11,479 research outputs found

    Fast Routing Table Construction Using Small Messages

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    We describe a distributed randomized algorithm computing approximate distances and routes that approximate shortest paths. Let n denote the number of nodes in the graph, and let HD denote the hop diameter of the graph, i.e., the diameter of the graph when all edges are considered to have unit weight. Given 0 < eps <= 1/2, our algorithm runs in weak-O(n^(1/2 + eps) + HD) communication rounds using messages of O(log n) bits and guarantees a stretch of O(eps^(-1) log eps^(-1)) with high probability. This is the first distributed algorithm approximating weighted shortest paths that uses small messages and runs in weak-o(n) time (in graphs where HD in weak-o(n)). The time complexity nearly matches the lower bounds of weak-Omega(sqrt(n) + HD) in the small-messages model that hold for stateless routing (where routing decisions do not depend on the traversed path) as well as approximation of the weigthed diameter. Our scheme replaces the original identifiers of the nodes by labels of size O(log eps^(-1) log n). We show that no algorithm that keeps the original identifiers and runs for weak-o(n) rounds can achieve a polylogarithmic approximation ratio. Variations of our techniques yield a number of fast distributed approximation algorithms solving related problems using small messages. Specifically, we present algorithms that run in weak-O(n^(1/2 + eps) + HD) rounds for a given 0 < eps <= 1/2, and solve, with high probability, the following problems: - O(eps^(-1))-approximation for the Generalized Steiner Forest (the running time in this case has an additive weak-O(t^(1 + 2eps)) term, where t is the number of terminals); - O(eps^(-2))-approximation of weighted distances, using node labels of size O(eps^(-1) log n) and weak-O(n^(eps)) bits of memory per node; - O(eps^(-1))-approximation of the weighted diameter; - O(eps^(-3))-approximate shortest paths using the labels 1,...,n.Comment: 40 pages, 2 figures, extended abstract submitted to STOC'1

    Fast Distributed Approximation for Max-Cut

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    Finding a maximum cut is a fundamental task in many computational settings. Surprisingly, it has been insufficiently studied in the classic distributed settings, where vertices communicate by synchronously sending messages to their neighbors according to the underlying graph, known as the LOCAL\mathcal{LOCAL} or CONGEST\mathcal{CONGEST} models. We amend this by obtaining almost optimal algorithms for Max-Cut on a wide class of graphs in these models. In particular, for any ϵ>0\epsilon > 0, we develop randomized approximation algorithms achieving a ratio of (1ϵ)(1-\epsilon) to the optimum for Max-Cut on bipartite graphs in the CONGEST\mathcal{CONGEST} model, and on general graphs in the LOCAL\mathcal{LOCAL} model. We further present efficient deterministic algorithms, including a 1/31/3-approximation for Max-Dicut in our models, thus improving the best known (randomized) ratio of 1/41/4. Our algorithms make non-trivial use of the greedy approach of Buchbinder et al. (SIAM Journal on Computing, 2015) for maximizing an unconstrained (non-monotone) submodular function, which may be of independent interest

    Super-Fast Distributed Algorithms for Metric Facility Location

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    This paper presents a distributed O(1)-approximation algorithm, with expected-O(loglogn)O(\log \log n) running time, in the CONGEST\mathcal{CONGEST} model for the metric facility location problem on a size-nn clique network. Though metric facility location has been considered by a number of researchers in low-diameter settings, this is the first sub-logarithmic-round algorithm for the problem that yields an O(1)-approximation in the setting of non-uniform facility opening costs. In order to obtain this result, our paper makes three main technical contributions. First, we show a new lower bound for metric facility location, extending the lower bound of B\u{a}doiu et al. (ICALP 2005) that applies only to the special case of uniform facility opening costs. Next, we demonstrate a reduction of the distributed metric facility location problem to the problem of computing an O(1)-ruling set of an appropriate spanning subgraph. Finally, we present a sub-logarithmic-round (in expectation) algorithm for computing a 2-ruling set in a spanning subgraph of a clique. Our algorithm accomplishes this by using a combination of randomized and deterministic sparsification.Comment: 15 pages, 2 figures. This is the full version of a paper that appeared in ICALP 201

    On the Complexity of Local Distributed Graph Problems

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    This paper is centered on the complexity of graph problems in the well-studied LOCAL model of distributed computing, introduced by Linial [FOCS '87]. It is widely known that for many of the classic distributed graph problems (including maximal independent set (MIS) and (Δ+1)(\Delta+1)-vertex coloring), the randomized complexity is at most polylogarithmic in the size nn of the network, while the best deterministic complexity is typically 2O(logn)2^{O(\sqrt{\log n})}. Understanding and narrowing down this exponential gap is considered to be one of the central long-standing open questions in the area of distributed graph algorithms. We investigate the problem by introducing a complexity-theoretic framework that allows us to shed some light on the role of randomness in the LOCAL model. We define the SLOCAL model as a sequential version of the LOCAL model. Our framework allows us to prove completeness results with respect to the class of problems which can be solved efficiently in the SLOCAL model, implying that if any of the complete problems can be solved deterministically in logO(1)n\log^{O(1)} n rounds in the LOCAL model, we can deterministically solve all efficient SLOCAL-problems (including MIS and (Δ+1)(\Delta+1)-coloring) in logO(1)n\log^{O(1)} n rounds in the LOCAL model. We show that a rather rudimentary looking graph coloring problem is complete in the above sense: Color the nodes of a graph with colors red and blue such that each node of sufficiently large polylogarithmic degree has at least one neighbor of each color. The problem admits a trivial zero-round randomized solution. The result can be viewed as showing that the only obstacle to getting efficient determinstic algorithms in the LOCAL model is an efficient algorithm to approximately round fractional values into integer values

    A Faster Distributed Single-Source Shortest Paths Algorithm

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    We devise new algorithms for the single-source shortest paths (SSSP) problem with non-negative edge weights in the CONGEST model of distributed computing. While close-to-optimal solutions, in terms of the number of rounds spent by the algorithm, have recently been developed for computing SSSP approximately, the fastest known exact algorithms are still far away from matching the lower bound of Ω~(n+D) \tilde \Omega (\sqrt{n} + D) rounds by Peleg and Rubinovich [SIAM Journal on Computing 2000], where n n is the number of nodes in the network and D D is its diameter. The state of the art is Elkin's randomized algorithm [STOC 2017] that performs O~(n2/3D1/3+n5/6) \tilde O(n^{2/3} D^{1/3} + n^{5/6}) rounds. We significantly improve upon this upper bound with our two new randomized algorithms for polynomially bounded integer edge weights, the first performing O~(nD) \tilde O (\sqrt{n D}) rounds and the second performing O~(nD1/4+n3/5+D) \tilde O (\sqrt{n} D^{1/4} + n^{3/5} + D) rounds. Our bounds also compare favorably to the independent result by Ghaffari and Li [STOC 2018]. As side results, we obtain a (1+ϵ) (1 + \epsilon) -approximation O~((nD1/4+D)/ϵ) \tilde O ((\sqrt{n} D^{1/4} + D) / \epsilon) -round algorithm for directed SSSP and a new work/depth trade-off for exact SSSP on directed graphs in the PRAM model.Comment: Presented at the the 59th Annual IEEE Symposium on Foundations of Computer Science (FOCS 2018

    Parameterized Distributed Algorithms

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    In this work, we initiate a thorough study of graph optimization problems parameterized by the output size in the distributed setting. In such a problem, an algorithm decides whether a solution of size bounded by k exists and if so, it finds one. We study fundamental problems, including Minimum Vertex Cover (MVC), Maximum Independent Set (MaxIS), Maximum Matching (MaxM), and many others, in both the LOCAL and CONGEST distributed computation models. We present lower bounds for the round complexity of solving parameterized problems in both models, together with optimal and near-optimal upper bounds. Our results extend beyond the scope of parameterized problems. We show that any LOCAL (1+epsilon)-approximation algorithm for the above problems must take Omega(epsilon^{-1}) rounds. Joined with the (epsilon^{-1}log n)^{O(1)} rounds algorithm of [Ghaffari et al., 2017] and the Omega (sqrt{(log n)/(log log n)}) lower bound of [Fabian Kuhn et al., 2016], the lower bounds match the upper bound up to polynomial factors in both parameters. We also show that our parameterized approach reduces the runtime of exact and approximate CONGEST algorithms for MVC and MaxM if the optimal solution is small, without knowing its size beforehand. Finally, we propose the first o(n^2) rounds CONGEST algorithms that approximate MVC within a factor strictly smaller than 2

    Distributed Approximation of Minimum Routing Cost Trees

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    We study the NP-hard problem of approximating a Minimum Routing Cost Spanning Tree in the message passing model with limited bandwidth (CONGEST model). In this problem one tries to find a spanning tree of a graph GG over nn nodes that minimizes the sum of distances between all pairs of nodes. In the considered model every node can transmit a different (but short) message to each of its neighbors in each synchronous round. We provide a randomized (2+ϵ)(2+\epsilon)-approximation with runtime O(D+lognϵ)O(D+\frac{\log n}{\epsilon}) for unweighted graphs. Here, DD is the diameter of GG. This improves over both, the (expected) approximation factor O(logn)O(\log n) and the runtime O(Dlog2n)O(D\log^2 n) of the best previously known algorithm. Due to stating our results in a very general way, we also derive an (optimal) runtime of O(D)O(D) when considering O(logn)O(\log n)-approximations as done by the best previously known algorithm. In addition we derive a deterministic 22-approximation

    Distributed Connectivity Decomposition

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    We present time-efficient distributed algorithms for decomposing graphs with large edge or vertex connectivity into multiple spanning or dominating trees, respectively. As their primary applications, these decompositions allow us to achieve information flow with size close to the connectivity by parallelizing it along the trees. More specifically, our distributed decomposition algorithms are as follows: (I) A decomposition of each undirected graph with vertex-connectivity kk into (fractionally) vertex-disjoint weighted dominating trees with total weight Ω(klogn)\Omega(\frac{k}{\log n}), in O~(D+n)\widetilde{O}(D+\sqrt{n}) rounds. (II) A decomposition of each undirected graph with edge-connectivity λ\lambda into (fractionally) edge-disjoint weighted spanning trees with total weight λ12(1ε)\lceil\frac{\lambda-1}{2}\rceil(1-\varepsilon), in O~(D+nλ)\widetilde{O}(D+\sqrt{n\lambda}) rounds. We also show round complexity lower bounds of Ω~(D+nk)\tilde{\Omega}(D+\sqrt{\frac{n}{k}}) and Ω~(D+nλ)\tilde{\Omega}(D+\sqrt{\frac{n}{\lambda}}) for the above two decompositions, using techniques of [Das Sarma et al., STOC'11]. Moreover, our vertex-connectivity decomposition extends to centralized algorithms and improves the time complexity of [Censor-Hillel et al., SODA'14] from O(n3)O(n^3) to near-optimal O~(m)\tilde{O}(m). As corollaries, we also get distributed oblivious routing broadcast with O(1)O(1)-competitive edge-congestion and O(logn)O(\log n)-competitive vertex-congestion. Furthermore, the vertex connectivity decomposition leads to near-time-optimal O(logn)O(\log n)-approximation of vertex connectivity: centralized O~(m)\widetilde{O}(m) and distributed O~(D+n)\tilde{O}(D+\sqrt{n}). The former moves toward the 1974 conjecture of Aho, Hopcroft, and Ullman postulating an O(m)O(m) centralized exact algorithm while the latter is the first distributed vertex connectivity approximation
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