shortcut graphs for progressive and
non-progressive curve simplification, both in terms of running time and memory
usage.Comment: 20 pages, 20 figure
Faster Fr\'echet Distance Approximation through Truncated Smoothing
The Fr\'echet distance is a popular distance measure for curves. Computing
the Fr\'echet distance between two polygonal curves of vertices takes
roughly quadratic time, and conditional lower bounds suggest that even
approximating to within a factor cannot be done in strongly-subquadratic
time, even in one dimension. The current best approximation algorithms present
trade-offs between approximation quality and running time. Recently, van der
Horst (SODA, 2023) presented an
time -approximate algorithm for curves in arbitrary dimensions, for any
. Our main contribution is an approximation algorithm for
curves in one dimension, with a significantly faster running time of . Additionally, we give an
algorithm for curves in arbitrary dimensions that improves upon the
state-of-the-art running time by a logarithmic factor, to . Both of our algorithms rely on a linear-time simplification
procedure that in one dimension reduces the complexity of the reachable free
space to without making sacrifices in the asymptotic
approximation factor.Comment: 27 pages, 11 figure
Visual analytics of delays and interaction in movement data
Maximilian Konzack, Tim Ophelders, Michel A. Westenberg and Kevin Buchin are supported by the Netherlands Organisation for Scientific Research (NWO) under grant no. 612.001.207 (Maximilian Konzack, Michel A. Westenberg and Kevin Buchin) and grant no. 639.023.208 (Tim Ophelders).The analysis of interaction between movement trajectories is of interest for various domains when movement of multiple objects is concerned. Interaction often includes a delayed response, making it difficult to detect interaction with current methods that compare movement at specific time intervals. We propose analyses and visualizations, on a local and global scale, of delayed movement responses, where an action is followed by a reaction over time, on trajectories recorded simultaneously. We developed a novel approach to compute the global delay in subquadratic time using a fast Fourier transform (FFT). Central to our local analysis of delays is the computation of a matching between the trajectories in a so-called delay space. It encodes the similarities between all pairs of points of the trajectories. In the visualization, the edges of the matching are bundled into patches, such that shape and color of a patch help to encode changes in an interaction pattern. To evaluate our approach experimentally, we have implemented it as a prototype visual analytics tool and have applied the tool on three bidimensional data sets. For this we used various measures to compute the delay space, including the directional distance, a new similarity measure, which captures more complex interactions by combining directional and spatial characteristics. We compare matchings of various methods computing similarity between trajectories. We also compare various procedures to compute the matching in the delay space, specifically the Fréchet distance, dynamic time warping (DTW), and edit distance (ED). Finally, we demonstrate how to validate the consistency of pairwise matchings by computing matchings between more than two trajectories.Publisher PDFPeer reviewe
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