122,040 research outputs found

    Unraveling the influence of domain knowledge during simulation-based inquiry learning

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    This study investigated whether the mere knowledge of the meaning of variables can facilitate inquiry learning processes and outcomes. Fifty-seven college freshmen were randomly allocated to one of three inquiry tasks. The concrete task had familiar variables from which hypotheses about their underlying relations could be inferred. The intermediate task used familiar variables that did not invoke underlying relations, whereas the abstract task contained unfamiliar variables that did not allow for inference of hypotheses about relations. Results showed that concrete participants performed more successfully and efficiently than intermediate participants, who in turn were equally successful and efficient as abstract participants. From these findings it was concluded that students learning by inquiry benefit little from knowledge of the meaning of variables per se. Some additional understanding of the way these variables are interrelated seems required to enhance inquiry learning processes and outcomes

    The CIAO Multi-Dialect Compiler and System: An Experimentation Workbench for Future (C)LP Systems

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    CIAO is an advanced programming environment supporting Logic and Constraint programming. It offers a simple concurrent kernel on top of which declarative and non-declarative extensions are added via librarles. Librarles are available for supporting the ISOProlog standard, several constraint domains, functional and higher order programming, concurrent and distributed programming, internet programming, and others. The source language allows declaring properties of predicates via assertions, including types and modes. Such properties are checked at compile-time or at run-time. The compiler and system architecture are designed to natively support modular global analysis, with the two objectives of proving properties in assertions and performing program optimizations, including transparently exploiting parallelism in programs. The purpose of this paper is to report on recent progress made in the context of the CIAO system, with special emphasis on the capabilities of the compiler, the techniques used for supporting such capabilities, and the results in the áreas of program analysis and transformation already obtained with the system

    Using Kernel Perceptrons to Learn Action Effects for Planning

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    Abstract — We investigate the problem of learning action effects in STRIPS and ADL planning domains. Our approach is based on a kernel perceptron learning model, where action and state information is encoded in a compact vector representation as input to the learning mechanism, and resulting state changes are produced as output. Empirical results of our approach indicate efficient training and prediction times, with low average error rates (< 3%) when tested on STRIPS and ADL versions of an object manipulation scenario. This work is part of a project to integrate machine learning techniques with a planning system, as part of a larger cognitive architecture linking a highlevel reasoning component with a low-level robot/vision system. I

    A novel model of learning in design

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    Learning in design is a phenomenon that has been observed in design practice by many researchers. The observation that designers learn is supported by protocol studies in design that experienced designers can reach satisfactory design solutions more effectively than novice/naive designers. That there was no comprehensive model or theory of learning in design to explain the phenomenon was identified by Sim. Hence a need was raised to develop a comprehensive model of learning in design that can describe the phenomenon and therefore serve as a basis to develop effective and efficient design support system(s)
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