3 research outputs found

    Eye&Head:Synergetic Eye and Head Movement for Gaze Pointing and Selection

    Get PDF
    Eye gaze involves the coordination of eye and head movement to acquire gaze targets, but existing approaches to gaze pointing are based on eye-tracking in abstraction from head motion. We propose to leverage the synergetic movement of eye and head, and identify design principles for Eye&Head gaze interaction. We introduce three novel techniques that build on the distinction of head-supported versus eyes-only gaze, to enable dynamic coupling of gaze and pointer, hover interaction, visual exploration around pre-selections, and iterative and fast confirmation of targets. We demonstrate Eye&Head interaction on applications in virtual reality, and evaluate our techniques against baselines in pointing and confirmation studies. Our results show that Eye&Head techniques enable novel gaze behaviours that provide users with more control and flexibility in fast gaze pointing and selection

    Extending the visual field of a head-mounted eye tracker for pervasive eye-based interaction

    No full text
    Pervasive eye-based interaction refers to the vision of eye-based interaction becoming ubiquitously usable in everyday life, e. g. across multiple displays in the environment. While current head-mounted eye trackers work well for interaction with displays at similar distances, the scene camera often fails to cover both remote and close proximity displays, e. g. a public display on a wall and a handheld portable device. In this paper we describe an approach that allows for robust detection and gaze mapping across multiple such displays. Our approach uses an additional scene camera to extend the viewing and gaze mapping area of the eye tracker and automatically switches between both cameras depending on the display in view. Results from a pilot study show that our system achieves a similar gaze estimation accuracy to a single-camera system while at the same time increasing usability

    A Review and Analysis of Eye-Gaze Estimation Systems, Algorithms and Performance Evaluation Methods in Consumer Platforms

    Full text link
    In this paper a review is presented of the research on eye gaze estimation techniques and applications, that has progressed in diverse ways over the past two decades. Several generic eye gaze use-cases are identified: desktop, TV, head-mounted, automotive and handheld devices. Analysis of the literature leads to the identification of several platform specific factors that influence gaze tracking accuracy. A key outcome from this review is the realization of a need to develop standardized methodologies for performance evaluation of gaze tracking systems and achieve consistency in their specification and comparative evaluation. To address this need, the concept of a methodological framework for practical evaluation of different gaze tracking systems is proposed.Comment: 25 pages, 13 figures, Accepted for publication in IEEE Access in July 201
    corecore