10,323 research outputs found

    A new method to determine multi-angular reflectance factor from lightweight multispectral cameras with sky sensor in a target-less workflow applicable to UAV

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    A new physically based method to estimate hemispheric-directional reflectance factor (HDRF) from lightweight multispectral cameras that have a downwelling irradiance sensor is presented. It combines radiometry with photogrammetric computer vision to derive geometrically and radiometrically accurate data purely from the images, without requiring reflectance targets or any other additional information apart from the imagery. The sky sensor orientation is initially computed using photogrammetric computer vision and revised with a non-linear regression comprising radiometric and photogrammetry-derived information. It works for both clear sky and overcast conditions. A ground-based test acquisition of a Spectralon target observed from different viewing directions and with different sun positions using a typical multispectral sensor configuration for clear sky and overcast showed that both the overall value and the directionality of the reflectance factor as reported in the literature were well retrieved. An RMSE of 3% for clear sky and up to 5% for overcast sky was observed

    On Recognizing Transparent Objects in Domestic Environments Using Fusion of Multiple Sensor Modalities

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    Current object recognition methods fail on object sets that include both diffuse, reflective and transparent materials, although they are very common in domestic scenarios. We show that a combination of cues from multiple sensor modalities, including specular reflectance and unavailable depth information, allows us to capture a larger subset of household objects by extending a state of the art object recognition method. This leads to a significant increase in robustness of recognition over a larger set of commonly used objects.Comment: 12 page

    Vision technology/algorithms for space robotics applications

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    The thrust of automation and robotics for space applications has been proposed for increased productivity, improved reliability, increased flexibility, higher safety, and for the performance of automating time-consuming tasks, increasing productivity/performance of crew-accomplished tasks, and performing tasks beyond the capability of the crew. This paper provides a review of efforts currently in progress in the area of robotic vision. Both systems and algorithms are discussed. The evolution of future vision/sensing is projected to include the fusion of multisensors ranging from microwave to optical with multimode capability to include position, attitude, recognition, and motion parameters. The key feature of the overall system design will be small size and weight, fast signal processing, robust algorithms, and accurate parameter determination. These aspects of vision/sensing are also discussed

    SPLODE: Semi-Probabilistic Point and Line Odometry with Depth Estimation from RGB-D Camera Motion

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    Active depth cameras suffer from several limitations, which cause incomplete and noisy depth maps, and may consequently affect the performance of RGB-D Odometry. To address this issue, this paper presents a visual odometry method based on point and line features that leverages both measurements from a depth sensor and depth estimates from camera motion. Depth estimates are generated continuously by a probabilistic depth estimation framework for both types of features to compensate for the lack of depth measurements and inaccurate feature depth associations. The framework models explicitly the uncertainty of triangulating depth from both point and line observations to validate and obtain precise estimates. Furthermore, depth measurements are exploited by propagating them through a depth map registration module and using a frame-to-frame motion estimation method that considers 3D-to-2D and 2D-to-3D reprojection errors, independently. Results on RGB-D sequences captured on large indoor and outdoor scenes, where depth sensor limitations are critical, show that the combination of depth measurements and estimates through our approach is able to overcome the absence and inaccuracy of depth measurements.Comment: IROS 201

    GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB

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    We address the highly challenging problem of real-time 3D hand tracking based on a monocular RGB-only sequence. Our tracking method combines a convolutional neural network with a kinematic 3D hand model, such that it generalizes well to unseen data, is robust to occlusions and varying camera viewpoints, and leads to anatomically plausible as well as temporally smooth hand motions. For training our CNN we propose a novel approach for the synthetic generation of training data that is based on a geometrically consistent image-to-image translation network. To be more specific, we use a neural network that translates synthetic images to "real" images, such that the so-generated images follow the same statistical distribution as real-world hand images. For training this translation network we combine an adversarial loss and a cycle-consistency loss with a geometric consistency loss in order to preserve geometric properties (such as hand pose) during translation. We demonstrate that our hand tracking system outperforms the current state-of-the-art on challenging RGB-only footage

    Implicit 3D Orientation Learning for 6D Object Detection from RGB Images

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    We propose a real-time RGB-based pipeline for object detection and 6D pose estimation. Our novel 3D orientation estimation is based on a variant of the Denoising Autoencoder that is trained on simulated views of a 3D model using Domain Randomization. This so-called Augmented Autoencoder has several advantages over existing methods: It does not require real, pose-annotated training data, generalizes to various test sensors and inherently handles object and view symmetries. Instead of learning an explicit mapping from input images to object poses, it provides an implicit representation of object orientations defined by samples in a latent space. Our pipeline achieves state-of-the-art performance on the T-LESS dataset both in the RGB and RGB-D domain. We also evaluate on the LineMOD dataset where we can compete with other synthetically trained approaches. We further increase performance by correcting 3D orientation estimates to account for perspective errors when the object deviates from the image center and show extended results.Comment: Code available at: https://github.com/DLR-RM/AugmentedAutoencode

    A Flexible Image Processing Framework for Vision-based Navigation Using Monocular Image Sensors

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    On-Orbit Servicing (OOS) encompasses all operations related to servicing satellites and performing other work on-orbit, such as reduction of space debris. Servicing satellites includes repairs, refueling, attitude control and other tasks, which may be needed to put a failed satellite back into working condition. A servicing satellite requires accurate position and orientation (pose) information about the target spacecraft. A large quantity of different sensor families is available to accommodate this need. However, when it comes to minimizing mass, space and power required for a sensor system, mostly monocular imaging sensors perform very well. A disadvantage is- when comparing to LIDAR sensors- that costly computations are needed to process the data of the sensor. The method presented in this paper is addressing these problems by aiming to implement three different design principles; First: keep the computational burden as low as possible. Second: utilize different algorithms and choose among them, depending on the situation, to retrieve the most stable results. Third: Stay modular and flexible. The software is designed primarily for utilization in On-Orbit Servicing tasks, where- for example- a servicer spacecraft approaches an uncooperative client spacecraft, which can not aid in the process in any way as it is assumed to be completely passive. Image processing is used for navigating to the client spacecraft. In this specific scenario, it is vital to obtain accurate distance and bearing information until, in the last few meters, all six degrees of freedom are needed to be known. The smaller the distance between the spacecraft, the more accurate pose estimates are required. The algorithms used here are tested and optimized on a sophisticated Rendezvous and Docking Simulation facility (European Proximity Operations Simulator- EPOS 2.0) in its second-generation form located at the German Space Operations Center (GSOC) in Weßling, Germany. This particular simulation environment is real-time capable and provides an interface to test sensor system hardware in closed loop configuration. The results from these tests are summarized in the paper as well. Finally, an outlook on future work is given, with the intention of providing some long-term goals as the paper is presenting a snapshot of ongoing, by far not yet completed work. Moreover, it serves as an overview of additions which can improve the presented method further
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