1,188 research outputs found
The Energy Complexity of Broadcast
Energy is often the most constrained resource in networks of battery-powered
devices, and as devices become smaller, they spend a larger fraction of their
energy on communication (transceiver usage) not computation. As an imperfect
proxy for true energy usage, we define energy complexity to be the number of
time slots a device transmits/listens; idle time and computation are free.
In this paper we investigate the energy complexity of fundamental
communication primitives such as broadcast in multi-hop radio networks. We
consider models with collision detection (CD) and without (No-CD), as well as
both randomized and deterministic algorithms. Some take-away messages from this
work include:
1. The energy complexity of broadcast in a multi-hop network is intimately
connected to the time complexity of leader election in a single-hop (clique)
network. Many existing lower bounds on time complexity immediately transfer to
energy complexity. For example, in the CD and No-CD models, we need
and energy, respectively.
2. The energy lower bounds above can almost be achieved, given sufficient
() time. In the CD and No-CD models we can solve broadcast using
energy and energy,
respectively.
3. The complexity measures of Energy and Time are in conflict, and it is an
open problem whether both can be minimized simultaneously. We give a tradeoff
showing it is possible to be nearly optimal in both measures simultaneously.
For any constant , broadcast can be solved in
time with
energy, where is the diameter of the network
How to Wake up Your Neighbors: Safe and Nearly Optimal Generic Energy Conservation in Radio Networks
Recent work [Chang et al., 2018; Chang et al., 2020; Varsha Dani et al., 2021] has shown that it is sometimes feasible to significantly reduce the energy usage of some radio-network algorithms by adaptively powering down the radio receiver when it is not needed. Although past work has focused on modifying specific network algorithms in this way, we now ask the question of whether this problem can be solved in a generic way, treating the algorithm as a kind of black box.
We are able to answer this question in the affirmative, presenting a new general way to modify arbitrary radio-network algorithms in an attempt to save energy. At the expense of a small increase in the time complexity, we can provably reduce the energy usage to an extent that is provably nearly optimal within a certain class of general-purpose algorithms.
As an application, we show that our algorithm reduces the energy cost of breadth-first search in radio networks from the previous best bound of 2^O(?{log n}) to polylog(n), where n is the number of nodes in the network
A key ingredient in our algorithm is hierarchical clustering based on additive Voronoi decomposition done at multiple scales. Similar clustering algorithms have been used in other recent work on energy-aware computation in radio networks, but we believe the specific approach presented here may be of independent interest
Energy Complexity of Distance Computation in Multi-hop Networks
Energy efficiency is a critical issue for wireless devices operated under
stringent power constraint (e.g., battery). Following prior works, we measure
the energy cost of a device by its transceiver usage, and define the energy
complexity of an algorithm as the maximum number of time slots a device
transmits or listens, over all devices. In a recent paper of Chang et al. (PODC
2018), it was shown that broadcasting in a multi-hop network of unknown
topology can be done in energy. In this paper, we continue
this line of research, and investigate the energy complexity of other
fundamental graph problems in multi-hop networks. Our results are summarized as
follows.
1. To avoid spending energy, the broadcasting protocols of Chang
et al. (PODC 2018) do not send the message along a BFS tree, and it is open
whether BFS could be computed in energy, for sufficiently large . In
this paper we devise an algorithm that attains energy
cost.
2. We show that the framework of the round lower bound proof
for computing diameter in CONGEST of Abboud et al. (DISC 2017) can be adapted
to give an energy lower bound in the wireless network model
(with no message size constraint), and this lower bound applies to -arboricity graphs. From the upper bound side, we show that the energy
complexity of can be attained for bounded-genus graphs
(which includes planar graphs).
3. Our upper bounds for computing diameter can be extended to other graph
problems. We show that exact global minimum cut or approximate -- minimum
cut can be computed in energy for bounded-genus graphs
Wake Up and Join Me! An Energy-Efficient Algorithm for Maximal Matching in Radio Networks
We consider networks of small, autonomous devices that communicate with each
other wirelessly. Minimizing energy usage is an important consideration in
designing algorithms for such networks, as battery life is a crucial and
limited resource. Working in a model where both sending and listening for
messages deplete energy, we consider the problem of finding a maximal matching
of the nodes in a radio network of arbitrary and unknown topology.
We present a distributed randomized algorithm that produces, with high
probability, a maximal matching. The maximum energy cost per node is , where is the size of the network. The total latency of our algorithm
is time steps. We observe that there exist families of network
topologies for which both of these bounds are simultaneously optimal up to
polylog factors, so any significant improvement will require additional
assumptions about the network topology.
We also consider the related problem of assigning, for each node in the
network, a neighbor to back up its data in case of node failure. Here, a key
goal is to minimize the maximum load, defined as the number of nodes assigned
to a single node. We present a decentralized low-energy algorithm that finds a
neighbor assignment whose maximum load is at most a polylog() factor bigger
that the optimum.Comment: 14 pages, 2 figures, 3 algorithm
Robust and Listening-Efficient Contention Resolution
This paper shows how to achieve contention resolution on a shared
communication channel using only a small number of channel accesses -- both for
listening and sending -- and the resulting algorithm is resistant to
adversarial noise.
The shared channel operates over a sequence of synchronized time slots, and
in any slot agents may attempt to broadcast a packet. An agent's broadcast
succeeds if no other agent broadcasts during that slot. If two or more agents
broadcast in the same slot, then the broadcasts collide and both broadcasts
fail. An agent listening on the channel during a slot receives ternary
feedback, learning whether that slot had silence, a successful broadcast, or a
collision. Agents are (adversarially) injected into the system over time. The
goal is to coordinate the agents so that each is able to successfully broadcast
its packet.
A contention-resolution protocol is measured both in terms of its throughput
and the number of slots during which an agent broadcasts or listens. Most prior
work assumes that listening is free and only tries to minimize the number of
broadcasts.
This paper answers two foundational questions. First, is constant throughput
achievable when using polylogarithmic channel accesses per agent, both for
listening and broadcasting? Second, is constant throughput still achievable
when an adversary jams some slots by broadcasting noise in them? Specifically,
for packets arriving over time and jammed slots, we give an algorithm
that with high probability in guarantees throughput and
achieves on average channel accesses against an
adaptive adversary. We also have per-agent high-probability guarantees on the
number of channel accesses -- either or , depending on how quickly the adversary can react to what
is being broadcast
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