6 research outputs found

    A framework for FPGA functional units in high performance computing

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    FPGAs make it practical to speed up a program by defining hardware functional units that perform calculations faster than can be achieved in software. Specialised digital circuits avoid the overhead of executing sequences of instructions, and they make available the massive parallelism of the components. The FPGA operates as a coprocessor controlled by a conventional computer. An application that combines software with hardware in this way needs an interface between a communications port to the processor and the signals connected to the functional units. We present a framework that supports the design of such systems. The framework consists of a generic controller circuit defined in VHDL that can be configured by the user according to the needs of the functional units and the I/O channel. The controller contains a register file and a pipelined programmable register transfer machine, and it supports the design of both stateless and stateful functional units. Two examples are described: the implementation of a set of basic stateless arithmetic functional units, and the implementation of a stateful algorithm that exploits circuit parallelism

    Compiling dataflow graphs into hardware

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    Department Head: L. Darrell Whitley.2005 Fall.Includes bibliographical references (pages 121-126).Conventional computers are programmed by supplying a sequence of instructions that perform the desired task. A reconfigurable processor is "programmed" by specifying the interconnections between hardware components, thereby creating a "hardwired" system to do the particular task. For some applications such as image processing, reconfigurable processors can produce dramatic execution speedups. However, programming a reconfigurable processor is essentially a hardware design discipline, making programming difficult for application programmers who are only familiar with software design techniques. To bridge this gap, a programming language, called SA-C (Single Assignment C, pronounced "sassy"), has been designed for programming reconfigurable processors. The process involves two main steps - first, the SA-C compiler analyzes the input source code and produces a hardware-independent intermediate representation of the program, called a dataflow graph (DFG). Secondly, this DFG is combined with hardware-specific information to create the final configuration. This dissertation describes the design and implementation of a system that performs the DFG to hardware translation. The DFG is broken up into three sections: the data generators, the inner loop body, and the data collectors. The second of these, the inner loop body, is used to create a computational structure that is unique for each program. The other two sections are implemented by using prebuilt modules, parameterized for the particular problem. Finally, a "glue module" is created to connect the various pieces into a complete interconnection specification. The dissertation also explores optimizations that can be applied while processing the DFG, to improve performance. A technique for pipelining the inner loop body is described that uses an estimation tool for the propagation delay of the nodes within the dataflow graph. A scheme is also described that identifies subgraphs with the dataflow graph that can be replaced with lookup tables. The lookup tables provide a faster implementation than random logic in some instances
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