1,570 research outputs found
Randomized Initialization of a Wireless Multihop Network
Address autoconfiguration is an important mechanism required to set the IP
address of a node automatically in a wireless network. The address
autoconfiguration, also known as initialization or naming, consists to give a
unique identifier ranging from 1 to for a set of indistinguishable
nodes. We consider a wireless network where nodes (processors) are randomly
thrown in a square , uniformly and independently. We assume that the network
is synchronous and two nodes are able to communicate if they are within
distance at most of of each other ( is the transmitting/receiving
range). The model of this paper concerns nodes without the collision detection
ability: if two or more neighbors of a processor transmit concurrently at
the same time, then would not receive either messages. We suppose also that
nodes know neither the topology of the network nor the number of nodes in the
network. Moreover, they start indistinguishable, anonymous and unnamed. Under
this extremal scenario, we design and analyze a fully distributed protocol to
achieve the initialization task for a wireless multihop network of nodes
uniformly scattered in a square . We show how the transmitting range of the
deployed stations can affect the typical characteristics such as the degrees
and the diameter of the network. By allowing the nodes to transmit at a range
r= \sqrt{\frac{(1+\ell) \ln{n} \SIZE}{\pi n}} (slightly greater than the one
required to have a connected network), we show how to design a randomized
protocol running in expected time in order to assign a
unique number ranging from 1 to to each of the participating nodes
Clustering algorithm in initialization of multi-hop wireless sensor networks
In most application scenarios of wireless sensor networks (WSN), sensor nodes are usually deployed randomly and do not have any knowledge about the network environment or even their ID's at the initial stage of their operations. In this paper, we address the clustering problems with a newly deployed multi-hop WSN where most existing clustering algorithms can hardly be used due to the absence of MAC link connections among the nodes. We propose an effective clustering algorithm based on a random contention model without the prior knowledge of the network and the ID's of nodes. Computer simulations have been used to show the effectiveness of the algorithm with a relatively low complexity if compared with existing schemes
RTXP : A Localized Real-Time Mac-Routing Protocol for Wireless Sensor Networks
Protocols developed during the last years for Wireless Sensor Networks (WSNs)
are mainly focused on energy efficiency and autonomous mechanisms (e.g.
self-organization, self-configuration, etc). Nevertheless, with new WSN
applications, appear new QoS requirements such as time constraints. Real-time
applications require the packets to be delivered before a known time bound
which depends on the application requirements. We particularly focus on
applications which consist in alarms sent to the sink node. We propose
Real-Time X-layer Protocol (RTXP), a real-time communication protocol. To the
best of our knowledge, RTXP is the first MAC and routing real-time
communication protocol that is not centralized, but instead relies only on
local information. The solution is cross-layer (X-layer) because it allows to
control the delays due to MAC and Routing layers interactions. RTXP uses a
suited hop-count-based Virtual Coordinate System which allows deterministic
medium access and forwarder selection. In this paper we describe the protocol
mechanisms. We give theoretical bound on the end-to-end delay and the capacity
of the protocol. Intensive simulation results confirm the theoretical
predictions and allow to compare with a real-time centralized solution. RTXP is
also simulated under harsh radio channel, in this case the radio link
introduces probabilistic behavior. Nevertheless, we show that RTXP it performs
better than a non-deterministic solution. It thus advocates for the usefulness
of designing real-time (deterministic) protocols even for highly unreliable
networks such as WSNs
Security and Privacy Issues in Wireless Mesh Networks: A Survey
This book chapter identifies various security threats in wireless mesh
network (WMN). Keeping in mind the critical requirement of security and user
privacy in WMNs, this chapter provides a comprehensive overview of various
possible attacks on different layers of the communication protocol stack for
WMNs and their corresponding defense mechanisms. First, it identifies the
security vulnerabilities in the physical, link, network, transport, application
layers. Furthermore, various possible attacks on the key management protocols,
user authentication and access control protocols, and user privacy preservation
protocols are presented. After enumerating various possible attacks, the
chapter provides a detailed discussion on various existing security mechanisms
and protocols to defend against and wherever possible prevent the possible
attacks. Comparative analyses are also presented on the security schemes with
regards to the cryptographic schemes used, key management strategies deployed,
use of any trusted third party, computation and communication overhead involved
etc. The chapter then presents a brief discussion on various trust management
approaches for WMNs since trust and reputation-based schemes are increasingly
becoming popular for enforcing security in wireless networks. A number of open
problems in security and privacy issues for WMNs are subsequently discussed
before the chapter is finally concluded.Comment: 62 pages, 12 figures, 6 tables. This chapter is an extension of the
author's previous submission in arXiv submission: arXiv:1102.1226. There are
some text overlaps with the previous submissio
Random Geometric Graphs and the Initialization Problem for Wireless Networks
32 pages. Tutorial invitéInternational audienceThe initialization problem, also known as naming, assigns one unique identifier (ranging from 1 to ) to a set of n indistinguishable nodes (stations or processors) in a given wireless network . is composed of nodes randomly deployed within a square (or a cube) . We assume the time to be slotted and to be synchronous; two nodes are able to communicate if they are within a distance at most of each other ( is the transmitting/receiving range). Moreover, if two or more neighbors of a processor transmit concurrently at the same round, does not receive either messages. After the analysis of various critical transmitting/sensing ranges for connectivity and coverage of randomly deployed sensor networks, we design sub-linear randomized initialization and gossip algorithms achieving and O(n^3/4 \log (n)^1/4) rounds
Optimal Initialization and Gossiping Algorithms for Random Radio Networks
The initialization problem, also known as naming, consists to give a unique identifier ranging from to to a set of indistinguishable nodes in a given network. We consider a network where nodes (processors) are randomly deployed in a square (resp. cube) . We assume that the time is slotted and the network is synchronous, two nodes are able to communicate if they are within distance at most of of each other ( is the transmitting/receiving range). Moreover, if two or more neighbors of a processor transmit concurrently at the same time slot, then would not receive either messages. We suppose also that the anonymous nodes know neither the topology of the network nor the number of nodes in the network. Under this extremal scenario, we first show how the transmitting range of the deployed processors affects the typical characteristics of the network. Then, by allowing the nodes to transmit at various ranges we design sub-linear randomized initialization protocols~: In the two, resp. three, dimensional case, our randomized initialization algorithms run in , resp. , time slots. These latter protocols are based upon an optimal gossiping algorithm which is of independent interest
Message and time efficient multi-broadcast schemes
We consider message and time efficient broadcasting and multi-broadcasting in
wireless ad-hoc networks, where a subset of nodes, each with a unique rumor,
wish to broadcast their rumors to all destinations while minimizing the total
number of transmissions and total time until all rumors arrive to their
destination. Under centralized settings, we introduce a novel approximation
algorithm that provides almost optimal results with respect to the number of
transmissions and total time, separately. Later on, we show how to efficiently
implement this algorithm under distributed settings, where the nodes have only
local information about their surroundings. In addition, we show multiple
approximation techniques based on the network collision detection capabilities
and explain how to calibrate the algorithms' parameters to produce optimal
results for time and messages.Comment: In Proceedings FOMC 2013, arXiv:1310.459
- …