8,144 research outputs found
Multiple description video coding for stereoscopic 3D
In this paper, we propose an MDC schemes for stereoscopic 3D video. In the literature, MDC has previously been applied in 2D video but not so much in 3D video. The proposed algorithm enhances the error resilience of the 3D video using the combination of even and odd frame based MDC while retaining good temporal prediction efficiency for video over error-prone networks. Improvements are made to the original even and odd frame MDC scheme by adding a controllable amount of side information to improve frame interpolation at the decoder. The side information is also sent according to the video sequence motion for further improvement. The performance of the proposed algorithms is evaluated in error free and error prone environments especially for wireless channels. Simulation results show improved performance using the proposed MDC at high error rates compared to the single description coding (SDC) and the original even and odd frame MDC
Enabling error-resilient internet broadcasting using motion compensated spatial partitioning and packet FEC for the dirac video codec
Video transmission over the wireless or wired
network require protection from channel errors since compressed video bitstreams are very sensitive to transmission errors because of the use of predictive coding and variable length coding. In this paper, a simple, low complexity and patent free error-resilient coding is proposed. It is based upon the idea of using spatial partitioning on the motion compensated residual frame without employing the transform coefficient coding. The proposed scheme is intended for open source Dirac video codec in order to enable the codec to be used for Internet
broadcasting. By partitioning the wavelet transform coefficients of the motion compensated residual frame into groups and independently processing each group using arithmetic coding and Forward Error Correction (FEC), robustness to transmission errors over the packet erasure
wired network could be achieved. Using the Rate
Compatibles Punctured Code (RCPC) and Turbo Code
(TC) as the FEC, the proposed technique provides
gracefully decreasing perceptual quality over packet loss rates up to 30%. The PSNR performance is much better when compared with the conventional data partitioning only methods. Simulation results show that the use of multiple
partitioning of wavelet coefficient in Dirac can achieve up to 8 dB PSNR gain over its existing un-partitioned method
WiserVR: Semantic Communication Enabled Wireless Virtual Reality Delivery
Virtual reality (VR) over wireless is expected to be one of the killer
applications in next-generation communication networks. Nevertheless, the huge
data volume along with stringent requirements on latency and reliability under
limited bandwidth resources makes untethered wireless VR delivery increasingly
challenging. Such bottlenecks, therefore, motivate this work to seek the
potential of using semantic communication, a new paradigm that promises to
significantly ease the resource pressure, for efficient VR delivery. To this
end, we propose a novel framework, namely WIreless SEmantic deliveRy for VR
(WiserVR), for delivering consecutive 360{\deg} video frames to VR users.
Specifically, deep learning-based multiple modules are well-devised for the
transceiver in WiserVR to realize high-performance feature extraction and
semantic recovery. Among them, we dedicatedly develop a concept of semantic
location graph and leverage the joint-semantic-channel-coding method with
knowledge sharing to not only substantially reduce communication latency, but
also to guarantee adequate transmission reliability and resilience under
various channel states. Moreover, implementation of WiserVR is presented,
followed by corresponding initial simulations for performance evaluation
compared with benchmarks. Finally, we discuss several open issues and offer
feasible solutions to unlock the full potential of WiserVR.Comment: This article has been submitted to IEEE Wireless Communications
Magazine (after major revisions) for possible publicatio
Optimized Live 4K Video Multicast
4K videos are becoming increasingly popular. However, despite advances in
wireless technology, streaming 4K videos over mmWave to multiple users is
facing significant challenges arising from directional communication,
unpredictable channel fluctuation and high bandwidth requirements. This paper
develops a novel 4K layered video multicast system. We (i) develop a video
quality model for layered video coding, (ii) optimize resource allocation,
scheduling, and beamforming based on the channel conditions of different users,
and (iii) put forward a streaming strategy that uses fountain code to avoid
redundancy across multicast groups and a Leaky-Bucket-based congestion control.
We realize an end-to-end system on commodity-off-the-shelf (COTS) WiGig
devices. We demonstrate the effectiveness of our system with extensive testbed
experiments and emulation
Recommended from our members
3D multiple description coding for error resilience over wireless networks
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Mobile communications has gained a growing interest from both customers and service providers alike in the last 1-2 decades. Visual information is used in many application domains such as remote health care, video –on demand, broadcasting, video surveillance etc. In order to enhance the visual effects of digital video content, the depth perception needs to be provided with the actual visual content. 3D video has earned a significant interest from the research community in recent years, due to the tremendous impact it leaves on viewers and its enhancement of the user’s quality of experience (QoE). In the near future, 3D video is likely to be used in most video applications, as it offers a greater sense of immersion and perceptual experience. When 3D video is compressed and transmitted over error prone channels, the associated packet loss leads to visual quality degradation. When a picture is lost or corrupted so severely that the concealment result is not acceptable, the receiver typically pauses video playback and waits for the next INTRA picture to resume decoding. Error propagation caused by employing predictive coding may degrade the video quality severely. There are several ways used to mitigate the effects of such transmission errors. One widely used technique in International Video Coding Standards is error resilience.
The motivation behind this research work is that, existing schemes for 2D colour video compression such as MPEG, JPEG and H.263 cannot be applied to 3D video content. 3D video signals contain depth as well as colour information and are bandwidth demanding, as they require the transmission of multiple high-bandwidth 3D video streams. On the other hand, the capacity of wireless channels is limited and wireless links are prone to various types of errors caused by noise, interference, fading, handoff, error burst and network congestion. Given the maximum bit rate budget to represent the 3D scene, optimal bit-rate allocation between texture and depth information rendering distortion/losses should be minimised. To mitigate the effect of these errors on the perceptual 3D video quality, error resilience video coding needs to be investigated further to offer better quality of experience (QoE) to end users.
This research work aims at enhancing the error resilience capability of compressed 3D video, when transmitted over mobile channels, using Multiple Description Coding (MDC) in order to improve better user’s quality of experience (QoE).
Furthermore, this thesis examines the sensitivity of the human visual system (HVS) when employed to view 3D video scenes. The approach used in this study is to use subjective testing in order to rate people’s perception of 3D video under error free and error prone conditions through the use of a carefully designed bespoke questionnaire.Petroleum Technology Development Fund (PTDF
Error-resilient performance of Dirac video codec over packet-erasure channel
Video transmission over the wireless or wired network requires error-resilient mechanism since compressed video bitstreams are sensitive to transmission errors because of the use of predictive coding and variable length coding. This paper investigates the performance of a simple and low complexity error-resilient coding scheme which combines source and channel coding to protect compressed bitstream of wavelet-based Dirac video codec in the packet-erasure channel. By partitioning the wavelet transform coefficients of the motion-compensated residual frame into groups and independently processing each group using arithmetic and Forward Error Correction (FEC) coding, Dirac could achieves the robustness to transmission errors by giving the video quality which is gracefully decreasing over a range of packet loss rates up to 30% when compared with conventional FEC only methods. Simulation results also show that the proposed scheme using multiple partitions can achieve up to 10 dB PSNR gain over its existing un-partitioned format. This paper also investigates the error-resilient performance of the proposed scheme in comparison with H.264 over packet-erasure channel
- …