30,340 research outputs found

    A Structured Systems Approach for Optimal Actuator-Sensor Placement in Linear Time-Invariant Systems

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    In this paper we address the actuator/sensor allocation problem for linear time invariant (LTI) systems. Given the structure of an autonomous linear dynamical system, the goal is to design the structure of the input matrix (commonly denoted by BB) such that the system is structurally controllable with the restriction that each input be dedicated, i.e., it can only control directly a single state variable. We provide a methodology that addresses this design question: specifically, we determine the minimum number of dedicated inputs required to ensure such structural controllability, and characterize, and characterizes all (when not unique) possible configurations of the \emph{minimal} input matrix BB. Furthermore, we show that the proposed solution methodology incurs \emph{polynomial complexity} in the number of state variables. By duality, the solution methodology may be readily extended to the structural design of the corresponding minimal output matrix (commonly denoted by CC) that ensures structural observability.Comment: 8 pages, submitted for publicatio

    Incremental Sampling-based Algorithms for Optimal Motion Planning

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    During the last decade, incremental sampling-based motion planning algorithms, such as the Rapidly-exploring Random Trees (RRTs) have been shown to work well in practice and to possess theoretical guarantees such as probabilistic completeness. However, no theoretical bounds on the quality of the solution obtained by these algorithms have been established so far. The first contribution of this paper is a negative result: it is proven that, under mild technical conditions, the cost of the best path in the RRT converges almost surely to a non-optimal value. Second, a new algorithm is considered, called the Rapidly-exploring Random Graph (RRG), and it is shown that the cost of the best path in the RRG converges to the optimum almost surely. Third, a tree version of RRG is introduced, called the RRTβˆ—^* algorithm, which preserves the asymptotic optimality of RRG while maintaining a tree structure like RRT. The analysis of the new algorithms hinges on novel connections between sampling-based motion planning algorithms and the theory of random geometric graphs. In terms of computational complexity, it is shown that the number of simple operations required by both the RRG and RRTβˆ—^* algorithms is asymptotically within a constant factor of that required by RRT.Comment: 20 pages, 10 figures, this manuscript is submitted to the International Journal of Robotics Research, a short version is to appear at the 2010 Robotics: Science and Systems Conference
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