42,527 research outputs found
JWalk: a tool for lazy, systematic testing of java classes by design introspection and user interaction
Popular software testing tools, such as JUnit, allow frequent retesting of modified code; yet the manually created test scripts are often seriously incomplete. A unit-testing tool called JWalk has therefore been developed to address the need for systematic unit testing within the context of agile methods. The tool operates directly on the compiled code for Java classes and uses a new lazy method for inducing the changing design of a class on the fly. This is achieved partly through introspection, using Java’s reflection capability, and partly through interaction with the user, constructing and saving test oracles on the fly. Predictive rules reduce the number of oracle values that must be confirmed by the tester. Without human intervention, JWalk performs bounded exhaustive exploration of the class’s method protocols and may be directed to explore the space of algebraic constructions, or the intended design state-space of the tested class. With some human interaction, JWalk performs up to the equivalent of fully automated state-based testing, from a specification that was acquired incrementally
Introductory programming: a systematic literature review
As computing becomes a mainstream discipline embedded in the school curriculum and acts as an enabler for an increasing range of academic disciplines in higher education, the literature on introductory programming is growing. Although there have been several reviews that focus on specific aspects of introductory programming, there has been no broad overview of the literature exploring recent trends across the breadth of introductory programming.
This paper is the report of an ITiCSE working group that conducted a systematic review in order to gain an overview of the introductory programming literature. Partitioning the literature into papers addressing the student, teaching, the curriculum, and assessment, we explore trends, highlight advances in knowledge over the past 15 years, and indicate possible directions for future research
Considerations for a design and operations knowledge support system for Space Station Freedom
Engineering and operations of modern engineered systems depend critically upon detailed design and operations knowledge that is accurate and authoritative. A design and operations knowledge support system (DOKSS) is a modern computer-based information system providing knowledge about the creation, evolution, and growth of an engineered system. The purpose of a DOKSS is to provide convenient and effective access to this multifaceted information. The complexity of Space Station Freedom's (SSF's) systems, elements, interfaces, and organizations makes convenient access to design knowledge especially important, when compared to simpler systems. The life cycle length, being 30 or more years, adds a new dimension to space operations, maintenance, and evolution. Provided here is a review and discussion of design knowledge support systems to be delivered and operated as a critical part of the engineered system. A concept of a DOKSS for Space Station Freedom (SSF) is presented. This is followed by a detailed discussion of a DOKSS for the Lyndon B. Johnson Space Center and Work Package-2 portions of SSF
Automatically Discovering, Reporting and Reproducing Android Application Crashes
Mobile developers face unique challenges when detecting and reporting crashes
in apps due to their prevailing GUI event-driven nature and additional sources
of inputs (e.g., sensor readings). To support developers in these tasks, we
introduce a novel, automated approach called CRASHSCOPE. This tool explores a
given Android app using systematic input generation, according to several
strategies informed by static and dynamic analyses, with the intrinsic goal of
triggering crashes. When a crash is detected, CRASHSCOPE generates an augmented
crash report containing screenshots, detailed crash reproduction steps, the
captured exception stack trace, and a fully replayable script that
automatically reproduces the crash on a target device(s). We evaluated
CRASHSCOPE's effectiveness in discovering crashes as compared to five
state-of-the-art Android input generation tools on 61 applications. The results
demonstrate that CRASHSCOPE performs about as well as current tools for
detecting crashes and provides more detailed fault information. Additionally,
in a study analyzing eight real-world Android app crashes, we found that
CRASHSCOPE's reports are easily readable and allow for reliable reproduction of
crashes by presenting more explicit information than human written reports.Comment: 12 pages, in Proceedings of 9th IEEE International Conference on
Software Testing, Verification and Validation (ICST'16), Chicago, IL, April
10-15, 2016, pp. 33-4
Early aspects: aspect-oriented requirements engineering and architecture design
This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications
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