391 research outputs found

    Energy-Efficient Computing for Mobile Signal Processing

    Full text link
    Mobile devices have rapidly proliferated, and deployment of handheld devices continues to increase at a spectacular rate. As today's devices not only support advanced signal processing of wireless communication data but also provide rich sets of applications, contemporary mobile computing requires both demanding computation and efficiency. Most mobile processors combine general-purpose processors, digital signal processors, and hardwired application-specific integrated circuits to satisfy their high-performance and low-power requirements. However, such a heterogeneous platform is inefficient in area, power and programmability. Improving the efficiency of programmable mobile systems is a critical challenge and an active area of computer systems research. SIMD (single instruction multiple data) architectures are very effective for data-level-parallelism intense algorithms in mobile signal processing. However, new characteristics of advanced wireless/multimedia algorithms require architectural re-evaluation to achieve better energy efficiency. Therefore, fourth generation wireless protocol and high definition mobile video algorithms are analyzed to enhance a wide-SIMD architecture. The key enhancements include 1) programmable crossbar to support complex data alignment, 2) SIMD partitioning to support fine-grain SIMD computation, and 3) fused operation to support accelerating frequently used instruction pairs. Near-threshold computation has been attractive in low-power architecture research because it balances performance and power. To further improve energy efficiency in mobile computing, near-threshold computation is applied to a wide SIMD architecture. This proposed near-threshold wide SIMD architecture-Diet SODA-presents interesting architectural design decisions such as 1) very wide SIMD datapath to compensate for degraded performance induced by near-threshold computation and 2) scatter-gather data prefetcher to exploit large latency gap between memory and the SIMD datapath. Although near-threshold computation provides excellent energy efficiency, it suffers from increased delay variations. A systematic study of delay variations in near-threshold computing is performed and simple techniques-structural duplication and voltage/frequency margining-are explored to tolerate and mitigate the delay variations in near-threshold wide SIMD architectures. This dissertation analyzes representative wireless/multimedia mobile signal processing algorithms, proposes an energy-efficient programmable platform, and evaluates performance and power. A main theme of this dissertation is that the performance and efficiency of programmable embedded systems can be significantly improved with a combination of parallel SIMD and near-threshold computations.Ph.D.Electrical EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/86356/1/swseo_1.pd

    Exploring Processor and Memory Architectures for Multimedia

    Get PDF
    Multimedia has become one of the cornerstones of our 21st century society and, when combined with mobility, has enabled a tremendous evolution of our society. However, joining these two concepts introduces many technical challenges. These range from having sufficient performance for handling multimedia content to having the battery stamina for acceptable mobile usage. When taking a projection of where we are heading, we see these issues becoming ever more challenging by increased mobility as well as advancements in multimedia content, such as introduction of stereoscopic 3D and augmented reality. The increased performance needs for handling multimedia come not only from an ongoing step-up in resolution going from QVGA (320x240) to Full HD (1920x1080) a 27x increase in less than half a decade. On top of this, there is also codec evolution (MPEG-2 to H.264 AVC) that adds to the computational load increase. To meet these performance challenges there has been processing and memory architecture advances (SIMD, out-of-order superscalarity, multicore processing and heterogeneous multilevel memories) in the mobile domain, in conjunction with ever increasing operating frequencies (200MHz to 2GHz) and on-chip memory sizes (128KB to 2-3MB). At the same time there is an increase in requirements for mobility, placing higher demands on battery-powered systems despite the steady increase in battery capacity (500 to 2000mAh). This leaves negative net result in-terms of battery capacity versus performance advances. In order to make optimal use of these architectural advances and to meet the power limitations in mobile systems, there is a need for taking an overall approach on how to best utilize these systems. The right trade-off between performance and power is crucial. On top of these constraints, the flexibility aspects of the system need to be addressed. All this makes it very important to reach the right architectural balance in the system. The first goal for this thesis is to examine multimedia applications and propose a flexible solution that can meet the architectural requirements in a mobile system. Secondly, propose an automated methodology of optimally mapping multimedia data and instructions to a heterogeneous multilevel memory subsystem. The proposed methodology uses constraint programming for solving a multidimensional optimization problem. Results from this work indicate that using today’s most advanced mobile processor technology together with a multi-level heterogeneous on-chip memory subsystem can meet the performance requirements for handling multimedia. By utilizing the automated optimal memory mapping method presented in this thesis lower total power consumption can be achieved, whilst performance for multimedia applications is improved, by employing enhanced memory management. This is achieved through reduced external accesses and better reuse of memory objects. This automatic method shows high accuracy, up to 90%, for predicting multimedia memory accesses for a given architecture

    3D-SoftChip: A novel 3D vertically integrated adaptive computing system [thesis]

    Get PDF
    At present, as we enter the nano and giga-scaled integrated-circuit era, there are many system design challenges which must be overcome to resolve problems in current systems. The incredibly increased nonrecurring engineering (NRE) cost, abruptly shortened Time-to- Market (ITA) period and ever widening design productive gaps are good examples illustrating the problems in current systems. To cope with these problems, the concept of an Adaptive Computing System is becoming a critical technology for next generation computing systems. The other big problem is an explosion in the interconnection wire requirements in standard planar technology resulting from the very high data-bandwidth requirements demanded for real-time communications and multimedia signal processing. The concept of 3D-vertical integration of 2D planar chips becomes an attractive solution to combat the ever increasing interconnect wire requirements. As a result, this research proposes the concept of a novel 3D integrated adaptive computing system, which we term 3D-ACSoC. The architecture and advanced system design methodology of the proposed 3D-SoftChip as a forthcoming giga-scaled integrated circuit computing system has been introduced, along with high-level system modeling and functional verification in the early design stage using SystemC

    Computer vision algorithms on reconfigurable logic arrays

    Full text link

    Architecture and Analysis for Next Generation Mobile Signal Processing.

    Full text link
    Mobile devices have proliferated at a spectacular rate, with more than 3.3 billion active cell phones in the world. With sales totaling hundreds of billions every year, the mobile phone has arguably become the dominant computing platform, replacing the personal computer. Soon, improvements to today’s smart phones, such as high-bandwidth internet access, high-definition video processing, and human-centric interfaces that integrate voice recognition and video-conferencing will be commonplace. Cost effective and power efficient support for these applications will be required. Looking forward to the next generation of mobile computing, computation requirements will increase by one to three orders of magnitude due to higher data rates, increased complexity algorithms, and greater computation diversity but the power requirements will be just as stringent to ensure reasonable battery lifetimes. The design of the next generation of mobile platforms must address three critical challenges: efficiency, programmability, and adaptivity. The computational efficiency of existing solutions is inadequate and straightforward scaling by increasing the number of cores or the amount of data-level parallelism will not suffice. Programmability provides the opportunity for a single platform to support multiple applications and even multiple standards within each application domain. Programmability also provides: faster time to market as hardware and software development can proceed in parallel; the ability to fix bugs and add features after manufacturing; and, higher chip volumes as a single platform can support a family of mobile devices. Lastly, hardware adaptivity is necessary to maintain efficiency as the computational characteristics of the applications change. Current solutions are tailored specifically for wireless signal processing algorithms, but lose their efficiency when other application domains like high definition video are processed. This thesis addresses these challenges by presenting analysis of next generation mobile signal processing applications and proposing an advanced signal processing architecture to deal with the stringent requirements. An application-centric design approach is taken to design our architecture. First, a next generation wireless protocol and high definition video is analyzed and algorithmic characterizations discussed. From these characterizations, key architectural implications are presented, which form the basis for the advanced signal processor architecture, AnySP.Ph.D.Electrical EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/86344/1/mwoh_1.pd

    Polyvalent Parallelizations for Hierarchical Block Matching Motion Estimation

    Get PDF
    Block matching motion estimation algorithms are widely used in video coding schemes. In this paper,we design an efficient hierarchical block matching motion estimation (HBMME) algorithm on a hypercube multiprocessor. Unlike systolic array designs, this solution is not tied down to specific values of algorithm parameters and thus offers increased flexibility. Moreover, the hypercube network can efficiently handle the non regular data flow of the HBMME algorithm. Our techniques nearly eliminate the occurrence of “difficult” communication patterns, namely many-to-many personalized communication, by replacing them with simple shift operations. These operations have an efficient implementation on most of interconnection networks and thus our techniques can be adapted to other networks as well. With regard to the employed multiprocessor we make no specific assumption about the amount of local memory residing in each processor. Instead, we introduce a free parameter S and assume that each processor has O(S) local memory. By doing so, we handle all the cases of modern multiprocessors, that is fine-grained, medium-grained and coarse-grained multiprocessors and thus our design is quite general

    Efficient Algorithms for Large-Scale Image Analysis

    Get PDF
    This work develops highly efficient algorithms for analyzing large images. Applications include object-based change detection and screening. The algorithms are 10-100 times as fast as existing software, sometimes even outperforming FGPA/GPU hardware, because they are designed to suit the computer architecture. This thesis describes the implementation details and the underlying algorithm engineering methodology, so that both may also be applied to other applications
    • …
    corecore