16 research outputs found

    PlantRT : a Distributed Recommendation Tool for Citizen Science

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    International audienceLes utilisateurs du Web 2.0 sont de gros producteurs de données diverses qu'ils stockent dans une grande variété de systèmes. Dans ce travail, nous nous concentrons sur le cas particulier des botanistes. En effet, établir une connaissance précise de l'identité, de la distribution géographique et de l'évolution des espèces vivantes est essentiel pour la pérennité de cette biodiversité, tout autant que pour l'espèce humaine. L'émergence des sciences citoyennes et des réseaux sociaux sont des outils supplémentaires favorisant la création de grandes communautés d'observateurs de la nature, qui ont commencé a produire d'énormes collections de données multimédias. Cependant, la complexité inhérente à la réalisation de ces collections provoque une certaine méfiance des utilisateurs, ces dernier ne souhaitant pas stocker leurs données sur un serveur central. Dans ce travail, nous avons réalisé un prototype multi-sites, où chaque site, peut représenter 1 à n utilisateurs permettant la recherche et la recommandation d'observations de plantes diversifiées à grand échelle

    Pruning based Distance Sketches with Provable Guarantees on Random Graphs

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    Measuring the distances between vertices on graphs is one of the most fundamental components in network analysis. Since finding shortest paths requires traversing the graph, it is challenging to obtain distance information on large graphs very quickly. In this work, we present a preprocessing algorithm that is able to create landmark based distance sketches efficiently, with strong theoretical guarantees. When evaluated on a diverse set of social and information networks, our algorithm significantly improves over existing approaches by reducing the number of landmarks stored, preprocessing time, or stretch of the estimated distances. On Erd\"{o}s-R\'{e}nyi graphs and random power law graphs with degree distribution exponent 2<β<32 < \beta < 3, our algorithm outputs an exact distance data structure with space between Θ(n5/4)\Theta(n^{5/4}) and Θ(n3/2)\Theta(n^{3/2}) depending on the value of β\beta, where nn is the number of vertices. We complement the algorithm with tight lower bounds for Erdos-Renyi graphs and the case when β\beta is close to two.Comment: Full version for the conference paper to appear in The Web Conference'1

    Fast Exact Shortest-Path Distance Queries on Large Networks by Pruned Landmark Labeling

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    We propose a new exact method for shortest-path distance queries on large-scale networks. Our method precomputes distance labels for vertices by performing a breadth-first search from every vertex. Seemingly too obvious and too inefficient at first glance, the key ingredient introduced here is pruning during breadth-first searches. While we can still answer the correct distance for any pair of vertices from the labels, it surprisingly reduces the search space and sizes of labels. Moreover, we show that we can perform 32 or 64 breadth-first searches simultaneously exploiting bitwise operations. We experimentally demonstrate that the combination of these two techniques is efficient and robust on various kinds of large-scale real-world networks. In particular, our method can handle social networks and web graphs with hundreds of millions of edges, which are two orders of magnitude larger than the limits of previous exact methods, with comparable query time to those of previous methods.Comment: To appear in SIGMOD 201

    Indexing Distances in Large Graphs and Applications in Search Tasks

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    This thesis elaborates on the problem of preprocessing a large graph so that single-pair shortest-path queries can be answered quickly at runtime. Computing shortest paths is a well studied problem, but exact algorithms do not scale well to real-world huge graphs in applications that require very short response time. The focus is on approximate methods for distance estimation, in particular in landmarks-based distance indexing. This approach involves choosing some nodes as landmarks and computing (offline), for each node in the graph its embedding, i.e., the vector of its distances from all the landmarks. At runtime, when the distance between a pair of nodes is queried, it can be quickly estimated by combining the embeddings of the two nodes. Choosing optimal landmarks is shown to be hard and thus heuristic solutions are employed. Given a budget of memory for the index, which translates directly into a budget of landmarks, different landmark selection strategies can yield dramatically different results in terms of accuracy. A number of simple methods that scale well to large graphs are therefore developed and experimentally compared. The simplest methods choose central nodes of the graph, while the more elaborate ones select central nodes that are also far away from one another. The efficiency of the techniques presented in this thesis is tested experimentally using five different real world graphs with millions of edges; for a given accuracy, they require as much as 250 times less space than the current approach which considers selecting landmarks at random. Finally, they are applied in two important problems arising naturally in large-scale graphs, namely social search and community detection

    Gossiping Personalized Queries

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    International audienceThis paper presents P3Q, a fully decentralized gossip-based protocol to personalize query processing in social tagging systems. P3Q dynamically associates each user with social acquaintances sharing similar tagging behaviours. Queries are gossiped among such acquaintances, computed on the fly in a collaborative, yet partitioned manner, and results are iteratively refined and returned to the querier. Analytical and experimental evaluations convey the scalability of P3Q for top-k query processing. More specifically, we show that on a 10,000-user delicious trace, with little storage at each user, the queries are accurately computed within reasonable time and bandwidth consumption. We also report on the inherent ability of P3Q to cope with users updating profiles and departing
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