2,698 research outputs found

    Statistical Mechanics of the Hyper Vertex Cover Problem

    Full text link
    We introduce and study a new optimization problem called Hyper Vertex Cover. This problem is a generalization of the standard vertex cover to hypergraphs: one seeks a configuration of particles with minimal density such that every hyperedge of the hypergraph contains at least one particle. It can also be used in important practical tasks, such as the Group Testing procedures where one wants to detect defective items in a large group by pool testing. Using a Statistical Mechanics approach based on the cavity method, we study the phase diagram of the HVC problem, in the case of random regualr hypergraphs. Depending on the values of the variables and tests degrees different situations can occur: The HVC problem can be either in a replica symmetric phase, or in a one-step replica symmetry breaking one. In these two cases, we give explicit results on the minimal density of particles, and the structure of the phase space. These problems are thus in some sense simpler than the original vertex cover problem, where the need for a full replica symmetry breaking has prevented the derivation of exact results so far. Finally, we show that decimation procedures based on the belief propagation and the survey propagation algorithms provide very efficient strategies to solve large individual instances of the hyper vertex cover problem.Comment: Submitted to PR

    Solving the Canonical Representation and Star System Problems for Proper Circular-Arc Graphs in Log-Space

    Get PDF
    We present a logspace algorithm that constructs a canonical intersection model for a given proper circular-arc graph, where `canonical' means that models of isomorphic graphs are equal. This implies that the recognition and the isomorphism problems for this class of graphs are solvable in logspace. For a broader class of concave-round graphs, that still possess (not necessarily proper) circular-arc models, we show that those can also be constructed canonically in logspace. As a building block for these results, we show how to compute canonical models of circular-arc hypergraphs in logspace, which are also known as matrices with the circular-ones property. Finally, we consider the search version of the Star System Problem that consists in reconstructing a graph from its closed neighborhood hypergraph. We solve it in logspace for the classes of proper circular-arc, concave-round, and co-convex graphs.Comment: 19 pages, 3 figures, major revisio

    Predicting Multi-actor collaborations using Hypergraphs

    Full text link
    Social networks are now ubiquitous and most of them contain interactions involving multiple actors (groups) like author collaborations, teams or emails in an organizations, etc. Hypergraphs are natural structures to effectively capture multi-actor interactions which conventional dyadic graphs fail to capture. In this work the problem of predicting collaborations is addressed while modeling the collaboration network as a hypergraph network. The problem of predicting future multi-actor collaboration is mapped to hyperedge prediction problem. Given that the higher order edge prediction is an inherently hard problem, in this work we restrict to the task of predicting edges (collaborations) that have already been observed in past. In this work, we propose a novel use of hyperincidence temporal tensors to capture time varying hypergraphs and provides a tensor decomposition based prediction algorithm. We quantitatively compare the performance of the hypergraphs based approach with the conventional dyadic graph based approach. Our hypothesis that hypergraphs preserve the information that simple graphs destroy is corroborated by experiments using author collaboration network from the DBLP dataset. Our results demonstrate the strength of hypergraph based approach to predict higher order collaborations (size>4) which is very difficult using dyadic graph based approach. Moreover, while predicting collaborations of size>2 hypergraphs in most cases provide better results with an average increase of approx. 45% in F-Score for different sizes = {3,4,5,6,7}
    • …
    corecore