518 research outputs found

    Quality-driven resource utilization methods for video streaming in wireless communication networks

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    This research is focused on the optimisation of resource utilisation in wireless mobile networks with the consideration of the users’ experienced quality of video streaming services. The study specifically considers the new generation of mobile communication networks, i.e. 4G-LTE, as the main research context. The background study provides an overview of the main properties of the relevant technologies investigated. These include video streaming protocols and networks, video service quality assessment methods, the infrastructure and related functionalities of LTE, and resource allocation algorithms in mobile communication systems. A mathematical model based on an objective and no-reference quality assessment metric for video streaming, namely Pause Intensity, is developed in this work for the evaluation of the continuity of streaming services. The analytical model is verified by extensive simulation and subjective testing on the joint impairment effects of the pause duration and pause frequency. Various types of the video contents and different levels of the impairments have been used in the process of validation tests. It has been shown that Pause Intensity is closely correlated with the subjective quality measurement in terms of the Mean Opinion Score and this correlation property is content independent. Based on the Pause Intensity metric, an optimised resource allocation approach is proposed for the given user requirements, communication system specifications and network performances. This approach concerns both system efficiency and fairness when establishing appropriate resource allocation algorithms, together with the consideration of the correlation between the required and allocated data rates per user. Pause Intensity plays a key role here, representing the required level of Quality of Experience (QoE) to ensure the best balance between system efficiency and fairness. The 3GPP Long Term Evolution (LTE) system is used as the main application environment where the proposed research framework is examined and the results are compared with existing scheduling methods on the achievable fairness, efficiency and correlation. Adaptive video streaming technologies are also investigated and combined with our initiatives on determining the distribution of QoE performance across the network. The resulting scheduling process is controlled through the prioritization of users by considering their perceived quality for the services received. Meanwhile, a trade-off between fairness and efficiency is maintained through an online adjustment of the scheduler’s parameters. Furthermore, Pause Intensity is applied to act as a regulator to realise the rate adaptation function during the end user’s playback of the adaptive streaming service. The adaptive rates under various channel conditions and the shape of the QoE distribution amongst the users for different scheduling policies have been demonstrated in the context of LTE. Finally, the work for interworking between mobile communication system at the macro-cell level and the different deployments of WiFi technologies throughout the macro-cell is presented. A QoEdriven approach is proposed to analyse the offloading mechanism of the user’s data (e.g. video traffic) while the new rate distribution algorithm reshapes the network capacity across the macrocell. The scheduling policy derived is used to regulate the performance of the resource allocation across the fair-efficient spectrum. The associated offloading mechanism can properly control the number of the users within the coverages of the macro-cell base station and each of the WiFi access points involved. The performance of the non-seamless and user-controlled mobile traffic offloading (through the mobile WiFi devices) has been evaluated and compared with that of the standard operator-controlled WiFi hotspots

    Enabling Disaster Resilient 4G Mobile Communication Networks

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    The 4G Long Term Evolution (LTE) is the cellular technology expected to outperform the previous generations and to some extent revolutionize the experience of the users by taking advantage of the most advanced radio access techniques (i.e. OFDMA, SC-FDMA, MIMO). However, the strong dependencies between user equipments (UEs), base stations (eNBs) and the Evolved Packet Core (EPC) limit the flexibility, manageability and resiliency in such networks. In case the communication links between UEs-eNB or eNB-EPC are disrupted, UEs are in fact unable to communicate. In this article, we reshape the 4G mobile network to move towards more virtual and distributed architectures for improving disaster resilience, drastically reducing the dependency between UEs, eNBs and EPC. The contribution of this work is twofold. We firstly present the Flexible Management Entity (FME), a distributed entity which leverages on virtualized EPC functionalities in 4G cellular systems. Second, we introduce a simple and novel device-todevice (D2D) communication scheme allowing the UEs in physical proximity to communicate directly without resorting to the coordination with an eNB.Comment: Submitted to IEEE Communications Magazin

    Access network selection schemes for multiple calls in next generation wireless networks

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    There is an increasing demand for internet services by mobile subscribers over the wireless access networks, with limited radio resources and capacity constraints. A viable solution to this capacity crunch is the deployment of heterogeneous networks. However, in this wireless environment, the choice of the most appropriate Radio Access Technology (RAT) that can Tsustain or meet the quality of service (QoS) requirements of users' applications require careful planning and cost efficient radio resource management methods. Previous research works on access network selection have focused on selecting a suitable RAT for a user's single call request. With the present request for multiple calls over wireless access networks, where each call has different QoS requirements and the available networks exhibit dynamic channel conditions, the choice of a suitable RAT capable of providing the "Always Best Connected" (ABC) experience for the user becomes a challenge. In this thesis, the problem of selecting the suitable RAT that is capable of meeting the QoS requirements for multiple call requests by mobile users in access networks is investigated. In addressing this problem, we proposed the use of Complex PRoprtional ASsesment (COPRAS) and Consensus-based Multi-Attribute Group Decision Making (MAGDM) techniques as novel and viable RAT selection methods for a grouped-multiple call. The performance of the proposed COPRAS multi-attribute decision making approach to RAT selection for a grouped-call has been evaluated through simulations in different network scenarios. The results show that the COPRAS method, which is simple and flexible, is more efficient in the selection of appropriate RAT for group multiple calls. The COPRAS method reduces handoff frequency and is computationally inexpensive when compared with other methods such as the Technique for Order Preference by Similarity to Ideal Solution (TOPSIS), Simple Additive Weighting (SAW) and Multiplicative Exponent Weighting (MEW). The application of the proposed consensus-based algorithm in the selection of a suitable RAT for group-multiple calls, comprising of voice, video-streaming, and file-downloading has been intensively investigated. This algorithm aggregates the QoS requirement of the individual application into a collective QoS for the group calls. This new and novel approach to RAT selection for a grouped-call measures and compares the consensus degree of the collective solution and individual solution against a predefined threshold value. Using the methods of coincidence among preferences and coincidence among solutions with a predefined consensus threshold of 0.9, we evaluated the performance of the consensus-based RAT selection scheme through simulations under different network scenarios. The obtained results show that both methods of coincidences have the capability to select the most suitable RAT for a group of multiple calls. However, the method of coincidence among solutions achieves better results in terms of accuracy, it is less complex and the number of iteration before achieving the predefined consensus threshold is reduced. A utility-based RAT selection method for parallel traffic-streaming in an overlapped heterogeneous wireless network has also been developed. The RAT selection method was modeled with constraints on terminal battery power, service cost and network congestion to select a specified number of RATs that optimizes the terminal interface utility. The results obtained show an optimum RAT selection strategy that maximizes the terminal utility and selects the best RAT combinations for user's parallel-streaming for voice, video and file-download

    System Abstractions for Scalable Application Development at the Edge

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    Recent years have witnessed an explosive growth of Internet of Things (IoT) devices, which collect or generate huge amounts of data. Given diverse device capabilities and application requirements, data processing takes place across a range of settings, from on-device to a nearby edge server/cloud and remote cloud. Consequently, edge-cloud coordination has been studied extensively from the perspectives of job placement, scheduling and joint optimization. Typical approaches focus on performance optimization for individual applications. This often requires domain knowledge of the applications, but also leads to application-specific solutions. Application development and deployment over diverse scenarios thus incur repetitive manual efforts. There are two overarching challenges to provide system-level support for application development at the edge. First, there is inherent heterogeneity at the device hardware level. The execution settings may range from a small cluster as an edge cloud to on-device inference on embedded devices, differing in hardware capability and programming environments. Further, application performance requirements vary significantly, making it even more difficult to map different applications to already heterogeneous hardware. Second, there are trends towards incorporating edge and cloud and multi-modal data. Together, these add further dimensions to the design space and increase the complexity significantly. In this thesis, we propose a novel framework to simplify application development and deployment over a continuum of edge to cloud. Our framework provides key connections between different dimensions of design considerations, corresponding to the application abstraction, data abstraction and resource management abstraction respectively. First, our framework masks hardware heterogeneity with abstract resource types through containerization, and abstracts away the application processing pipelines into generic flow graphs. Further, our framework further supports a notion of degradable computing for application scenarios at the edge that are driven by multimodal sensory input. Next, as video analytics is the killer app of edge computing, we include a generic data management service between video query systems and a video store to organize video data at the edge. We propose a video data unit abstraction based on a notion of distance between objects in the video, quantifying the semantic similarity among video data. Last, considering concurrent application execution, our framework supports multi-application offloading with device-centric control, with a userspace scheduler service that wraps over the operating system scheduler
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