5 research outputs found

    Machine learning comparison for step decision making of a bipedal robot

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    This paper presents the results of several machine learning techniques for step decision in a bipedal robot. The custom developed bipedal robot does not utilize electric motors as actuators and as a result has the disadvantage of imprecise movements. The robot is inherently unstable and maintain its stability by making steps. The classifiers had to learn when and which leg must be moved in order to maintain stability and locomotion. Methods like: Decision tree, Linear/Quadratic Discriminant, SVM, KNN and Neural Networks were trained. The results of their performance/accuracy are noted

    S.A.R.A.H.: The bipedal robot with machine learning step decision making

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    Herein, we describe a custom-made bipedal robot that uses electromagnets for performing movements as opposed to conventional DC motors. The robot uses machine learning to stabilize its self by taking steps. The results of several machine learning techniques for step decision are described. The robot does not use electric motors as actuators. As a result, it makes imprecise movements and is inherently unstable. To maintain stability, it must take steps. Classifiers are required to learn from users about when and which leg to move to maintain stability and locomotion. Classifiers such as Decision tree, Linear/Quadratic Discriminant, Support Vector Machine, K-Nearest Neighbor, and Neural Networks are trained and compared. Their performance/accuracy is noted

    Fall Detection and Management in Biped Humanoid Robots

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    Abstract-The appropriate management of fall situationsi.e. fast instability detection, avoidance of unintentional falls, falling without damaging the body, fast recovering of the standing position after a fall -is an essential ability of biped humanoid robots. This issue is especially important for humanoid robots carrying out demanding movements such as walking in irregular surfaces, running or practicing a given sport (e.g. soccer). In a former contribution we have addressed the design of low-damage fall sequences, which can be activated/triggered by the robot in case of a detected unintentional fall or an intentional fall (common situation in robot soccer). In this article we tackle the detection of instability and the avoidance of falls in biped humanoids, as well as the integration of all components in a single framework. In this framework a fall can be avoided or a falling sequence can be triggered depending on the detected instability's degree. The proposed fall detection and fall avoidance subsystems are validated in real world-experiments with biped humanoid robots

    QP-based Adaptive-Gains Compliance Control in Humanoid Falls

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    International audienceWe address the problem of humanoid falling with a decoupled strategy consisting of a pre-impact and a postimpact stage. In the pre-impact stage, geometrical reasoning allows the robot to choose appropriate impact points in the surrounding environment and to adopt a posture to reach them while avoiding impact-singularities and preparing for the postimpact. The surrounding environment can be unstructured and may contain cluttered obstacles. The post-impact stage uses a quadratic program controller that adapts on-line the joint proportional-derivative (PD) gains to make the robot compliant-to absorb impact and post-impact dynamics, which lowers possible damage risks. This is done by a new approach incorporating the stiffness and damping gains directly as decision variables in the QP along with the usually-considered variables of joint accelerations and contact forces. Constraints of the QP prevent the motors from reaching their torque limits during the fall. Several experiments on the humanoid robot HRP-4 in a full-dynamics simulator are presented and discussed
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