183 research outputs found

    Fast and Accurate Depth Estimation from Sparse Light Fields

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    We present a fast and accurate method for dense depth reconstruction from sparsely sampled light fields obtained using a synchronized camera array. In our method, the source images are over-segmented into non-overlapping compact superpixels that are used as basic data units for depth estimation and refinement. Superpixel representation provides a desirable reduction in the computational cost while preserving the image geometry with respect to the object contours. Each superpixel is modeled as a plane in the image space, allowing depth values to vary smoothly within the superpixel area. Initial depth maps, which are obtained by plane sweeping, are iteratively refined by propagating good correspondences within an image. To ensure the fast convergence of the iterative optimization process, we employ a highly parallel propagation scheme that operates on all the superpixels of all the images at once, making full use of the parallel graphics hardware. A few optimization iterations of the energy function incorporating superpixel-wise smoothness and geometric consistency constraints allows to recover depth with high accuracy in textured and textureless regions as well as areas with occlusions, producing dense globally consistent depth maps. We demonstrate that while the depth reconstruction takes about a second per full high-definition view, the accuracy of the obtained depth maps is comparable with the state-of-the-art results.Comment: 15 pages, 15 figure

    NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images

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    We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment. Multiview reconstruction of reflective objects is extremely challenging because specular reflections are view-dependent and thus violate the multiview consistency, which is the cornerstone for most multiview reconstruction methods. Recent neural rendering techniques can model the interaction between environment lights and the object surfaces to fit the view-dependent reflections, thus making it possible to reconstruct reflective objects from multiview images. However, accurately modeling environment lights in the neural rendering is intractable, especially when the geometry is unknown. Most existing neural rendering methods, which can model environment lights, only consider direct lights and rely on object masks to reconstruct objects with weak specular reflections. Therefore, these methods fail to reconstruct reflective objects, especially when the object mask is not available and the object is illuminated by indirect lights. We propose a two-step approach to tackle this problem. First, by applying the split-sum approximation and the integrated directional encoding to approximate the shading effects of both direct and indirect lights, we are able to accurately reconstruct the geometry of reflective objects without any object masks. Then, with the object geometry fixed, we use more accurate sampling to recover the environment lights and the BRDF of the object. Extensive experiments demonstrate that our method is capable of accurately reconstructing the geometry and the BRDF of reflective objects from only posed RGB images without knowing the environment lights and the object masks. Codes and datasets are available at https://github.com/liuyuan-pal/NeRO.Comment: Accepted to SIGGRAPH 2023. Project page: https://liuyuan-pal.github.io/NeRO/ Codes: https://github.com/liuyuan-pal/NeR

    V-FUSE: Volumetric Depth Map Fusion with Long-Range Constraints

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    We introduce a learning-based depth map fusion framework that accepts a set of depth and confidence maps generated by a Multi-View Stereo (MVS) algorithm as input and improves them. This is accomplished by integrating volumetric visibility constraints that encode long-range surface relationships across different views into an end-to-end trainable architecture. We also introduce a depth search window estimation sub-network trained jointly with the larger fusion sub-network to reduce the depth hypothesis search space along each ray. Our method learns to model depth consensus and violations of visibility constraints directly from the data; effectively removing the necessity of fine-tuning fusion parameters. Extensive experiments on MVS datasets show substantial improvements in the accuracy of the output fused depth and confidence maps.Comment: ICCV 202
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