255 research outputs found

    Scalable and rate adaptive wireless multimedia multicast

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    The methods that are described in this work enable highly efficient audio-visual streaming over wireless digital communication systems to an arbitrary number of receivers. In the focus of this thesis is thus point-to-multipoint transmission at constrained end-to-end delay. A fundamental difference as compared to point-to-point connections between exactly two communicating sending and receiving stations is in conveying information about successful or unsuccessful packet reception at the receiver side. The information to be transmitted is available at the sender, whereas the information about successful reception is only available to the receiver. Therefore, feedback about reception from the receiver to the sender is necessary. This information may be used for simple packet repetition in case of error, or adaptation of the bit rate of transmission to the momentary bit rate capacity of the channel, or both. This work focuses on the single transmission (including retransmissions) of data from one source to multiple destinations at the same time. A comparison with multi-receiver sequentially redundant transmission systems (simulcast MIMO) is made. With respect to feedback, this work considers time division multiple access systems, in which a single channel is used for data transmission and feedback. Therefore, the amount of time that can be spent for transmitting feedback is limited. An increase in time used for feedback transmissions from potentially many receivers results in a decrease in residual time which is usable for data transmission. This has direct impact on data throughput and hence, the quality of service. In the literature, an approach to reduce feedback overhead which is based on simultaneous feedback exists. In the scope of this work, simultaneous feedback implies equal carrier frequency, bandwidth and signal shape, in this case orthogonal frequency-division multiplex signals, during the event of the herein termed feedback aggregation in time. For this scheme, a constant amount of time is spent for feedback, independent of the number of receivers giving feedback about reception. Therefore, also data throughput remains independent of the number of receivers. This property of audio-visual digital transmission is taken for granted for statically configured, single purpose systems, such as terrestrial television. In the scope of this work are, however, multi-user and multi-purpose digital communication networks. Wireless LANs are a well-known example and are covered in detail herein. In suchlike systems, it is of great importance to remain independent of the number of receivers, as otherwise the service of ubiquitous digital connectivity is at the risk of being degraded. In this regard, the thesis at hand elaborates at what bit rates audio-visual transmission to multiple receivers may take place in conjunction with feedback aggregation. It is shown that the scheme achieves a multi-user throughput gain when used in conjunction with adaptivity of the bit rate to the channel. An assumption is the use of an ideal overlay packet erasure correcting code in this case. Furthermore, for delay constrained transmission, such as in so-called live television, throughput bit rates are examined. Applications have to be tolerant to a certain level of residual error in case of delay constrained transmission. Improvement of the rate adaptation algorithm is shown to increase throughput while residual error rates are decreased. Finally, with a consumer hardware prototype for digital live-TV re-distribution in the local wireless network, most of the mechanisms as described herein can be demonstrated.Die in vorliegender Arbeit aufgezeigten Methoden der paketbasierten drahtlosen digitalen Kommunikation ermöglichen es, Fernsehinhalte, aber auch audio-visuelle Datenströme im Allgemeinen, bei hoher Effizienz an beliebig große Gruppen von Empfängern zu verteilen. Im Fokus dieser Arbeit steht damit die Punkt- zu Mehrpunktübertragung bei begrenzter Ende-zu-Ende Verzögerung. Ein grundlegender Unterschied zur Punkt-zu-Punkt Verbindung zwischen genau zwei miteinander kommunizierenden Sender- und Empfängerstationen liegt in der Übermittlung der Information über erfolgreichen oder nicht erfolgreichen Paketempfang auf Seite der Empfänger. Da die zu übertragende Information am Sender vorliegt, die Information über den Erfolg der Übertragung jedoch ausschließlich beim jeweiligen Empfänger, muss eine Erfolgsmeldung auf dem Rückweg von Empfänger zu Sender erfolgen. Diese Information wird dann zum Beispiel zur einfachen Paketwiederholung im nicht erfolgreichen Fall genutzt, oder aber um die Übertragungsrate an die Kapazität des Kanals anzupassen, oder beides. Grundsätzlich beschäftigt sich diese Arbeit mit der einmaligen, gleichzeitigen Übertragung von Information (einschließlich Wiederholungen) an mehrere Empfänger, wobei ein Vergleich zu an mehrere Empfänger sequentiell redundant übertragenden Systemen (Simulcast MIMO) angestellt wird. In dieser Arbeit ist die Betrachtung bezüglich eines Rückkanals auf Zeitduplexsysteme beschränkt. In diesen Systemen wird der Kanal für Hin- und Rückweg zeitlich orthogonalisiert. Damit steht für die Übermittlung der Erfolgsmeldung eine beschränkte Zeitdauer zur Verfügung. Je mehr an Kanalzugriffszeit für die Erfolgsmeldungen der potentiell vielen Empfänger verbraucht wird, desto geringer wird die Restzeit, in der dann entsprechend weniger audio-visuelle Nutzdaten übertragbar sind, was sich direkt auf die Dienstqualität auswirkt. Ein in der Literatur weniger ausführlich betrachteter Ansatz ist die gleichzeitige Übertragung von Rückmeldungen mehrerer Teilnehmer auf gleicher Frequenz und bei identischer Bandbreite, sowie unter Nutzung gleichartiger Signale (hier: orthogonale Frequenzmultiplexsignalformung). Das Schema wird in dieser Arbeit daher als zeitliche Aggregation von Rückmeldungen, engl. feedback aggregation, bezeichnet. Dabei wird, unabhängig von der Anzahl der Empfänger, eine konstante Zeitdauer für Rückmeldungen genutzt, womit auch der Datendurchsatz durch zusätzliche Empfänger nicht notwendigerweise sinkt. Diese Eigenschaft ist aus statisch konfigurierten und für einen einzigen Zweck konzipierten Systemen, wie z. B. der terrestrischen Fernsehübertragung, bekannt. In dieser Arbeit werden im Gegensatz dazu jedoch am Beispiel von WLAN Mehrzweck- und Mehrbenutzersysteme betrachtet. Es handelt sich in derartigen Systemen zur digitalen Datenübertragung dabei um einen entscheidenden Vorteil, unabhängig von der Empfängeranzahl zu bleiben, da es sonst unweigerlich zu Einschränkungen in der Güte der angebotenen Dienstleistung der allgegenwärtigen digitalen Vernetzung kommen muss. Vorliegende Arbeit zeigt in diesem Zusammenhang auf, welche Datenraten unter Benutzung von feedback aggregation in der Verteilung an mehrere Empfänger und in verschiedenen Szenarien zu erreichen sind. Hierbei zeigt sich, dass das Schema im Zusammenspiel mit einer Adaption der Datenrate an den Übertragungskanal inhärent einen Datenratengewinn durch Mehrbenutzerempfang zu erzielen vermag, wenn ein überlagerter idealer Paketauslöschungsschutz-Code angenommen wird. Des weiteren wird bei der Übertragung mit zeitlich begrenzter Ausführungsdauer, z. B. dem sogenannten Live-Fernsehen, aufgezeigt, wie sich die erreichbare Datenrate reduziert und welche Restfehlertoleranz an die Übertragung gestellt werden muss. Hierbei wird ebenso aufgezeigt, wie sich durch Verbesserung der Ratenadaption erstere erhöhen und zweitere verringern lässt. An einem auf handelsüblichen Computer-Systemen realisiertem Prototypen zur Live-Fernsehübertragung können die hierin beschriebenen Mechanismen zu großen Teilen gezeigt werden

    Video QoS/QoE over IEEE802.11n/ac: A Contemporary Survey

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    The demand for video applications over wireless networks has tremendously increased, and IEEE 802.11 standards have provided higher support for video transmission. However, providing Quality of Service (QoS) and Quality of Experience (QoE) for video over WLAN is still a challenge due to the error sensitivity of compressed video and dynamic channels. This thesis presents a contemporary survey study on video QoS/QoE over WLAN issues and solutions. The objective of the study is to provide an overview of the issues by conducting a background study on the video codecs and their features and characteristics, followed by studying QoS and QoE support in IEEE 802.11 standards. Since IEEE 802.11n is the current standard that is mostly deployed worldwide and IEEE 802.11ac is the upcoming standard, this survey study aims to investigate the most recent video QoS/QoE solutions based on these two standards. The solutions are divided into two broad categories, academic solutions, and vendor solutions. Academic solutions are mostly based on three main layers, namely Application, Media Access Control (MAC) and Physical (PHY) which are further divided into two major categories, single-layer solutions, and cross-layer solutions. Single-layer solutions are those which focus on a single layer to enhance the video transmission performance over WLAN. Cross-layer solutions involve two or more layers to provide a single QoS solution for video over WLAN. This thesis has also presented and technically analyzed QoS solutions by three popular vendors. This thesis concludes that single-layer solutions are not directly related to video QoS/QoE, and cross-layer solutions are performing better than single-layer solutions, but they are much more complicated and not easy to be implemented. Most vendors rely on their network infrastructure to provide QoS for multimedia applications. They have their techniques and mechanisms, but the concept of providing QoS/QoE for video is almost the same because they are using the same standards and rely on Wi-Fi Multimedia (WMM) to provide QoS

    Reliable Multicast transport of the video over the WiFi network

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    Le transport multicast est une solution efficace pour envoyer le même contenu à plusieurs récepteurs en même temps. Ce mode est principalement utilisé pour fournir des flux multimédia en temps réel. Cependant, le multicast classique de l IEEE 802.11 n'utilise aucun mécanisme d acquittement. Ainsi, l échec de réception implique la perte définitive du paquet. Cela limite la fiabilité du transport multicast et impact la qualité des applications vidéo. Pour résoudre ce problème, 802.11v et 802.11aa sont définis récemment. Le premier amendement propose Direct Multicast Service (DMS). D'autre part, le 802.11aa introduit GroupCast with Retries (GCR). GCR définit deux nouvelles politiques de retransmission : Block Ack (BACK) et Unsolicited Retry (UR).Dans cette thèse, nous évaluons et comparons les performances de 802.11v/aa. Nos résultats montrent que tous les nouveaux protocoles multicast génèrent un overhead de transmission important. En outre, DMS a une scalabilité très limitée, et GCR-BACK n'est pas approprié pour des grands groupes multicast. D autre part, nous montrons que DMS et GCR-BACK génèrent des latences de transmission importantes lorsque le nombre de récepteurs augmente. Par ailleurs, nous étudions les facteurs de pertes dans les réseaux sans fil. Nous montrons que l'indisponibilité du récepteur peut être la cause principale des pertes importantes et de leur nature en rafales. En particulier, nos résultats montrent que la surcharge du processeur peut provoquer un taux de perte de 100%, et que le pourcentage de livraison peut être limité à 35% lorsque la carte 802.11 est en mode d économie d'énergie.Pour éviter les collisions et améliorer la fiabilité du transport multicast, nous définissons le mécanisme Busy Symbol (BS). Nos résultats montrent que BS évite les collisions et assure un taux de succès de transmission très important. Afin d'améliorer davantage la fiabilité du trafic multicast, nous définissons un nouveau protocole multicast, appelé Block Negative Acknowledgement (BNAK). Ce protocole opère comme suit. L AP envoi un bloc de paquets suivi par un Block NAK Request (BNR). Le BNR permet aux membres de détecter les données manquantes et d envoyer une demande de retransmission, c.à.d. un Block NAK Response (BNAK). Un BNAK est transmis en utilisant la procédure classique d accès au canal afin d'éviter toute collision avec d'autres paquets. En plus, cette demande est acquittée. Sous l'hypothèse que 1) le récepteur est situé dans la zone de couverture du débit de transmission utilisé, 2) les collisions sont évitées et 3) le terminal a la bonne configuration, très peu de demandes de retransmission sont envoyées, et la bande passante est préservée. Nos résultats montrent que BNAK a une très grande scalabilité et génère des délais très limités. En outre, nous définissons un algorithme d'adaptation de débit pour BNAK. Nous montrons que le bon débit de transmission est sélectionné moyennant un overhead très réduit de moins de 1%. En plus, la conception de notre protocole supporte la diffusion scalable de lavvidéo. Cette caractéristique vise à résoudre la problématique de la fluctuation de la bande passante, et à prendre en considération l'hétérogénéité des récepteurs dans un réseau sans fil.The multicast transport is an efficient solution to deliver the same content to many receivers at the same time. This mode is mainly used to deliver real-time video streams. However, the conventional multicast transmissions of IEEE 802.11 do not use any feedback policy. Therefore missing packets are definitely lost. This limits the reliability of the multicast transport and impacts the quality of the video applications. To resolve this issue, the IEEE 802.11v/aa amendments have been defined recently. The former proposes the Direct Multicast Service (DMS). On the other hand, 802.11aa introduces Groupcast with Retries (GCR) service. GCR defines two retry policies: Block Ack (BACK) and Unsolicited Retry (UR).In this thesis we evaluate and compare the performance of 802.11v/aa. Our simulation results show that all the defined policies incur an important overhead. Besides, DMS has a very limited scalability, and GCR-BACK is not appropriate for large multicast groups. We show that both DMS and GCR-BACK incur important transmission latencies when the number of the multicast receivers increases. Furthermore, we investigate the loss factors in wireless networks. We show that the device unavailability may be the principal cause of the important packet losses and their bursty nature. Particularly, our results show that the CPU overload may incur a loss rate of 100%, and that the delivery ratio may be limited to 35% when the device is in the power save mode.To avoid the collisions and to enhance the reliability of the multicast transmissions, we define the Busy Symbol (BS) mechanism. Our results show that BS prevents all the collisions and ensures a very high delivery ratio for the multicast packets. To further enhance the reliability of this traffic, we define the Block Negative Acknowledgement (BNAK) retry policy. Using our protocol, the AP transmits a block of multicast packets followed by a Block NAK Request (BNR). Upon reception of a BNR, a multicast member generates a Block NAK Response (BNAK) only if it missed some packets. A BNAK is transmitted after channel contention in order to avoid any eventual collision with other feedbacks, and is acknowledged. Under the assumption that 1) the receiver is located within the coverage area of the used data rate, 2) the collisions are avoided and 3) the terminal has the required configuration, few feedbacks are generated and the bandwidth is saved. Our results show that BNAK has a very high scalability and incurs very low delays. Furthermore, we define a rate adaptation scheme for BNAK. We show that the appropriate rate is selected on the expense of a very limited overhead of less than 1%. Besides, the conception of our protocol is defined to support the scalable video streaming. This capability intends to resolve the bandwidth fluctuation issue and to consider the device heterogeneity of the group members.BORDEAUX1-Bib.electronique (335229901) / SudocSudocFranceF

    Multicast broadcast services support in OFDMA-based WiMAX systems [Advances in mobile multimedia]

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    Multimedia stream service provided by broadband wireless networks has emerged as an important technology and has attracted much attention. An all-IP network architecture with reliable high-throughput air interface makes orthogonal frequency division multiplexing access (OFDMA)-based mobile worldwide interoperability for microwave access (mobile WiMAX) a viable technology for wireless multimedia services, such as voice over IP (VoIP), mobile TV, and so on. One of the main features in a WiMAX MAC layer is that it can provide'differentiated services among different traffic categories with individual QoS requirements. In this article, we first give an overview of the key aspects of WiMAX and describe multimedia broadcast multicast service (MBMS) architecture of the 3GPP. Then, we propose a multicast and broadcast service (MBS) architecture for WiMAX that is based on MBMS. Moreover, we enhance the MBS architecture for mobile WiMAX to overcome the shortcoming of limited video broadcast performance over the baseline MBS model. We also give examples to demonstrate that the proposed architecture can support better mobility and offer higher power efficiency

    Resource Allocation in Heterogeneous Networks

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    Multiuser MAC Schemes for High-Throughput IEEE 802.11n/ac WLANs

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    In the last decade, the Wireless Local Area Network (WLAN) market has been experiencing an impressive growth that began with the broad acceptance of the IEEE 802.11 standard [1]. Given the widespread deployment of WLANs and the increasing requirements of multimedia applications, the need for high capacity and enhanced reliability has become imperative. Multiple-Input Multiple-Output (MIMO) technology and its single receiving antenna version, MISO (Multiple-Input Single-Output (MISO), promise a signi¿cant performance boost and have been incorporated in the emerging IEEE 802.11n standard.Peer ReviewedPostprint (published version

    무선 통신 네트워크 환경에서의 효과적인 비디오 스트리밍 기법 연구

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    학위논문 (박사)-- 서울대학교 대학원 : 전기정보공학부, 2013. 8. 최성현.오늘날 무선 네트워크 통신 기술의 발달로 인해 고품질의 비디오 스트리밍 서비스에 대한 요구가 급증하고 있다. 새로운 60~GHz 광대역 고속 무선 통신 기술은 기존의 무선 통신 기술에서는 불가능했던, 고품질의 무압축 비디오 스트리밍을 가능하게 한다. 제한된 무선 자원 환경에서 고품질의 비디오 서비스를 지원하기 위해 주어진 채널 환경에서 적절한 변조 및 코딩 기술을 선택하는 효율적인 링크 적응 기법이 필요하다. 비디오 스트리밍의 품질을 수치로 평가하는 ePSNR을 정의하고, 불평등 오류 보호 기법(UEP)을 추가로 도입하여 보다 세밀한 링크 적응 기법을 가능케 한다. 정의한 ePSNR을 기반으로 (1) 주어진 무선 자원에서 비디오 품질을 최대화, 혹은 (2) 목표 비디오 품질을 만족하는 무선 자원 사용을 최소화, 하는 두가지 링크 적응 기법들을 제안한다. 다양한 시뮬레이션 결과를 통해, 정의한 ePSNR이 비디오 품질을 잘 표현하고 있음을 확인하였다. 또한, 제안한 링크 적응 기법들이 비디오 스트리밍 서비스를 위한 적절한 품질을 제공하면서, 동시에 자원 효율성을 향상시킴을 검증하였다. 한편, 순방향 오류 정정 기법(FEC)은 무선랜 환경에서 고품질의 신뢰성있는 비디오 멀티캐스트를 지원한다. 무선랜 환경에서 복수개의 액세스포인트(AP)간의 조정을 통한 신뢰성있는 비디오 멀티캐스트 기법을 제시한다. 복수개의 AP간의 조정을 통해 각각의 AP들이 (1) 완전히 서로 다른, 혹은 (2) 부분적으로 서로 다른, 인코딩된 패킷들을 전송하게 하여, 공간 및 시간적 다양성을 멀티캐스트 유저에게 제공할 수 있다. 추가로, 제한된 무선 자원을 보다 효율적으로 사용하기 위해, 순방향 오류 정정 기법의 코딩 비율 적응 기법을 위한 자원 할당 알고리즘을 제안한다. 또한, FEC 디코딩 후의 비디오 패킷의 전송율를 예측할 수 있는 방법을 제안한다. 다양한 시뮬레이션과 실험을 통해 제안한 기법들의 우수성을 확인하였다. 멀티캐스트 전송은 기본적으로 무선 채널 오류로 인해 전송 실패가 발생할 가능성을 내포한다. 그러나 기존의 무선랜 표준에서는 멀티캐스트 환경에서 자동 반복 요청 기법(ARQ)을 통한 손실 조정 방법을 제공하지 않았다. 멀티캐스트 전송의 비신뢰성 문제를 해결하기 위해, 자동 반복 요청 기법(ARQ)과 순방향 오류 정정 기법(FEC)를 함께 고려한 신뢰성 있는 멀티캐스트 전송 기법을 제안한다. 신뢰성 있는 멀티캐스트 전송을 위한 피드백 교환의 오버헤드를 줄이기 위한 복수개의 효율적인 피드백 기법을 제시한다. 제안한 피드백 기법은 액세스포인트(AP)가 멀티캐스트 유저들의 손실된 패킷들의 복원을 위해 필요한 패리티(parity) 패킷의 개수를 쉽게 알 수 있도록 한다. 피드백 간의 충돌을 감안한 의도적인 동시 전송을 통해 피드백 오버헤드를 감소시킬 수 있다. 추가로, 효율적인 피드백 프로토콜을 활용하여, 변조 및 코딩 기법(MCS)의 폐쇄적 피드백 기반의 물리 전송 속도 적응 기법을 제안한다. 성능 검증을 통해 제안한 기법들이 효율적으로 피드백 오버헤드를 감소시키며, 동시에 신뢰성있는 멀티캐스트 전송을 보장함을 검증하였다.Today, along with the rapid growth of the network performance, the demand for high-quality video streaming services has greatly increased. The emerging 60 GHz multi-Gbps wireless technology enables the streaming of high-quality uncompressed video, which was not possible with other existing wireless technologies. To support such high quality video with limited wireless resources, an efficient link adaptation policy, which selects the proper Modulation and Coding Scheme (MCS) for a given channel environment, is essential. We introduce a new metric, called expected Peak Signal-to-Noise Ratio (ePSNR), to numerically estimate the video streaming quality, and additionally adopt Unequal Error Protection (UEP) schemes that enable flexible link adaptation. Using the ePSNR as a criterion, we propose two link adaptation policies with different objectives. The proposed link adaptation policies attempt to (1) maximize the video quality for given wireless resources, or (2) minimize the required wireless resources while meeting the video quality. Our extensive simulation results demonstrate that the introduced variable, i.e., ePSNR, well represents the level of video quality. It is also shown that the proposed link adaptation policies can enhance the resource efficiency while achieving acceptable quality of the video streaming. Meanwhile, Forward Error Correction (FEC) can be exploited to realize reliable video multicast over Wi-Fi with high video quality. We propose reliable video multicast over Wi-Fi networks with coordinated multiple Access Points (APs) to enhance video quality. By coordinating multiple APs, each AP can transmit (1) entirely different or (2) partially different FEC-encoded packets so that a multicast receiver can benefit from both spatial and time diversities. The proposed scheme can enlarge the satisfactory video multicast region by exploiting the multi-AP diversity, thus serving more multicast receivers located at cell edge with satisfactory video quality. We propose a resource-allocation algorithm for FEC code rate adaptation, utilizing the limited wireless resource more efficiently while enhancing video quality. We also introduce the method for estimating the video packet delivery ratio after FEC decoding. The effectiveness of the proposed schemes is evaluated via extensive simulation and experimentation. The proposed schemes are observed to enhance the ratio of satisfied users by up to 37.1% compared with the conventional single AP multicast scheme. The multicast transmission is inherently unreliable due to the transmission failures caused by wireless channel errors, however, the error control with Automatic Repeat reQuest (ARQ) is not provided for the multicast transmission in legacy IEEE 802.11 standard. To overcome the unreliability of multicast transmission, finally, we propose the reliable multicast protocols considering both ARQ and packet-level FEC together. For the proposed reliable multicast protocol, to reduce the overheads of feedback messages while providing the reliable multicast service, the multiple efficient feedback protocols, i.e., Idle-time-based feedback, Slot-based feedback, Flash-based feedback, and Busy-time-based feedback, are proposed. The proposed feedback protocols let the AP know easily the number of requiring parity frames of the worst user(s) for the recovery of the lost packets. The feedback overheads can be reduced by intending the concurrent transmissions, which makes the collisions, between feedback messages. In addition, utilizing the efficient feedback protocols, we propose the PHY rate adaptation based on the close-loop MCS feedback in multicast transmissions. From the performance evaluations, the proposed protocols can efficiently reduce the feedback overheads, while the reliable multicast transmissions are guaranteed.1 Introduction 1 1.1 Video Streaming over Wireless Networks 1 1.1.1 Uncompressed Video Streaming over 60 GHz band 2 1.1.2 Video Multicast over IEEE 802.11 WLAN 3 1.2 Overview of Existing Approaches 5 1.2.1 Link Adaptation over Wireless Networks 5 1.2.2 Video Streaming over IEEE 802.11 WLAN 6 1.2.3 Reliable Multicast over IEEE 802.11 WLAN 8 1.3 Main Contributions 9 1.4 Organization of the Dissertation 11 2 Link Adaptation for High-Quality Uncompressed Video Streaming in 60 GHz Wireless Networks 12 2.1 Introduction 12 2.2 ECMA-387 and Wireless HDMI 17 2.2.1 ECMA-387 18 2.2.2 Wireless HDMI (HDMI PAL) 21 2.2.3 UEP Operations 22 2.2.4 ACK Transmissions for Video Streaming 23 2.2.5 Latency of Compressed and Uncompressed Video Streaming 24 2.3 ePSNR-Based Link Adaptation Policies 25 2.3.1 ePSNR 28 2.3.2 PSNR-based Link Adaptation 30 2.4 Performance Evaluation 33 2.4.1 Evaluation of ePSNR 34 2.4.2 Performance of Link Adaptation 40 2.5 Summary 45 3 Reliable Video Multicast over Wi-Fi Networks with Coordinated Multiple APs 47 3.1 Introduction 47 3.2 System Environments 50 3.2.1 Time-Slotted Multicast 50 3.2.2 FEC Coding Schemes 52 3.3 Reliable Video Multicast with Coordinated Multiple APs 52 3.3.1 Proposed Video Multicast 52 3.3.2 Video Multicast Procedure 55 3.4 FEC Code Rate Adaptation 58 3.4.1 Estimation of Delivery Ratio 59 3.4.2 Greedy FEC Code Rate Adaptation 61 3.5 Performance Evaluation 63 3.5.1 Raptor Code Performance 64 3.5.2 Simulation Results: No Fading 66 3.5.3 Simulation Results: Fading Channel 69 3.5.4 Simulation Results: Code Rate Adaptation 70 3.5.5 Experimental Results 74 3.5.6 Prototype Implementation 76 3.6 Summary 79 4 Reliable Video Multicast with Efficient Feedback over Wi-Fi 81 4.1 Introduction 81 4.2 Motivation 85 4.3 Proposed Feedback Protocols for Reliable Multicast 87 4.3.1 Idle-time-based Feedback 88 4.3.2 Slot-based Feedback 89 4.3.3 Flash-based Feedback 91 4.3.4 Busy-time-based Feedback 92 4.4 PHY Rate Adaptation in Multicast Transmission 93 4.5 Performance Evaluation 96 4.5.1 Performance evaluation considering feedback error 104 4.6 Summary 109 5 Conclusion and Future Work 110 5.1 Research Contributions 110 5.2 Future Research Directions 111 Abstract (In Korean) 121Docto

    Smart PIN: performance and cost-oriented context-aware personal information network

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    The next generation of networks will involve interconnection of heterogeneous individual networks such as WPAN, WLAN, WMAN and Cellular network, adopting the IP as common infrastructural protocol and providing virtually always-connected network. Furthermore, there are many devices which enable easy acquisition and storage of information as pictures, movies, emails, etc. Therefore, the information overload and divergent content’s characteristics make it difficult for users to handle their data in manual way. Consequently, there is a need for personalised automatic services which would enable data exchange across heterogeneous network and devices. To support these personalised services, user centric approaches for data delivery across the heterogeneous network are also required. In this context, this thesis proposes Smart PIN - a novel performance and cost-oriented context-aware Personal Information Network. Smart PIN's architecture is detailed including its network, service and management components. Within the service component, two novel schemes for efficient delivery of context and content data are proposed: Multimedia Data Replication Scheme (MDRS) and Quality-oriented Algorithm for Multiple-source Multimedia Delivery (QAMMD). MDRS supports efficient data accessibility among distributed devices using data replication which is based on a utility function and a minimum data set. QAMMD employs a buffer underflow avoidance scheme for streaming, which achieves high multimedia quality without content adaptation to network conditions. Simulation models for MDRS and QAMMD were built which are based on various heterogeneous network scenarios. Additionally a multiple-source streaming based on QAMMS was implemented as a prototype and tested in an emulated network environment. Comparative tests show that MDRS and QAMMD perform significantly better than other approaches
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