84,864 research outputs found

    L’esperienza equivalente

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    I87 million European citizens have some form of disability. In an ideal world, every product should be accessible to everyone through an inclusive design process that ensures an equivalent experience for all. Designing web and mobile applications with accessibility as a priority means designing interaction systems that are "interoperable", i.e. always reliable in different contexts of use and in the presence of different methods of navigation, data entry and exchange. For this reason, the UX/UI designer must acquire specific skills in the field of web standards and thus learn the basics of HTML semantics, essential for the design of accessible web components. So don't stop at the surface, but go deeper to meet everyone's needs. The article aims to address the issue of accessibility in the design of mobile applications and websites according to current Web Standards, through the analysis of case studies and best practices, in order to delineate the role of the designer within the whole development process in relation to the other figures involved

    Adapting e-learning and learning services for people with disabilities

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    Providing learning materials and support services that are adapted to the needs of individuals has the potential to enable learners to obtain maximal benefit from university level studies. This paper describes EU4ALL project which has been exploring how to present customized learning materials and services for people with disabilities. A number of the technical components of the EU4ALL framework are described. This is followed with a brief description of prototype implementations. This is then followed by a discussion of a number of research directions that may enhance the adaptability, usability and accessibility of information and support systems can be used and consumed by a diverse user population

    Middle Level Education Aims for Equity and Inclusion, but Do Our School Websites Meet ADA Compliance?

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    An often-overlooked component of a middle school website is the necessity for that website to be accessible to those with disabilities, while following the guidelines of the Americans with Disabilities Act (ADA) and Section 508 of the Workforce Rehabilitation Act. In support of the belief that support the belief that inclusive education and respect for diversity should be integrated throughout the school, this study investigated the accessibility of middle school websites in Indiana, Kentucky, and Ohio by selecting a random sample of 150 schools and analyzing their homepages using WAVE (Web Accessibility Versatile Evaluator), which reports accessibility violations by annotating a copy of the page that was evaluated and presenting embedded icons and indicators to disclose breaches with ADA. Out of 150 districts, 54% had errors that need immediate attention and all 150 schools had alerts of likely violations that ranged from alt-text omissions and empty or confusing links to issues with color contrast and keyboard-only navigation. The article proceeds to give practical suggestions for eliminating many of the errors, even for those shareholders with less than sophisticated technological expertise

    L’esperienza equivalente

    Get PDF
    I87 million European citizens have some form of disability. In an ideal world, every product should be accessible to everyone through an inclusive design process that ensures an equivalent experience for all. Designing web and mobile applications with accessibility as a priority means designing interaction systems that are "interoperable", i.e. always reliable in different contexts of use and in the presence of different methods of navigation, data entry and exchange. For this reason, the UX/UI designer must acquire specific skills in the field of web standards and thus learn the basics of HTML semantics, essential for the design of accessible web components. So don't stop at the surface, but go deeper to meet everyone's needs. The article aims to address the issue of accessibility in the design of mobile applications and websites according to current Web Standards, through the analysis of case studies and best practices, in order to delineate the role of the designer within the whole development process in relation to the other figures involved.87 milioni di cittadini europei presentano una qualche forma di disabilità. In un mondo ideale ogni prodotto dovrebbe essere accessibile a chiunque grazie a un processo di progettazione inclusiva che garantisca un’esperienza equivalente per tutti. Progettare applicazioni web e mobile mettendo al primo posto il tema dell’accessibilità significa progettare sistemi di interazione «interoperabili» cioè sempre affidabili in diversi contesti d’uso e in presenza di diverse modalità di navigazione, inserimento e scambio dati. Per questo l’UX/UI designer deve acquisire competenze specifiche nell’ambito dei web standard e apprendere così i fondamenti della semantica del linguaggio HTML, essenziali per la progettazione di componenti web accessibili. Quindi non fermarsi in superficie ma scendere più in profondità per far fronte alle necessità di tutti. L’articolo ha l’obiettivo di trattare il tema dell’accessibilità nella progettazione di applicazioni mobile e siti web secondo gli attuali Web Standard, attraverso l’analisi di casi studio e buone pratiche, per delineare così il ruolo del designer all’interno dell’intero processo di sviluppo in rapporto alle altre figure coinvolte

    An internet of laboratory things

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    By creating “an Internet of Laboratory Things” we have built a blend of real and virtual laboratory spaces that enables students to gain practical skills necessary for their professional science and engineering careers. All our students are distance learners. This provides them by default with the proving ground needed to develop their skills in remotely operating equipment, and collaborating with peers despite not being co-located. Our laboratories accommodate state of the art research grade equipment, as well as large-class sets of off-the-shelf work stations and bespoke teaching apparatus. Distance to the student is no object and the facilities are open all hours. This approach is essential for STEM qualifications requiring development of practical skills, with higher efficiency and greater accessibility than achievable in a solely residential programme
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