59,155 research outputs found

    Parallelism-Aware Memory Interference Delay Analysis for COTS Multicore Systems

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    In modern Commercial Off-The-Shelf (COTS) multicore systems, each core can generate many parallel memory requests at a time. The processing of these parallel requests in the DRAM controller greatly affects the memory interference delay experienced by running tasks on the platform. In this paper, we model a modern COTS multicore system which has a nonblocking last-level cache (LLC) and a DRAM controller that prioritizes reads over writes. To minimize interference, we focus on LLC and DRAM bank partitioned systems. Based on the model, we propose an analysis that computes a safe upper bound for the worst-case memory interference delay. We validated our analysis on a real COTS multicore platform with a set of carefully designed synthetic benchmarks as well as SPEC2006 benchmarks. Evaluation results show that our analysis is more accurately capture the worst-case memory interference delay and provides safer upper bounds compared to a recently proposed analysis which significantly under-estimate the delay.Comment: Technical Repor

    Benchmarking Memory Management Capabilities within ROOT-Sim

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    In parallel discrete event simulation techniques, the simulation model is partitioned into objects, concurrently executing events on different CPUs and/or multiple CPUCores. In such a context, run-time supports for logical time synchronization across the different simulation objects play a central role in determining the effectiveness of the specific parallel simulation environment. In this paper we present an experimental evaluation of the memory management capabilities offered by the ROme OpTimistic Simulator (ROOT-Sim). This is an open source parallel simulation environment transparently supporting optimistic synchronization via recoverability (based on incremental log/restore techniques) of any type of memory operation affecting the state of simulation objects, i.e., memory allocation, deallocation and update operations. The experimental study is based on a synthetic benchmark which mimics different read/write patterns inside the dynamic memory map associated with the state of simulation objects. This allows sensibility analysis of time and space effects due to the memory management subsystem while varying the type and the locality of the accesses associated with event processin

    DPP-PMRF: Rethinking Optimization for a Probabilistic Graphical Model Using Data-Parallel Primitives

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    We present a new parallel algorithm for probabilistic graphical model optimization. The algorithm relies on data-parallel primitives (DPPs), which provide portable performance over hardware architecture. We evaluate results on CPUs and GPUs for an image segmentation problem. Compared to a serial baseline, we observe runtime speedups of up to 13X (CPU) and 44X (GPU). We also compare our performance to a reference, OpenMP-based algorithm, and find speedups of up to 7X (CPU).Comment: LDAV 2018, October 201

    A compiler approach to scalable concurrent program design

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    The programmer's most powerful tool for controlling complexity in program design is abstraction. We seek to use abstraction in the design of concurrent programs, so as to separate design decisions concerned with decomposition, communication, synchronization, mapping, granularity, and load balancing. This paper describes programming and compiler techniques intended to facilitate this design strategy. The programming techniques are based on a core programming notation with two important properties: the ability to separate concurrent programming concerns, and extensibility with reusable programmer-defined abstractions. The compiler techniques are based on a simple transformation system together with a set of compilation transformations and portable run-time support. The transformation system allows programmer-defined abstractions to be defined as source-to-source transformations that convert abstractions into the core notation. The same transformation system is used to apply compilation transformations that incrementally transform the core notation toward an abstract concurrent machine. This machine can be implemented on a variety of concurrent architectures using simple run-time support. The transformation, compilation, and run-time system techniques have been implemented and are incorporated in a public-domain program development toolkit. This toolkit operates on a wide variety of networked workstations, multicomputers, and shared-memory multiprocessors. It includes a program transformer, concurrent compiler, syntax checker, debugger, performance analyzer, and execution animator. A variety of substantial applications have been developed using the toolkit, in areas such as climate modeling and fluid dynamics

    SEUSS: rapid serverless deployment using environment snapshots

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    Modern FaaS systems perform well in the case of repeat executions when function working sets stay small. However, these platforms are less effective when applied to more complex, large-scale and dynamic workloads. In this paper, we introduce SEUSS (serverless execution via unikernel snapshot stacks), a new system-level approach for rapidly deploying serverless functions. Through our approach, we demonstrate orders of magnitude improvements in function start times and cacheability, which improves common re-execution paths while also unlocking previously-unsupported large-scale bursty workloads.Published versio

    Fault-Tolerant Adaptive Parallel and Distributed Simulation

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    Discrete Event Simulation is a widely used technique that is used to model and analyze complex systems in many fields of science and engineering. The increasingly large size of simulation models poses a serious computational challenge, since the time needed to run a simulation can be prohibitively large. For this reason, Parallel and Distributes Simulation techniques have been proposed to take advantage of multiple execution units which are found in multicore processors, cluster of workstations or HPC systems. The current generation of HPC systems includes hundreds of thousands of computing nodes and a vast amount of ancillary components. Despite improvements in manufacturing processes, failures of some components are frequent, and the situation will get worse as larger systems are built. In this paper we describe FT-GAIA, a software-based fault-tolerant extension of the GAIA/ART\`IS parallel simulation middleware. FT-GAIA transparently replicates simulation entities and distributes them on multiple execution nodes. This allows the simulation to tolerate crash-failures of computing nodes; furthermore, FT-GAIA offers some protection against byzantine failures since synchronization messages are replicated as well, so that the receiving entity can identify and discard corrupted messages. We provide an experimental evaluation of FT-GAIA on a running prototype. Results show that a high degree of fault tolerance can be achieved, at the cost of a moderate increase in the computational load of the execution units.Comment: Proceedings of the IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications (DS-RT 2016
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