19,320 research outputs found

    Modelling Reactive Multimedia: Design and Authoring

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    Multimedia document authoring is a multifaceted activity, and authoring tools tend to concentrate on a restricted set of the activities involved in the creation of a multimedia artifact. In particular, a distinction may be drawn between the design and the implementation of a multimedia artifact. This paper presents a comparison of three different authoring paradigms, based on the common case study of a simple interactive animation. We present details of its implementation using the three different authoring tools, MCF, Fran and SMIL 2.0, and we discuss the conclusions that may be drawn from our comparison of the three approaches

    The Need to Support of Data Flow Graph Visualization of Forensic Lucid Programs, Forensic Evidence, and their Evaluation by GIPSY

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    Lucid programs are data-flow programs and can be visually represented as data flow graphs (DFGs) and composed visually. Forensic Lucid, a Lucid dialect, is a language to specify and reason about cyberforensic cases. It includes the encoding of the evidence (representing the context of evaluation) and the crime scene modeling in order to validate claims against the model and perform event reconstruction, potentially within large swaths of digital evidence. To aid investigators to model the scene and evaluate it, instead of typing a Forensic Lucid program, we propose to expand the design and implementation of the Lucid DFG programming onto Forensic Lucid case modeling and specification to enhance the usability of the language and the system and its behavior. We briefly discuss the related work on visual programming an DFG modeling in an attempt to define and select one approach or a composition of approaches for Forensic Lucid based on various criteria such as previous implementation, wide use, formal backing in terms of semantics and translation. In the end, we solicit the readers' constructive, opinions, feedback, comments, and recommendations within the context of this short discussion.Comment: 11 pages, 7 figures, index; extended abstract presented at VizSec'10 at http://www.vizsec2010.org/posters ; short paper accepted at PST'1

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    Europe In the Round CD‐ROM, Guildford, Vocational Technologies, 1994

    Generating collaborative systems for digital libraries: A model-driven approach

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    This is an open access article shared under a Creative Commons Attribution 3.0 Licence (http://creativecommons.org/licenses/by/3.0/). Copyright @ 2010 The Authors.The design and development of a digital library involves different stakeholders, such as: information architects, librarians, and domain experts, who need to agree on a common language to describe, discuss, and negotiate the services the library has to offer. To this end, high-level, language-neutral models have to be devised. Metamodeling techniques favor the definition of domainspecific visual languages through which stakeholders can share their views and directly manipulate representations of the domain entities. This paper describes CRADLE (Cooperative-Relational Approach to Digital Library Environments), a metamodel-based framework and visual language for the definition of notions and services related to the development of digital libraries. A collection of tools allows the automatic generation of several services, defined with the CRADLE visual language, and of the graphical user interfaces providing access to them for the final user. The effectiveness of the approach is illustrated by presenting digital libraries generated with CRADLE, while the CRADLE environment has been evaluated by using the cognitive dimensions framework

    System Support for Bandwidth Management and Content Adaptation in Internet Applications

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    This paper describes the implementation and evaluation of an operating system module, the Congestion Manager (CM), which provides integrated network flow management and exports a convenient programming interface that allows applications to be notified of, and adapt to, changing network conditions. We describe the API by which applications interface with the CM, and the architectural considerations that factored into the design. To evaluate the architecture and API, we describe our implementations of TCP; a streaming layered audio/video application; and an interactive audio application using the CM, and show that they achieve adaptive behavior without incurring much end-system overhead. All flows including TCP benefit from the sharing of congestion information, and applications are able to incorporate new functionality such as congestion control and adaptive behavior.Comment: 14 pages, appeared in OSDI 200
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