806 research outputs found
Scalable download protocols
Scalable on-demand content delivery systems, designed to effectively handle increasing request rates, typically use service aggregation or content replication techniques. Service aggregation relies on one-to-many communication techniques, such as multicast, to efficiently deliver content from a single sender to multiple receivers. With replication, multiple geographically distributed replicas of the service or content share the load of processing client requests and enable delivery from a nearby server.Previous scalable protocols for downloading large, popular files from a single server include batching and cyclic multicast. Analytic lower bounds developed in this thesis show that neither of these protocols consistently yields performance close to optimal. New hybrid protocols are proposed that achieve within 20% of the optimal delay in homogeneous systems, as well as within 25% of the optimal maximum client delay in all heterogeneous scenarios considered.In systems utilizing both service aggregation and replication, well-designed policies determining which replica serves each request must balance the objectives of achieving high locality of service, and high efficiency of service aggregation. By comparing classes of policies, using both analysis and simulations, this thesis shows that there are significant performance advantages in using current system state information (rather than only proximities and average loads) and in deferring selection decisions when possible. Most of these performance gains can be achieved using only “local” (rather than global) request information.Finally, this thesis proposes adaptations of already proposed peer-assisted download techniques to support a streaming (rather than download) service, enabling playback to begin well before the entire media file is received. These protocols split each file into pieces, which can be downloaded from multiple sources, including other clients downloading the same file. Using simulations, a candidate protocol is presented and evaluated. The protocol includes both a piece selection technique that effectively mediates the conflict between achieving high piece diversity and the in-order requirements of media file playback, as well as a simple on-line rule for deciding when playback can safely commence
Traffic Optimization in Data Center and Software-Defined Programmable Networks
L'abstract è presente nell'allegato / the abstract is in the attachmen
Entrega de conteúdos multimédia em over-the-top: caso de estudo das gravações automáticas
Doutoramento em Engenharia EletrotécnicaOver-The-Top (OTT) multimedia delivery is a very appealing approach for providing
ubiquitous,
exible, and globally accessible services capable of low-cost
and unrestrained device targeting. In spite of its appeal, the underlying delivery
architecture must be carefully planned and optimized to maintain a high Qualityof-
Experience (QoE) and rational resource usage, especially when migrating from
services running on managed networks with established quality guarantees. To address
the lack of holistic research works on OTT multimedia delivery systems, this
Thesis focuses on an end-to-end optimization challenge, considering a migration
use-case of a popular Catch-up TV service from managed IP Television (IPTV)
networks to OTT. A global study is conducted on the importance of Catch-up
TV and its impact in today's society, demonstrating the growing popularity of
this time-shift service, its relevance in the multimedia landscape, and tness as
an OTT migration use-case. Catch-up TV consumption logs are obtained from
a Pay-TV operator's live production IPTV service containing over 1 million subscribers
to characterize demand and extract insights from service utilization at a
scale and scope not yet addressed in the literature. This characterization is used
to build demand forecasting models relying on machine learning techniques to enable
static and dynamic optimization of OTT multimedia delivery solutions, which
are able to produce accurate bandwidth and storage requirements' forecasts, and
may be used to achieve considerable power and cost savings whilst maintaining a
high QoE. A novel caching algorithm, Most Popularly Used (MPU), is proposed,
implemented, and shown to outperform established caching algorithms in both
simulation and experimental scenarios. The need for accurate QoE measurements
in OTT scenarios supporting HTTP Adaptive Streaming (HAS) motivates the creation
of a new QoE model capable of taking into account the impact of key HAS
aspects. By addressing the complete content delivery pipeline in the envisioned
content-aware OTT Content Delivery Network (CDN), this Thesis demonstrates
that signi cant improvements are possible in next-generation multimedia delivery
solutions.A entrega de conteúdos multimédia em Over-The-Top (OTT) e uma proposta
atractiva para fornecer um serviço flexível e globalmente acessível, capaz de alcançar qualquer dispositivo, com uma promessa de baixos custos. Apesar das suas vantagens, e necessario um planeamento arquitectural detalhado e optimizado para manter níveis elevados de Qualidade de Experiência (QoE), em particular aquando da migração dos serviços suportados em redes geridas com garantias de qualidade pré-estabelecidas. Para colmatar a falta de trabalhos de investigação na área de sistemas de entrega de conteúdos multimédia em OTT, esta Tese foca-se na optimização destas soluções como um todo, partindo do caso de uso de migração de um serviço popular de Gravações Automáticas suportado em redes de Televisão sobre IP (IPTV) geridas, para um cenário de entrega em OTT. Um estudo global para aferir a importância das Gravações Automáticas revela a sua relevância no panorama de serviços multimédia e a sua adequação enquanto caso de uso de
migração para cenários OTT. São obtidos registos de consumos de um serviço
de produção de Gravações Automáticas, representando mais de 1 milhão de assinantes,
para caracterizar e extrair informação de consumos numa escala e âmbito
não contemplados ate a data na literatura. Esta caracterização e utilizada para
construir modelos de previsão de carga, tirando partido de sistemas de machine
learning, que permitem optimizações estáticas e dinâmicas dos sistemas de entrega
de conteúdos em OTT através de previsões das necessidades de largura de banda e
armazenamento, potenciando ganhos significativos em consumo energético e custos.
Um novo mecanismo de caching, Most Popularly Used (MPU), demonstra um
desempenho superior as soluções de referencia, quer em cenários de simulação quer
experimentais. A necessidade de medição exacta da QoE em streaming adaptativo
HTTP motiva a criaçao de um modelo capaz de endereçar aspectos específicos
destas tecnologias adaptativas. Ao endereçar a cadeia completa de entrega através
de uma arquitectura consciente dos seus conteúdos, esta Tese demonstra que são
possíveis melhorias de desempenho muito significativas nas redes de entregas de
conteúdos em OTT de próxima geração
Replication for Web Hosting Systems
Replication is a well-known technique to improve the accessibility of Web sites. It generally offers reduced client latencies and increases a site’s availability. However, applying replication techniques is not trivial, and various Content Delivery Networks (CDNs) have been created to facilitate replication for digital content providers. Th
Multicast routing from a set of data centers in elastic optical networks
This paper introduces the Multi-Server Multicast (MSM) approach for Content Delivery Networks (CDNs) delivering services offered by a set of Data Centers (DCs). All DCs offer the same services. The network is an Elastic Optical Network (EON) and for a good performance, routing is performed directly at the optical layer. Optical switches have heterogeneous capacities, that is, light splitting is not available in all switches. Moreover, frequency slot conversion is not possible in any of them. We account for the degradation that optical signals suffer both in the splitting nodes, as well as across fiber links to compute their transmission reach. The optimal solution of the MSM is a set of light-hierarchies. This multicast route contains a light trail from one of the DCs to each of the destinations with respect to the optical constraints while optimizing an objective (e.g., minimizing a function). Finding such a structure is often an NP-hard problem. The light-hierarchies initiated from different DCs permit delivering the multicast session to all end-users with a better utilization of the optical resources, while also reducing multicast session latencies, as contents can be delivered from such DCs closer to end-users. We propose an Integer Linear Programming (ILP) formulation to optimally decide on which light-hierarchies should be setup. Simulation results illustrate the benefits of MSM in two reference backbone networks.Peer ReviewedPostprint (author's final draft
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