327 research outputs found

    Beyond Language Equivalence on Visibly Pushdown Automata

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    We study (bi)simulation-like preorder/equivalence checking on the class of visibly pushdown automata and its natural subclasses visibly BPA (Basic Process Algebra) and visibly one-counter automata. We describe generic methods for proving complexity upper and lower bounds for a number of studied preorders and equivalences like simulation, completed simulation, ready simulation, 2-nested simulation preorders/equivalences and bisimulation equivalence. Our main results are that all the mentioned equivalences and preorders are EXPTIME-complete on visibly pushdown automata, PSPACE-complete on visibly one-counter automata and P-complete on visibly BPA. Our PSPACE lower bound for visibly one-counter automata improves also the previously known DP-hardness results for ordinary one-counter automata and one-counter nets. Finally, we study regularity checking problems for visibly pushdown automata and show that they can be decided in polynomial time.Comment: Final version of paper, accepted by LMC

    Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata

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    We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata (without epsilon-transitions). We first show a general characterization of probabilistic bisimilarity in terms of two-player games, which naturally reduces checking bisimilarity of probabilistic labelled transition systems to checking bisimilarity of standard (non-deterministic) labelled transition systems. This reduction can be easily implemented in the framework of pPDA, allowing to use known results for standard (non-probabilistic) PDA and their subclasses. A direct use of the reduction incurs an exponential increase of complexity, which does not matter in deriving decidability of bisimilarity for pPDA due to the non-elementary complexity of the problem. In the cases of probabilistic one-counter automata (pOCA), of probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic process algebras (i.e., single-state pPDA) we show that an implicit use of the reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and 2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic versions. The bisimilarity problems for OCA and vPDA are known to have matching lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively); we show that these lower bounds also hold for fully probabilistic versions that do not use non-determinism

    Bisimilarity of Pushdown Systems is Nonelementary

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    Given two pushdown systems, the bisimilarity problem asks whether they are bisimilar. While this problem is known to be decidable our main result states that it is nonelementary, improving EXPTIME-hardness, which was the previously best known lower bound for this problem. Our lower bound result holds for normed pushdown systems as well

    Equivalence-Checking on Infinite-State Systems: Techniques and Results

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    The paper presents a selection of recently developed and/or used techniques for equivalence-checking on infinite-state systems, and an up-to-date overview of existing results (as of September 2004)

    Model-Checking the Higher-Dimensional Modal mu-Calculus

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    The higher-dimensional modal mu-calculus is an extension of the mu-calculus in which formulas are interpreted in tuples of states of a labeled transition system. Every property that can be expressed in this logic can be checked in polynomial time, and conversely every polynomial-time decidable problem that has a bisimulation-invariant encoding into labeled transition systems can also be defined in the higher-dimensional modal mu-calculus. We exemplify the latter connection by giving several examples of decision problems which reduce to model checking of the higher-dimensional modal mu-calculus for some fixed formulas. This way generic model checking algorithms for the logic can then be used via partial evaluation in order to obtain algorithms for theses problems which may benefit from improvements that are well-established in the field of program verification, namely on-the-fly and symbolic techniques. The aim of this work is to extend such techniques to other fields as well, here exemplarily done for process equivalences, automata theory, parsing, string problems, and games.Comment: In Proceedings FICS 2012, arXiv:1202.317

    Branching-time model checking of one-counter processes

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    One-counter processes (OCPs) are pushdown processes which operate only on a unary stack alphabet. We study the computational complexity of model checking computation tree logic (CTL) over OCPs. A PSPACE upper bound is inherited from the modal mu-calculus for this problem. First, we analyze the periodic behaviour of CTL over OCPs and derive a model checking algorithm whose running time is exponential only in the number of control locations and a syntactic notion of the formula that we call leftward until depth. Thus, model checking fixed OCPs against CTL formulas with a fixed leftward until depth is in P. This generalizes a result of the first author, Mayr, and To for the expression complexity of CTL's fragment EF. Second, we prove that already over some fixed OCP, CTL model checking is PSPACE-hard. Third, we show that there already exists a fixed CTL formula for which model checking of OCPs is PSPACE-hard. To obtain the latter result, we employ two results from complexity theory: (i) Converting a natural number in Chinese remainder presentation into binary presentation is in logspace-uniform NC^1 and (ii) PSPACE is AC^0-serializable. We demonstrate that our approach can be used to obtain further results. We show that model-checking CTL's fragment EF over OCPs is hard for P^NP, thus establishing a matching lower bound and answering an open question of the first author, Mayr, and To. We moreover show that the following problem is hard for PSPACE: Given a one-counter Markov decision process, a set of target states with counter value zero each, and an initial state, to decide whether the probability that the initial state will eventually reach one of the target states is arbitrarily close to 1. This improves a previously known lower bound for every level of the Boolean hierarchy by Brazdil et al

    Visibly Pushdown Automata: From Language Equivalence to Simulation and Bisimulation

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    Bisimulation Equivalence of First-Order Grammars is ACKERMANN-Complete

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    Checking whether two pushdown automata with restricted silent actions are weakly bisimilar was shown decidable by S\'enizergues (1998, 2005). We provide the first known complexity upper bound for this famous problem, in the equivalent setting of first-order grammars. This ACKERMANN upper bound is optimal, and we also show that strong bisimilarity is primitive-recursive when the number of states of the automata is fixed

    Invisible pushdown languages

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    Context free languages allow one to express data with hierarchical structure, at the cost of losing some of the useful properties of languages recognized by finite automata on words. However, it is possible to restore some of these properties by making the structure of the tree visible, such as is done by visibly pushdown languages, or finite automata on trees. In this paper, we show that the structure given by such approaches remains invisible when it is read by a finite automaton (on word). In particular, we show that separability with a regular language is undecidable for visibly pushdown languages, just as it is undecidable for general context free languages
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