6,778 research outputs found
Hyperspectral image compression : adapting SPIHT and EZW to Anisotropic 3-D Wavelet Coding
Hyperspectral images present some specific characteristics that should be used by an efficient compression system. In compression, wavelets have shown a good adaptability to a wide range of data, while being of reasonable complexity. Some wavelet-based compression algorithms have been successfully used for some hyperspectral space missions. This paper focuses on the optimization of a full wavelet compression system for hyperspectral images. Each step of the compression algorithm is studied and optimized. First, an algorithm to find the optimal 3-D wavelet decomposition in a rate-distortion sense is defined. Then, it is shown that a specific fixed decomposition has almost the same performance, while being more useful in terms of complexity issues. It is shown that this decomposition significantly improves the classical isotropic decomposition. One of the most useful properties of this fixed decomposition is that it allows the use of zero tree algorithms. Various tree structures, creating a relationship between coefficients, are compared. Two efficient compression methods based on zerotree coding (EZW and SPIHT) are adapted on this near-optimal decomposition with the best tree structure found. Performances are compared with the adaptation of JPEG 2000 for hyperspectral images on six different areas presenting different statistical properties
A Progressive Universal Noiseless Coder
The authors combine pruned tree-structured vector quantization (pruned TSVQ) with Itoh's (1987) universal noiseless coder. By combining pruned TSVQ with universal noiseless coding, they benefit from the “successive approximation” capabilities of TSVQ, thereby allowing progressive transmission of images, while retaining the ability to noiselessly encode images of unknown statistics in a provably asymptotically optimal fashion. Noiseless compression results are comparable to Ziv-Lempel and arithmetic coding for both images and finely quantized Gaussian sources
Squarepants in a Tree: Sum of Subtree Clustering and Hyperbolic Pants Decomposition
We provide efficient constant factor approximation algorithms for the
problems of finding a hierarchical clustering of a point set in any metric
space, minimizing the sum of minimimum spanning tree lengths within each
cluster, and in the hyperbolic or Euclidean planes, minimizing the sum of
cluster perimeters. Our algorithms for the hyperbolic and Euclidean planes can
also be used to provide a pants decomposition, that is, a set of disjoint
simple closed curves partitioning the plane minus the input points into subsets
with exactly three boundary components, with approximately minimum total
length. In the Euclidean case, these curves are squares; in the hyperbolic
case, they combine our Euclidean square pants decomposition with our tree
clustering method for general metric spaces.Comment: 22 pages, 14 figures. This version replaces the proof of what is now
Lemma 5.2, as the previous proof was erroneou
A novel semi-fragile forensic watermarking scheme for remote sensing images
Peer-reviewedA semi-fragile watermarking scheme for multiple band images is presented. We propose to embed a mark into remote sensing images applying a tree structured vector quantization approach to the pixel signatures, instead of processing each band separately. The signature of themmultispectral or hyperspectral image is used to embed the mark in it order to detect any significant modification of the original image. The image is segmented into threedimensional blocks and a tree structured vector quantizer is built for each block. These trees are manipulated using an iterative algorithm until the resulting block satisfies a required criterion which establishes the embedded mark. The method is shown to be able to preserve the mark under lossy compression (above a given threshold) but, at the same time, it detects possibly forged blocks and their position in the whole image.Se presenta un esquema de marcas de agua semi-frágiles para múltiples imágenes de banda. Proponemos incorporar una marca en imágenes de detección remota, aplicando un enfoque de cuantización del vector de árbol estructurado con las definiciones de píxel, en lugar de procesar cada banda por separado. La firma de la imagen hiperespectral se utiliza para insertar la marca en el mismo orden para detectar cualquier modificación significativa de la imagen original. La imagen es segmentada en bloques tridimensionales y un cuantificador de vector de estructura de árbol se construye para cada bloque. Estos árboles son manipulados utilizando un algoritmo iteractivo hasta que el bloque resultante satisface un criterio necesario que establece la marca incrustada. El método se muestra para poder preservar la marca bajo compresión con pérdida (por encima de un umbral establecido) pero, al mismo tiempo, detecta posiblemente bloques forjados y su posición en la imagen entera.Es presenta un esquema de marques d'aigua semi-fràgils per a múltiples imatges de banda. Proposem incorporar una marca en imatges de detecció remota, aplicant un enfocament de quantització del vector d'arbre estructurat amb les definicions de píxel, en lloc de processar cada banda per separat. La signatura de la imatge hiperespectral s'utilitza per inserir la marca en el mateix ordre per detectar qualsevol modificació significativa de la imatge original. La imatge és segmentada en blocs tridimensionals i un quantificador de vector d'estructura d'arbre es construeix per a cada bloc. Aquests arbres són manipulats utilitzant un algoritme iteractiu fins que el bloc resultant satisfà un criteri necessari que estableix la marca incrustada. El mètode es mostra per poder preservar la marca sota compressió amb pèrdua (per sobre d'un llindar establert) però, al mateix temps, detecta possiblement blocs forjats i la seva posició en la imatge sencera
Multiresolution vector quantization
Multiresolution source codes are data compression algorithms yielding embedded source descriptions. The decoder of a multiresolution code can build a source reproduction by decoding the embedded bit stream in part or in whole. All decoding procedures start at the beginning of the binary source description and decode some fraction of that string. Decoding a small portion of the binary string gives a low-resolution reproduction; decoding more yields a higher resolution reproduction; and so on. Multiresolution vector quantizers are block multiresolution source codes. This paper introduces algorithms for designing fixed- and variable-rate multiresolution vector quantizers. Experiments on synthetic data demonstrate performance close to the theoretical performance limit. Experiments on natural images demonstrate performance improvements of up to 8 dB over tree-structured vector quantizers. Some of the lessons learned through multiresolution vector quantizer design lend insight into the design of more sophisticated multiresolution codes
Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures
Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs
- …