1,538 research outputs found

    Euclidean TSP with few inner points in linear space

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    Given a set of nn points in the Euclidean plane, such that just kk points are strictly inside the convex hull of the whole set, we want to find the shortest tour visiting every point. The fastest known algorithm for the version when kk is significantly smaller than nn, i.e., when there are just few inner points, works in O(k11kk1.5n3)O(k^{11\sqrt{k}} k^{1.5} n^{3}) time [Knauer and Spillner, WG 2006], but also requires space of order kckn2k^{c\sqrt{k}}n^{2}. The best linear space algorithm takes O(k!kn)O(k! k n) time [Deineko, Hoffmann, Okamoto, Woeginer, Oper. Res. Lett. 34(1), 106-110]. We construct a linear space O(nk2+kO(k))O(nk^2+k^{O(\sqrt{k})}) time algorithm. The new insight is extending the known divide-and-conquer method based on planar separators with a matching-based argument to shrink the instance in every recursive call. This argument also shows that the problem admits a quadratic bikernel.Comment: under submissio

    Disconnected Skeleton: Shape at its Absolute Scale

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    We present a new skeletal representation along with a matching framework to address the deformable shape recognition problem. The disconnectedness arises as a result of excessive regularization that we use to describe a shape at an attainably coarse scale. Our motivation is to rely on the stable properties of the shape instead of inaccurately measured secondary details. The new representation does not suffer from the common instability problems of traditional connected skeletons, and the matching process gives quite successful results on a diverse database of 2D shapes. An important difference of our approach from the conventional use of the skeleton is that we replace the local coordinate frame with a global Euclidean frame supported by additional mechanisms to handle articulations and local boundary deformations. As a result, we can produce descriptions that are sensitive to any combination of changes in scale, position, orientation and articulation, as well as invariant ones.Comment: The work excluding {\S}V and {\S}VI has first appeared in 2005 ICCV: Aslan, C., Tari, S.: An Axis-Based Representation for Recognition. In ICCV(2005) 1339- 1346.; Aslan, C., : Disconnected Skeletons for Shape Recognition. Masters thesis, Department of Computer Engineering, Middle East Technical University, May 200

    Parameterized Complexity Analysis of Randomized Search Heuristics

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    This chapter compiles a number of results that apply the theory of parameterized algorithmics to the running-time analysis of randomized search heuristics such as evolutionary algorithms. The parameterized approach articulates the running time of algorithms solving combinatorial problems in finer detail than traditional approaches from classical complexity theory. We outline the main results and proof techniques for a collection of randomized search heuristics tasked to solve NP-hard combinatorial optimization problems such as finding a minimum vertex cover in a graph, finding a maximum leaf spanning tree in a graph, and the traveling salesperson problem.Comment: This is a preliminary version of a chapter in the book "Theory of Evolutionary Computation: Recent Developments in Discrete Optimization", edited by Benjamin Doerr and Frank Neumann, published by Springe

    2์ฐจ์› ๊ท ์ผ ์ปค๋ฒ„๋ฆฌ์ง€ ๊ฒฝ๋กœ ๊ณ„ํš์„ ์œ„ํ•œ ํšจ์œจ์  ์•Œ๊ณ ๋ฆฌ์ฆ˜

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    ํ•™์œ„๋…ผ๋ฌธ (์„์‚ฌ) -- ์„œ์šธ๋Œ€ํ•™๊ต ๋Œ€ํ•™์› : ๊ณต๊ณผ๋Œ€ํ•™ ๊ธฐ๊ณ„๊ณตํ•™๋ถ€, 2020. 8. ๋ฐ•์ข…์šฐ.Coverage path planning (CPP) is widely used in numerous robotic applications. With progressively complex and extensive applications of CPP, automating the planning process has become increasingly important. This thesis proposes an efficient CPP algorithm based on a random sampling scheme for spray painting applications. We have improved on the conventional CPP algorithm by alternately iterating the path generation and node sampling steps. This method can reduce the computational time by reducing the number of sampled nodes. We also suggest a new distance metric called upstream distance to generate reasonable path following given vector field. This induces the path to be aligned with a desired direction. Additionally, one of the machine learning techniques, support vector regression (SVR) is utilized to identify the paint distribution model. This method accurately predict the paint distribution model as a function of the painting parameters. We demonstrate our algorithm on several types of analytic surfaces and compare the results with those of conventional methods. Experiments are conducted to assess the performance of our approach compared to the traditional method.๋ณธ ๋…ผ๋ฌธ์—์„œ๋Š” 2์ฐจ์› ํ‘œ๋ฉด์˜ ๊ท ์ผ ์ปค๋ฒ„๋ฆฌ์ง€ ๊ฒฝ๋กœ ๊ณ„ํš์„ ์„ค๋ช…ํ•˜๊ณ  ์ด๋ฅผ ํšจ์œจ์ ์œผ๋กœ ํ‘ธ๋Š” ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์ œ์‹œํ•œ๋‹ค. ์šฐ๋ฆฌ๋Š” ๊ฒฝ๋กœ ๊ณ„ํš ๋ฌธ์ œ๋ฅผ ๋‘ ๊ฐœ์˜ ํ•˜์œ„ ๋ฌธ์ œ๋กœ ๋ถ„๋ฆฌํ•˜์—ฌ ๊ฐ๊ฐ ํ‘ธ๋Š” ๊ธฐ์กด์˜ ๋ฐฉ์‹์„ ๋ณด์™„ํ•˜์—ฌ ๋‘ ๊ฐœ์˜ ํ•˜์œ„๋ฌธ์ œ๋ฅผ ํ•œ ๋ฒˆ์— ํ’€๋ฉด์„œ ๊ณ„์‚ฐ์‹œ๊ฐ„์„ ์ค„์ด๋Š” ๋ฐฉ๋ฒ•์„ ์ œ์‹œํ•˜์˜€๋‹ค. ๋˜ํ•œ ๊ฒฝ์šฐ์— ๋”ฐ๋ผ ์ฃผ์–ด์ง„ ๋ฒกํ„ฐ ํ•„๋“œ์™€ ๋‚˜๋ž€ํ•œ ๋ฐฉํ–ฅ์œผ๋กœ ๊ฒฝ๋กœ๊ฐ€ ์ƒ์„ฑ๋  ํ•„์š”๊ฐ€ ์žˆ๋Š”๋ฐ ์ด๋ฅผ ์œ„ํ•ด ๊ฑฐ์Šค๋ฆ„ ๊ฑฐ๋ฆฌ(upstream distance)์˜ ๊ฐœ๋…์„ ์ œ์‹œํ•˜์˜€์œผ๋ฉฐ ์—ฌํ–‰ ์™ธํŒ์› ๋ฌธ์ œ(Traveling Salesman Problem)๋ฅผ ํ’€ ๋•Œ ์ด๋ฅผ ์ ์šฉํ•˜์˜€๋‹ค. ์šฐ๋ฆฌ๋Š” ์ฐจ๋Ÿ‰ ๋„์žฅ ์‘์šฉ๋ถ„์•ผ์— ๊ท ์ผ ์ปค๋ฒ„๋ฆฌ์ง€ ๊ฒฝ๋กœ ๊ณ„ํš๋ฒ•์„ ์ ์šฉํ•˜์˜€์œผ๋ฉฐ ๋„์žฅ ์‹œ์Šคํ…œ์„ ๊ณ ๋ คํ•˜์—ฌ ๊ท ์ผํ•œ ํŽ˜์ธํŠธ ๋‘๊ป˜๋ฅผ ๋ณด์žฅํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ๊ฐ™์ด ์ œ์‹œํ•˜์˜€๋‹ค. ๋„ค ๊ฐ€์ง€ ํƒ€์ž…์˜ 2์ฐจ์› ๊ณก๋ฉด์— ๋Œ€ํ•ด ์‹œ๋ฎฌ๋ ˆ์ด์…˜์„ ์ง„ํ–‰ํ•˜์˜€์œผ๋ฉฐ ๊ธฐ์กด์˜ ๋ฐฉ๋ฒ•์— ๋น„ํ•ด ๋” ์ ์€ ๊ณ„์‚ฐ์‹œ๊ฐ„์„ ์š”๊ตฌํ•˜๋ฉด์„œ๋„ ํ•ฉ๋ฆฌ์ ์ธ ์ˆ˜์ค€์˜ ํŽ˜์ธํŠธ ๊ท ์ผ๋„๋ฅผ ๋‹ฌ์„ฑํ•จ์„ ๊ฒ€์ฆํ•˜์˜€๋‹ค.1 Introduction 1 1.1 Related Work 3 1.2 Contribution of Our Work 7 1.3 Organization of This Thesis 8 2 Preliminary Background 9 2.1 Elementary Differential Geometry of Surfaces in R3 10 2.1.1 Representation of Surfaces 10 2.1.2 Normal Curvature 10 2.1.3 Shape Operator 12 2.2 Traveling Salesman Problem 15 2.2.1 Definition 15 2.2.2 Variations of the TSP 17 2.2.3 Approximation Algorithm for TSP 19 2.3 Path Planning on Vector Fields 20 2.3.1 Randomized Path Planning 20 2.3.2 Upstream Criterion 20 2.4 Support Vector Regression 21 2.4.1 Single-Output SVR 21 2.4.2 Dual Problem of SVR 23 2.4.3 Kernel for Nonlinear System 25 2.4.4 Multi-Output SVR 26 3 Methods 29 3.1 Efficient Coverage Path Planning on Vector Fields 29 3.1.1 Efficient Node Sampling 31 3.1.2 Divide and Conquer Strategy 32 3.1.3 Upstream Distance 34 3.2 Uniform Coverage Path Planning in Spray Painting Applications 35 3.2.1 Minimum Curvature Direction 35 3.2.2 Learning Paint Deposition Model 36 4 Results 38 4.1 Experimental Setup 38 4.2 Simulation Result 41 4.3 Discussion 41 5 Conclusion 45 Bibliography 47 ๊ตญ๋ฌธ์ดˆ๋ก 52Maste
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