6,976 research outputs found
Partially ordered distributed computations on asynchronous point-to-point networks
Asynchronous executions of a distributed algorithm differ from each other due
to the nondeterminism in the order in which the messages exchanged are handled.
In many situations of interest, the asynchronous executions induced by
restricting nondeterminism are more efficient, in an application-specific
sense, than the others. In this work, we define partially ordered executions of
a distributed algorithm as the executions satisfying some restricted orders of
their actions in two different frameworks, those of the so-called event- and
pulse-driven computations. The aim of these restrictions is to characterize
asynchronous executions that are likely to be more efficient for some important
classes of applications. Also, an asynchronous algorithm that ensures the
occurrence of partially ordered executions is given for each case. Two of the
applications that we believe may benefit from the restricted nondeterminism are
backtrack search, in the event-driven case, and iterative algorithms for
systems of linear equations, in the pulse-driven case
Supervised Learning in Spiking Neural Networks with Phase-Change Memory Synapses
Spiking neural networks (SNN) are artificial computational models that have
been inspired by the brain's ability to naturally encode and process
information in the time domain. The added temporal dimension is believed to
render them more computationally efficient than the conventional artificial
neural networks, though their full computational capabilities are yet to be
explored. Recently, computational memory architectures based on non-volatile
memory crossbar arrays have shown great promise to implement parallel
computations in artificial and spiking neural networks. In this work, we
experimentally demonstrate for the first time, the feasibility to realize
high-performance event-driven in-situ supervised learning systems using
nanoscale and stochastic phase-change synapses. Our SNN is trained to recognize
audio signals of alphabets encoded using spikes in the time domain and to
generate spike trains at precise time instances to represent the pixel
intensities of their corresponding images. Moreover, with a statistical model
capturing the experimental behavior of the devices, we investigate
architectural and systems-level solutions for improving the training and
inference performance of our computational memory-based system. Combining the
computational potential of supervised SNNs with the parallel compute power of
computational memory, the work paves the way for next-generation of efficient
brain-inspired systems
Integration of continuous-time dynamics in a spiking neural network simulator
Contemporary modeling approaches to the dynamics of neural networks consider
two main classes of models: biologically grounded spiking neurons and
functionally inspired rate-based units. The unified simulation framework
presented here supports the combination of the two for multi-scale modeling
approaches, the quantitative validation of mean-field approaches by spiking
network simulations, and an increase in reliability by usage of the same
simulation code and the same network model specifications for both model
classes. While most efficient spiking simulations rely on the communication of
discrete events, rate models require time-continuous interactions between
neurons. Exploiting the conceptual similarity to the inclusion of gap junctions
in spiking network simulations, we arrive at a reference implementation of
instantaneous and delayed interactions between rate-based models in a spiking
network simulator. The separation of rate dynamics from the general connection
and communication infrastructure ensures flexibility of the framework. We
further demonstrate the broad applicability of the framework by considering
various examples from the literature ranging from random networks to neural
field models. The study provides the prerequisite for interactions between
rate-based and spiking models in a joint simulation
Real time unsupervised learning of visual stimuli in neuromorphic VLSI systems
Neuromorphic chips embody computational principles operating in the nervous
system, into microelectronic devices. In this domain it is important to
identify computational primitives that theory and experiments suggest as
generic and reusable cognitive elements. One such element is provided by
attractor dynamics in recurrent networks. Point attractors are equilibrium
states of the dynamics (up to fluctuations), determined by the synaptic
structure of the network; a `basin' of attraction comprises all initial states
leading to a given attractor upon relaxation, hence making attractor dynamics
suitable to implement robust associative memory. The initial network state is
dictated by the stimulus, and relaxation to the attractor state implements the
retrieval of the corresponding memorized prototypical pattern. In a previous
work we demonstrated that a neuromorphic recurrent network of spiking neurons
and suitably chosen, fixed synapses supports attractor dynamics. Here we focus
on learning: activating on-chip synaptic plasticity and using a theory-driven
strategy for choosing network parameters, we show that autonomous learning,
following repeated presentation of simple visual stimuli, shapes a synaptic
connectivity supporting stimulus-selective attractors. Associative memory
develops on chip as the result of the coupled stimulus-driven neural activity
and ensuing synaptic dynamics, with no artificial separation between learning
and retrieval phases.Comment: submitted to Scientific Repor
A parallel algorithm for switch-level timing simulation on a hypercube multiprocessor
The parallel approach to speeding up simulation is studied, specifically the simulation of digital LSI MOS circuitry on the Intel iPSC/2 hypercube. The simulation algorithm is based on RSIM, an event driven switch-level simulator that incorporates a linear transistor model for simulating digital MOS circuits. Parallel processing techniques based on the concepts of Virtual Time and rollback are utilized so that portions of the circuit may be simulated on separate processors, in parallel for as large an increase in speed as possible. A partitioning algorithm is also developed in order to subdivide the circuit for parallel processing
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