15,626 research outputs found

    The CIAO Multi-Dialect Compiler and System: An Experimentation Workbench for Future (C)LP Systems

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    CIAO is an advanced programming environment supporting Logic and Constraint programming. It offers a simple concurrent kernel on top of which declarative and non-declarative extensions are added via librarles. Librarles are available for supporting the ISOProlog standard, several constraint domains, functional and higher order programming, concurrent and distributed programming, internet programming, and others. The source language allows declaring properties of predicates via assertions, including types and modes. Such properties are checked at compile-time or at run-time. The compiler and system architecture are designed to natively support modular global analysis, with the two objectives of proving properties in assertions and performing program optimizations, including transparently exploiting parallelism in programs. The purpose of this paper is to report on recent progress made in the context of the CIAO system, with special emphasis on the capabilities of the compiler, the techniques used for supporting such capabilities, and the results in the ĂĄreas of program analysis and transformation already obtained with the system

    Simple optimizing JIT compilation of higher-order dynamic programming languages

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    ImplĂ©menter efficacement les langages de programmation dynamiques demande beaucoup d’effort de dĂ©veloppement. Les compilateurs ne cessent de devenir de plus en plus complexes. Aujourd’hui, ils incluent souvent une phase d’interprĂ©tation, plusieurs phases de compilation, plusieurs reprĂ©sentations intermĂ©diaires et des analyses de code. Toutes ces techniques permettent d’implĂ©menter efficacement un langage de programmation dynamique, mais leur mise en oeuvre est difficile dans un contexte oĂč les ressources de dĂ©veloppement sont limitĂ©es. Nous proposons une nouvelle approche et de nouvelles techniques dynamiques permettant de dĂ©velopper des compilateurs performants pour les langages dynamiques avec de relativement bonnes performances et un faible effort de dĂ©veloppement. Nous prĂ©sentons une approche simple de compilation Ă  la volĂ©e qui permet d’implĂ©menter un langage en une seule phase de compilation, sans transformation vers des reprĂ©sentations intermĂ©diaires. Nous expliquons comment le versionnement de blocs de base, une technique de compilation existante, peut ĂȘtre Ă©tendue, sans effort de dĂ©veloppement significatif, pour fonctionner interprocĂ©duralement avec les langages de programmation d’ordre supĂ©rieur, permettant d’appliquer des optimisations interprocĂ©durales sur ces langages. Nous expliquons Ă©galement comment le versionnement de blocs de base permet de supprimer certaines opĂ©rations utilisĂ©es pour implĂ©menter les langages dynamiques et qui impactent les performances comme les vĂ©rifications de type. Nous expliquons aussi comment les compilateurs peuvent exploiter les reprĂ©sentations dynamiques des valeurs par Tagging et NaN-boxing pour optimiser le code gĂ©nĂ©rĂ© avec peu d’effort de dĂ©veloppement. Nous prĂ©sentons Ă©galement notre expĂ©rience de dĂ©veloppement d’un compilateur Ă  la volĂ©e pour le langage de programmation Scheme, pour montrer que ces techniques permettent effectivement de construire un compilateur avec un effort moins important que les compilateurs actuels et qu’elles permettent de gĂ©nĂ©rer du code efficace, qui rivalise avec les meilleures implĂ©mentations du langage Scheme.Efficiently implementing dynamic programming languages requires a significant development effort. Over the years, compilers have become more complex. Today, they typically include an interpretation phase, several compilation phases, several intermediate representations and code analyses. These techniques allow efficiently implementing these programming languages but are difficult to implement in contexts in which development resources are limited. We propose a new approach and new techniques to build optimizing just-in-time compilers for dynamic languages with relatively good performance and low development effort. We present a simple just-in-time compilation approach to implement a language with a single compilation phase, without the need to use code transformations to intermediate representations. We explain how basic block versioning, an existing compilation technique, can be extended without significant development effort, to work interprocedurally with higherorder programming languages allowing interprocedural optimizations on these languages. We also explain how basic block versioning allows removing operations used to implement dynamic languages that degrade performance, such as type checks, and how compilers can use Tagging and NaN-boxing to optimize the generated code with low development effort. We present our experience of building a JIT compiler using these techniques for the Scheme programming language to show that they indeed allow building compilers with less development effort than other implementations and that they allow generating efficient code that competes with current mature implementations of the Scheme language

    Program development using abstract interpretation (and the ciao system preprocessor)

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    The technique of Abstract Interpretation has allowed the development of very sophisticated global program analyses which are at the same time provably correct and practical. We present in a tutorial fashion a novel program development framework which uses abstract interpretation as a fundamental tool. The framework uses modular, incremental abstract interpretation to obtain information about the program. This information is used to validate programs, to detect bugs with respect to partial specifications written using assertions (in the program itself and/or in system librarles), to genĂ©rate and simplify run-time tests, and to perform high-level program transformations such as mĂșltiple abstract specialization, parallelization, and resource usage control, all in a provably correct way. In the case of validation and debugging, the assertions can refer to a variety of program points such as procedure entry, procedure exit, points within procedures, or global computations. The system can reason with much richer information than, for example, traditional types. This includes data structure shape (including pointer sharing), bounds on data structure sizes, and other operational variable instantiation properties, as well as procedure-level properties such as determinacy, termination, non-failure, and bounds on resource consumption (time or space cost). CiaoPP, the preprocessor of the Ciao multi-paradigm programming system, which implements the described functionality, will be used to illustrate the fundamental ideas
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